Blur: League of Legends ~ A Twist of Fate

Culver City based Blur Studio teamed with Riot Games to create another incredible CG trailer, this time for League of Legends. The goal was to excite and delight players by bringing the champions of the game to life in a high-impact, highly-detailed cinematic. It was Riot’s way of saying thank you to the passionate and committed League of Legends community.

A behind-the-scenes from League of Legends:

PlusOne Amsterdam: Gillette Mach3

Amsterdam based creative production studio PlusOne was asked to create a heritage film for Gillette Mach3 in which the past, present and future of this premium razor is visualized. Great motion design work and considering it is an almost 3 minute piece completed start-to-finish in two weeks, makes it even more impressive.

TSB – The Story by Studio AKA

Studio AKA (London) tells the history behind the building of the TSB bank through this beautiful piece.

Combining the hand crafted artistry of 2D character animation within a stunningly integrated use of 3D CGI sets, the journey through time is reflected in the film’s opening shot; an unbroken take which lasts a whopping 95 seconds.

Check out some of the process below. Plus, there’s a 2-part interview on the D&AD website.

Written by – Marc Craste and Damon Collins
Client: TSB
Paul Pester
Catherine Kehoe
Mike Regnier
Terry McParlane

Agency: Joint London
Creative Director – Damon Collins
Producer – Matt Keen

Music: Anne Dudley
Sound Design: Factory

Production Company: Studio AKA
Writer/Director: Marc Craste
Producer: Nikki Kefford-White
Character Design: Steve Small
Additional Art Direction: Dave Prosser
Previsualisation: Christian Mills, Anna Kubik
Supervising Animators: Steve Small, Michael Schlingmann
2D Animators: Peter Dodd, Sharon Smith, Nicolette van Gendt
2D Assistant Animators: Nick Appleton, Gerry Gallego, Freya Hotson, Simon Swales, Margot Tsakiri-Scanatovits, Justine Waldie, Jonathan Wren
2D Paint: Eamonn O’Neill, Kristian Andrews, Gemma Mortlock
2D Compositing: Michael Schlingmann
Supervising CG Artists: James Gaillard, Christian Mills
Modelling & Texturing: Adam Avery, Sara Diaz, Will Eager, Vincent Husset, Raymond Slattery
Rigging: Adam Avery
Lighting, Rendering & Compositing: James Gaillard, Daniel Garnerone, Alex Holman, Christian Mills, Will Eager, Cristobal Infante
Simulation & FX: Cristobal Infante
3D Animators: Boris Kossmehl, Fabienne Rivory, Marie Verhoeven, Lucas Vigroux
Technical Director: Fabrice Altman
Editor: Nic Gill
Production Co-ordinator: Ren Pesci
Production Assistant: Alli Albion

Posted on Motionographer

Bot & Dolly: Box

“Box,” a new short film/performance from design and engineering studio Bot & Dolly produced in association with The Creators Project, takes projection mapping, well — out of the box.

Just to make sure you understand what you’re seeing: The above video is documentation of a live performance. I’ve been assured there was no compositing in post-production. It’s all live.

Bot & Dolly calls their combination of robotic arms and projection mapping a “kinematic projection platform.”

Tarik Abdel-Gawad, Creative Director at Bot & Dolly explains the setup: “Through large-scale robotics, projection mapping and software engineering, audiences will witness the trompe l’oeil effect pushed to new boundaries.”

For the animated content, Bot & Dolly brought on none other than Bradley G Munkowitz, no stranger to Motionographer. His trademark attention to detail is on full display in every frame of the project.

Update: I neglected to give props to the outstanding work on the music and sound design from Keith Ruggiero/Sounds Red. Without audio, there’d be little motivation for the performance.

Interview coming soon…


Production Company: BOT & DOLLY
Executive Producers: Bill Galusha, Nick Read
Executive Creative Director: Jeff Linnell
Creative & Technical Director: Tarik Abdel-Gawad
Design Director: Bradley G Munkowitz
Lead Graphic Designers: Bradley G Munkowitz, Jason English Kerr
3D Artists: Scott Pagano, Bradley G Munkowitz, Jason English Kerr, Conor Grebel
2D Artists: Conor Grebel, Ben Hawkins, Pedro Figuera
Director of Photography: Joe Picard
Lighting Designers: Joe Picard, Phil Reyneri
Projection / Touch Designer: Phil Reyneri
Robotics Animation: Tarik Abdel-Gawad, Brandon Kruysman, George Banks, Michael Beardsworth
Robotics Operator: Michael Beardsworth, Brandon Kruysman
Prop Fabrication: Matt Bitterman, Ethan Dale
Script Supervisor: Ian Colon
Sound Engineers: Joe Picard, Michael Beardsworth
PAs: Sean Servis, Dakota Smith, Nico Mizono, Eric Wendel, Patrick Walsh
Editors: Ashley Rodholm, Ian Colon
Music / Sound Design: Keith Ruggiero
Sound Mix: Joel Raabe
Performers: Tarik Abdel-Gawad, Iris, Scout

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Posted on Motionographer

Bot & Dolly:

Bot & Dolly: A dynamic company in San Francisco with big robots is a design and engineering studio that specializes in automation, robotics, and filmmaking. Check out their short film Box: exploring the synthesis of real and digital space through projection-mapping on moving surfaces. The short film documents a live performance, captured entirely in camera. Bot & Dolly produced this work to serve as both an artistic statement and technical demonstration. It is the culmination of multiple technologies, including large scale robotics, projection mapping, and software engineering. We believe this methodology has tremendous potential to radically transform theatrical presentations, and define new genres of expression.

I think its about damn time the gaming world popped off a flat screen too ; )

Bot & Dolly, a sister company of Autofuss, home of MR. GMUNK, have been doing some incredible work with IRIS. Some examples to see: Halo | Immigrant | Kung Fu proof of concept |

Troika: BET Awards’ 13

Top talented brand consultancy & creative agency Troika, from Hollywood, were tasked with creating an identity and teaser for the BET Awards ’13 that represent the scale of their show while reinforcing the Awards as the point of origin for all that’s hot in black culture. The identity was featured throughout BET’s on-air, digital, and out-of-home promotional campaigns, and served as the foundation for the awards show package.

See and read more on the Troika site.

EXIT 73 Studios: Coin

“Coin” begins as a rather humble homage to fighting games of yesteryear, an 8-bit nod at nostalgia with lovingly crafted keyframes.

Then things get awesome.

More than just an epic fight scene, “Coin” is an odyssey told through the language of kicking ass. While mopping up the screen with hundreds of foes, the short’s hero journeys underwater, into outer space, through the belly of a whale and into the circles of hell. There are plenty of references to video games from my childhood, but even without that esoteric knowledge, it’s a wildly fun ride.

“Coin” was directed and animated by Chris Burns (Exit 73 Studios) with music, sound design and compositing by Bob Fox.

Posted on Motionographer

Gobelins: Myosis

The students of Gobelins strike again. “Myosis” is an existential love story, a lyrical tale of passion and the creative destruction sometimes necessary to stay in touch with it.

The animation is stunning, but so is the overall art direction. Impeccable control of the palette combines with elegantly framed shots to create a powerful sequence of visuals. Superbly done.

Some nice process work in Guillaume Dousse’s portfolio.

GDOUSSE_PORTFOLIO_10
GDOUSSE_PORTFOLIO_05
research-ricky1_retake tibo
MYOSIS_11 copy
MYOSIS_01 copy
DECORS_desert

Full credits at the film’s end. Primary creators:

Emmanuel Asquier-Brassart
Ricky Cometa
Guillaume Dousse
Adrien Gromelle
Thibaud Petitpas

Posted on Motionographer

Masanobu Hiraoka : Land

Masanobu Hiraoka creates another immersive animated world in “Land”, beautiful work. See more incredible works on his Vimeo page.

Studio Soup: De Selección – TYC Sports

Love the latest spot from Buenos Aires Animation & Design Studio Soup: show package for TyC Sports showcasing the lifestyle, trips, interviews and training stories of Argentinean Soccer Team “De Selección”.