Placing an object in space Zdepth

Hey guys, I’ve rendered 3d leaves falling in Maya, Vray. The files were rendered in a multichannel exr with motion blur. And I rendered the zdepth for DOF in Nuke.

I’ve got footage of a person shot on a green screen and I keyed the bg out.

Now, id like to be able to position the person in z space in the middle of the falling leaves. How can I go about doing this with the render layers I have. Is it possible?

I’ve added a camera, scene, and a 3d card that I mapped the person on. How do I do this last bit?

Thanks guys

Paint animated on the wall inside AE ?

hi folks,

i need some idea here, i got shot as a clean plate_BG ( i give u as an attached file )–then later i will do timelapse painting on the wall–just like in dulux-lets colour TVcommercial. so my question is , what is the better way to achieve this shot ? :confused:

ok i need your suggestion about my case. thanks a lot and i appreciate it whut ur concern.

cheers

kit/vfx artist

Attached Files
File Type: mp4 cleanBG.mp4 (774.2 KB)

Paint animated on the wall inside Nuke ?

hi folks,

i need some idea here, i got shot as a clean plate_BG ( i give u as an attached file )–then later i will do timelapse painting on the wall–just like in dulux-lets colour commercial. so my question is , what is the better way to achieve this shot ? should i do camera projection after i finished timelapse painting element ?:confused:

im just crossover from flame and inferno..so this is my nez experienced in nuke.

ok i need your suggestion about my case. thanks a lot and i appreciate it whut ur concern.

cheers

kit
showreel www.youtube.com/kittfx

Attached Files
File Type: mp4 cleanBG.mp4 (774.2 KB)

fur and depth of field (frischluft)

Hi @all,

i have big trouble with maya fur in conjunction with frischluft lenscare.
The zdepth looks well for me, but frischluft lenscare cuts away all my furdetails.
If i look to the sharp zone under the lenscare tool, then i get i realy crispy 8bit like result. It looks like lenscare can´t go enough into the details.
Is there a solution for this problem?

maybe it´s a generally problem, because on the sharp areas on my picture i get hard crispy an inside cutted edges..

oh….and i use Fusion for comp…

File Formats for Tracking / VFX Pipline

I search the forum, but don’t found a good solution for my work.

What is the best workflow for Tracking in SynthEyes to work seamless with other Software in pipeline?

1) Footage is shot with the Canon 7D and records its HD movies as MOV files using AVC / H.264 compression. Some shots are from RED (Premiere have been able to work with the native REDCODE files (.R3D file extension).

2) CG Elements are Lightwave 9.6 render multipass as EXR

3) VFX Comp is in Fusion 6 (Windows, 64Bit)

4) Final Editing / Cut is in Adobe premiere pro (Windows, 64Bit)

I read that TIFF or PNG are best for tracking in SE? What Software is able to create as batch process to PNG or TIFF Sequence (MPEG Streamclip has Codex issues with MOV, Fusion 64 Bit can’t read MOV)?

What do others use as VFX Pipeline File Formats from 1) to 4) ?

Thanks

mkv convertion.?

hi i wanted to convert my netire premiere timeline (about 1h.30m) to the mkv for high res playback on normal systems. my res is:1920*1080
.in what software pack i should do this.:radar: and what are the conditions.!? :magnify:
p.s:i’m not sure this section is the right one for putting this Q so , i’m sorry if i’m wrong.!:p

My video review on Steve Wrights new (kindle) book

Since the price of the kindle edition for Steve Wright’s Digital Compositing for Film and Video (3rd edition) was lowered, I decided to take the plunge and make the purchase. Here is my video review.

Enjoy.

http://www.youtube.com/watch?v=Qr5UkOqnfX8

And yes… this is what I did on my friday night… 🙁

UPDATE!!! I said some of the tips where missing. I was wrong. The tips were in fact there. The format on some of the tips laid it out well below the TIP icon, instead of the usual format which is right off to the side. Hence my confusion.

Olive oil material

Hello everyone,
I’m trying to create an olive oil material for an liquid simulation that I’m doing.
I’m looking for something like this:
http://www.vray-materials.de/all_mat…&Submit=Search

I’ve started with an dielectric material for the first tests and with an phong shader where I set the diffuse level to 0, reflectivity and transparency to 1…
But at the moments the results are simply a crap.
Can someone give me a tip where to start.
I would really appreciate.
Thanks

My VFX Demo Reel

Im about to graduate from Lost Boys Learning School of Visual Effects, so here’s my demo reel; I welcome any feedback – praise or critique – that may help me strengthen my reel. I’ll be moving to Los Angeles in September to search for entry level jobs. In terms of specialty, Im currently leaning towards compositing. Thanks for watching!

website: www.holbrookvfx.com

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Should I have converted to exr before offline?

Hey guys, so I shot all the footage for my thesis this last weekend using a RED. It is going to be a spec commercial and some shots have vfx and some don’t. I transcoded all the .r3d’s to MXF’s to work in avid for offline. I’m still sorting through shots and creating my subclips…still not near radio edit.

Final delivery will be rec 709, not planning on doing film out.

Question is: before transcoding all .r3d’s into mxf’s for offline…should I have exported the vfx shots into half float linear exr’s for use in vfx and transcode those exr’s into mxf’s for offline? Or is it ok I’f I just stick to the way I’m working and switch the .r3d for whatever image sequence I export from nuke as long as it has the same name as the original .r3d?

The EDL will still work since it just looks at the name of the file and timecode data. (exr’s can store timecode data right?)