Features of Writing a Historical Dissertation

Educational closing period of any Accreditation is extremely demanding and takes a great deal of initiatives and period out of the individual perhaps not just to finish and entry of unique essays, duties, as well as different activities although many of all dissertation-writing and entry action prior deadline strikes. Writing record dissertations you should continue to keep this on mind this is really a 10,000 and preceding mentioned job and also an significant part somebody’s academic profession.

This site article is all about just how to compose a brief history dissertation that will greatly help you on your educational dissertation-writing.

The very first thing which demanded is re searching the dissertation; select this issue that’s appropriate for your requirements personally and you also may possibly run well-thorough investigation onto it afterward pursue secondary and primary process to run search.

Critical source stuff are a great deal more changed. Where a few individuals will undoubtedly be carrying a gander with an understanding of these seeing identifying subject matter; then you may also have undergone samples elsewhere ever quests. Critical sources could comprise: everyday newspapers, diaries, correspondence (dispersed and unpublished), Parliamentary Papers, archival documents differentiating together with institutions and institutions, creative writings, (as an instance, novels and performs), premature recent political and spiritual tracts, modern therapeutic writings, or visual and oral origin substances (meetings, and pics, artworks and thus on).

Optional resources are spread (fundamentally scholastic) matches anticipations – posts within diaries, expositions in modified accumulations (study monographs etc.) You need to utilize those to supply setting into a purpose, that will assist you in surrounding your exam addresses, your own demonstration as well as decision. Even the historiography of one’s theme is apt for an essential part of this exposition, which will arise in the writing that is adjoining.

Second measure subsequent to finishing the initial, is producing a dissertation as re searching an issue isn’t totally all satisfactory. You’ve all of the advice and theme relevant stuff however, also you need not structured it and also have not begun writing afterward there’s absolutely not any utilization of this hunted material. Write diagrams prior to producing the last copy of the dissertation, create because much drafts while possible personally, update all of the task, edit it and fix some error if there. Attempt to put your dissertation in to distinct parts which can help writing and organizing your own job readily. Split it in to various parts or chapters for example debut area, speak main or part figure area, and also at the ending finish where you’ve got to offer exactly what your theory possess demonstrated.

Second step into writing will be always to look after font / style you’re likely to employ on your own writing. Avoid setting much larger textmake sure to add references (out of where you’ve have obtained exactly what. Still another measure into dissertation-writing is always to continue to keep a watch out for word count, even when you’re requested to publish 10,000 phrases afterward usually do not transcend it longer than that. Be clear and specific on your own writing. Contain only important stuff on your dissertation.

At the conclusion, remember to update your projects before filing as when a dissertation is published well-but possess grammar, typo and arrangement problems afterward it will likely be departing a exact lousy effect in your own crowd.

The CG hair of Aquaman, a surprisingly tough effect

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I talked to ILM’s Jeff White about Aquaman’s CG hair requirements – a major challenge for the VFX studios on the film. Read it at Cartoon Brew.

2018 : Year of broadcasters’ animated IP romance

What a year it has been for the Indian animation industry! Especially, for the broadcasters, as kids literally make their world go around! The kids genre in India is growing everyday. Big names in the business like Sony YAY!, Discovery Kids, Cartoon Network, Nickelodeon made a mark with their slate of IPs and interesting lineup of shows.

2018 has witnessed an upward spurt in viewership in the kid’s category, with animated IP rush enabling the numbers to rise by 10 per cent (from average 499 GRP to 550 GRP). The channels focused on children as audience, observing their growing influence on choices, preferences and consumption habits. Fresh debuts for children in the competitive space of TV shows, have actually helped in growing the audience which indicates that more children are opting to watch new programming. Most of them have developed their inhouse team of animators and creative artists to stay a step ahead in the league.

The emerging trends this year clearly reflected that flagship shows and localising content in regional languages pay dividends. Kids’ entertainment channels prosper on the dominance of flagship shows. 70 per cent of airtime and 80 per cent of GRP for leading channels in India comes from one leading show. Thus reiterating the fact that building a long-term relationship with toon characters, around whom shows, merchandise, and digital engagement are built, being the most effective manner to engage with young audiences.

Keeping this in mind, Sony YAY! has adapted and developed kids’ shows suited to their preferences and such trends help further validate their approach. The consumption patterns that have significantly grown this year, further ensures our focus on homegrown toon characters.

SPN kids genre business head Leena Lele Dutta mentioned, “We evaluate concepts on merits and not on who it is coming from. It is a matter of chance that the statistics so far has been skewed towards the broadcaster created IPs and not the ones which have come from production houses.”

Kids generally treat their favourite characters as their best friends. Thus, they prefer watching them on multiple platforms. Digital platforms has notably increased in 2018 with content going digital. That has helped many broadcasters fulfill every kid’s demand, where they focus on curating content especially for their respective online channels.

Guru Aur Bhole

The response for shows like KickO and Super Speedo, Guru and Bhole, Honey and Bunny, Prince Jai and Powerful Viru, Fab 5 has been fantastic so far. In the last one year, Sony YAY!’s reach has grown by 57 per cent and the channel has grown to 17.2 million viewers in August 2018 according to BARC, India U+R, 2-14 All NCCS, 24 hours and Universe size 185 Million. Their regular focus group studies have shown the tremendous love that kids have for KickO and Honey and Bunny.

Dutta added, “Kids are engaged on all the digital platforms through games, shows, contests on social media and so on. That creates a strong affinity towards their favourite toons. Building upon toon characters and developing them as digital properties have had our audience respond enthusiastically. Using social media also helps in strengthening this relationship. We’ve got to keep kids engrossed by offering them the best of everything.”

Sony YAY! is the first kid’s channel to have five original content shows in one year of the launch, KickO and Super Speedo being the most successful one. Also they have many more in the pipeline and have already created 52 episodes of each show and the second season of 52 episodes of one of them, is under production.

Nickelodeon too, has always identified white spaces and launched characters that are groundbreaking. Each of their local home-grown IPs from Pakdam Pakdai, Motu Patlu, to Shiva and Gattu Battu, they have all introduced kids to new genres of entertainment. With the launch of its fifth IP, Rudra-Boom Chik Chik Boom, the franchise has forayed into the untapped genre of magic in the country, emerging as a franchise with the widest array of local IPs. With a local content library of over 350 hours, Nickelodeon is now poised as a franchise with the largest and most versatile homegrown content library in the category.

Viacom18 head, kids entertainment cluster Nina Elavia Jaipuria noted, “ We have been focused at creating an entire ecosystem for kids that extends beyond television with our successful portfolio of iconic ‘Made in India IPs’. The launch of Rudra has added further depth to our portfolio and has provided impetus to our objective of engaging kids and creating a dynamic kids ecosystem.”

Motu Patlu

Turner’s IPs such as Roll No. 21, has also enjoyed quite a limelight with local flavours, new treatment and smart execution as it is the number one show on Cartoon Network in India. This just reaffirms that authenticity is the key to the success of any show.

Turner India executive director and network head – kids, South Asia, Krishna Desai also reflected on the same line, “Being at the forefront of kids’ entertainment, we are looking at producing IPs and characters that are not only location-based but also have the ability of resonating with viewers across the globe.”

Similarly, Discovery Kids too, looks back at 2018 with lot of satisfaction as they ticked all major KPIs that they had set for themselves. But success didn’t come easily. More than year’s hard work in IP development, production, strategy and consumer understanding went behind this. Their aim was to take Discovery Kids from ninth position (in the 12 channel kids genre), to the top tier of the league.

The launch of Little Singham and Bandbudh Aur Budbak helped Discovery Kids increase its ratings by more than 500 per cent (8 Million TVTs in first week 1 to 42 Million TVTs in week 50) from the beginning of the year. Infact, Discovery Kids emerged as the fastest growing kids channel in the industry and is now consistently amongst the top five channels week on week in the category.

Discovery Kids business head Uttam Pal Singh said, “We followed a bold approach and to take a contrarian view on all aspects of the product reinvention – consumer research and understanding, to programming, distribution, marketing and putting together the right team. Basically, we did things differently and we did it at scale – we made moves which are not the norm in the industry. I am happy that the strategy worked in our favour.”

Infact, Little Singham has also whipped up huge advertiser interest with the growing popularity including FMCG brands like Dabur Red Paste, Britannia Cakes, Dettol, Flipkart, and Heinz- Glucon D and B. This IP has worked wonders for the broadcasting company as advertisement partnerships and generation of revenue is directly proportional to each other.

This brings our focus to licensing and merchandising deals these biggies get into, to establish their IPs and themselves as a bigger brand in a better way. With local original shows gaining popularity, there’s an inherent demand for agencies to provide holistic licensing and branding solutions to enter domestic and neighbouring markets for expansion, co-productions, increasing awareness of IP rights, symbiotic business deals and increasing consumer demand from a young Indian population with heavy pockets, L&M has gained tremendous significance.

According to a recent report (World Trademark Reviews’ ‘The rise of licensing in India’, May 2018), retail licensing in India is estimated at $1.26 billion of which,  entertainment licensing is valued at $406 million.

Amongst the leaders in the L&M business in India are- Disney India, Turner India, Viacom18, Green Gold Animation, Cosmos-Maya, Toonz Animation and a clutch of selected agencies like Dream Theatre. The products range from food items, apparels, toys, board games, ‘Back to schools’ products (tiffin boxes, pencil boxes, backpacks, stationery products, sports it items and so on), books and more.

The domestic breakout in the sector, came with the massive nationwide popularity of Chhota Bheem along with other local characters such as Motu Patlu, Little Singham which has helped propel the industry forward. Infact, Chhota Bheem is one of the most sought brands in the South Asian markets.

Says Cosmos-Maya CEO Anish Mehta, “There are more than 400 million kids in India which is a huge opportunity in the L&M sector. Chhota Bheem and Motu Patlu are strong cases of Indian IPs which are bringing about this sort of a co-existence between the two businesses and we are currently focused on developing the successor to this legacy.”

In 2011, Chhota Bheem had around 10 active licensees and has grown to 60 active licensees over the years, Chhota Bheem has been licensed by more than 150 brands and the brand is currently present in more than 12 countries and growing. They also had a successful licensing deal with Global Village, Dubai for two years.

Comments Green Gold Animation CEO Rajiv Chilaka, “The last 10 years Bheem has seen a lot of milestones in the L&M circle. We have been in the top league and the biggest licensor when it comes to toon character- licensing not only in merchandise but also in events, mobile gaming, e commerce, CSR initiatives and more. We’re keen to explore more licensing opportunity beyond the boundaries of our country.”

Besides L&M, marketing strategies are equally lucrative to gain traction to their IPs and shows. For instance, Sony YAY! celebrated Teacher’s Day this September, by bringing the second season of their flagship initiative, Heroes Behind the Heroes by acknowledging few eminent personalities across myriad fields such as Indian tennis player Sania Mirza, choreographer Terence Lewis, Indian film director, producer and screenwriter Subhash Ghai, Nobel Peace Prize recipient and Kailash Satyarthi and Indian Sarod player Ustad Amjad Ali Khan Bangash. This event was promoted by their successful IP- KickO.

They also collaborated with Domino’s Pizza, a huge brand in itself, to celebrate their second birthday with children from Hope Foundation. The channel treated the kids to a host of fun activities starting with a screening of an episode from KickO and Super Speedo and unlimited pizzas.

Similarly Nickelodeon also conducted school contact programmes across 1000 schools and a dozen cities from Chennai to Chandigarh,  to bring alive the magic into the classrooms with some fun games that encourage kids to focus and believe in the magic they possess, through their homegrown IP, Rudra.

Little Singham also won the Best IP award at Indian Licensing Expo (ILE) and they just launched the second season on Ganesh Chaturthi. “This has been the most important milestone we have achieved- that Discovery Kids has been able to connect with kids audience like never before – this bond is very special for us, ” Pal Singh stated.

Animation in India anticipates a bigger and better 2019 with some really exciting stuff. Streaming powerhouse Netflix has taken up popular IP Chhota Bheem to create an original series Mighty Bheem. Infact, Indian animation industry is now creating a buzz in the global market by showcasing themselves in international forums like MIPCOM, ATF and many more.

The industry has all the capabilities for all-encompassing viewership, with animated content being made not only for kids but also for grown-ups to enjoy. They definitely have huge potential of crossover to other territories. With the Indian broadcasters getting into local productions in a bigger way, we can be confident of Indian animation standard being at par with global counterparts with extraordinary local characters and content being created, loved and cherished. Amen to that!

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China’s VR industry set for massive headway after government issues eight measures for its development

The Ministry of Industry and Information Technology of China officially issued the ‘Guiding Opinions of the Ministry of Industry and Information Technology on Accelerating the Development of Virtual Reality Industry’, providing guidance for the development of virtual reality technology in the country.

In the “Opinions”, the Ministry of Industry and Information Technology pointed out the development goals of China’s virtual reality industry to all provinces, autonomous regions, municipalities directly under the Central Government, relevant industry organisations and units: by 2025, China’s virtual reality industry as a whole has entered the forefront of the world, mastering key core patents and standards, and forming a virtual reality backbone enterprise with strong international competitiveness.

The Ministry of Industry and Information Technology also listed eight major promotion measures, said that it should increase policy support, give play to the role of local governments, and “encourage financial institutions to carry out financing business and credit insurance business that meet the characteristics of virtual reality industry, and further expand the financing channels of the industry.”

These eight measures are listed as follows:

1.Increase policy support: closely integrate the relevant national industrial policies, use existing channels, and support innovative ways to focus on supporting the development and industrialisation of virtual reality technology. Strengthen the tracking and monitoring of the development of the industry and the development of the situation. Financial institutions are encouraged to carry out financing business and credit insurance business that meet the characteristics of the virtual reality industry, and further expand industrial financing channels.

2.To play the role of local government: strengthen the guidance and coordination of local work, guide local integration of practical supporting policies and specific implementation measures, support local construction industry development public service platform, and carry out exchanges and cooperation between regions. All localities should increase their investment, concentrate on breaking through key core technologies, enrich product supply, and actively use virtual reality products and solutions in people’s livelihood and public welfare projects.

3.Promote the promotion of demonstration applications: encourage key regions and key industry enterprises to target demanding applications and accelerate the application of virtual reality application technologies and industry solutions. Support local and enterprise organisations to implement virtual reality application projects, explore the formation of application models and business models that can be promoted and replicated, and summarise outstanding cases and development experiences in a timely manner.

4.Construction of an industrial development base: support the construction of virtual reality industry development bases under conditions, and guide virtual reality enterprises to gather at the base. Organise the identification of virtual reality industry characteristic bases and guide the direction of differentiated construction. Coordinate the construction of virtual reality industry carriers and innovation centers, and form a networked and collaborative development promotion system.

5.Strengthening the creation of industrial brands: increase the summarisation and promotion of excellent virtual reality enterprises, products, services, platforms and application cases, and increase the visibility of China’s virtual reality brands. Strengthen the promotion of excellent industrial development bases and industry organisations, and stimulate the enthusiasm of all sectors to promote industrial development.

6.Strengthen the training of professional talents: relying on the national major talent project, the implementation of excellent talent introduction plan, accelerate the introduction of a number of high-end, composite virtual reality talent. Pilot reform of the curriculum system in accordance with the needs of industrial development. Encourage innovative cooperation models between universities and enterprises, build a training base, and actively develop interactive talent training. Improve the use, evaluation and incentives of virtual reality talents to promote the improvement of the ecological structure of talents from research and development, transformation, production to management.

7.Promote the development of industry organisations: support the innovation and development of industrial alliances, research institutions and other industry organisations, build a platform for industrial development, and play an organisational synergy in technical research, standards development, talent matching, application promotion, investment promotion, brand promotion and international cooperation. Support industry organisations to carry out virtual reality-related innovation promotion activities, display experience activities and application promotion activities.

8.Promoting international exchanges and cooperation: strengthen international exchanges and cooperation in the field of virtual reality, promote the interaction of resources such as technology, talents, capital, etc., enhance the ability of global resource aggregation, and accelerate the development of research and innovation capabilities. Support virtual reality enterprises to increase the expansion of overseas markets, establish a professional market-oriented overseas market service system, and improve the ability of industrial development.

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A whole new 3D World

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The latest 3D World mag has a couple of my features in it: Weta Digital’s work on Mortal Engines, DNEG’s approach to animation, and more Stephan Fleet vfx diary insights.

Oscar-winning animator Borge Ring dies at 97

Acclaimed animation artist Borge Ring passed away yesterday at 97. The Danish international is famously known for his animation short Anna and Bella that won him the Oscars in 1985.

His credit roll also include family drama Oh My Darling (1978) and crime drama Run of the Mill (1999), another pair of award-winning animation shorts, besides It’s the Great Pumpkin, Charlie Brown (1966), Heavy Metal (1981), Curse of the Pink Panther (1983), and We’re Back! A Dinosaur’s Story (1993).

In a career spanning over half a century, Ring began his journey in animation in the Danish capital of Copenhagen in the 1930s, before establishing himself at the Marten Toonder Studios where he worked for 20 years until 1973.

He worked both as an illustrator as well as an animator in the proceedings 30 years, collaborating over several TV and film projects. Ring also illustrated for Disney’s Chip ‘n’ Dale for the Dutch version of Donald Duck Weekly.

A recipient of the Winsor McCay Lifetime Achievement award by ASIFA Hollywood, Ring’s unblemished contribution to the animation industry was honored by the Danish Animation Society when they renamed their main award to The Borge Ring Award, in 2012.

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Action-packed, VFX loaded ‘Simmba’ charms the audience

His mantra in life is to do ‘beimaani with full imaandaari’. Simmba, portrayed by Ranveer Singh does all he could as the corrupt police officer in this massy entertainer. Ranveer’s charm keeps us wanting for more even though he is playing a not so good cop at the beginning of the film. His leading lady Sara Ali Khan got to play a crucial but little role, but she managed to look breathtakingly beautiful.

The Rohit Shetty film, which shows the protagonist with swag larger than life is very massy and connects with the common-man. One cannot miss to feel a sense of pride when Ranveer dorns his khakhi and his subordinate Mohile, played by Ashutosh Rana finally salutes him. The emotions are uplifted when Simmba, with all the love he has to give creates his own family despite being an orphan.

With visual effects playing a huge role in this action films, Simmba’s entry is a perfect example to show how VFX have made action sequences easier. Creative head Naveen Paul and senior VFX supervisor Ranadheer Reddy from NY VFXWAALA  have done a great job in showing the old era cities and the action sequences. Singham’s entry during the climax scene is VFX heavy with Devgn getting out of his car while the vehicle glides and adjusts itself in the frame. Aankh Maare stands out for its high energy beat and good VFX work, with the sparks and lights in the background, lighting at the perfect moments during the song.

With the picturesque locations of Switzerland, the romantic song between the leading ‘jodi’ gives audience all the masala required in a Bollywood film. The second half of the film is very much obvious with the bad guy turning into a good one, but Ranveer’s energy and charisma saves the later half.

There are many moments one can go and watch the film for including Ajay Devgn, the original Singham’s cameo. Shetty leaves behind a climax shot with another superstar ready to make you whistle in another upcoming movie.

Shetty has smartly induced two of his upcoming films through Simmba. With Golmaal gang featuring in the song, Ankh Marey, there is a hint of Golmaal 5 coming soon for the audience, and Akshay Kumar’s cameo as Veer Sooryavanshi at the end of the movie leaves audience surprising and excited for another story. The story is not at all unique, but Shetty’s execution and the live-wire performance of Ranveer makes it a ‘paisa wasool’ experience.

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Reliance Jio inks a deal with Disney India; promises to offer varied content

Reliance Jio has signed a content deal with Disney India to offer Disney, Pixar, Marvel, and Lucas film content to Jio users through its VoD app, JioCinema across age groups. JioCinema will host a dedicated Disney branded section on the homepage with content spanning across movies, animation, series and shorts.

JioCinema is also playing host to 50+ movies that have been nominated for Academy Awards over the last 90 years. Animation delights like Toy Story, Wall-E, Up and more have been included to bring the joy of world-class films to Indian audiences.

Through this association, Jio users can get access to stories ranging from Disney classics, movies from Pixar animation, Marvel and Star Wars along with a host of international as well as locally created content. Available for the entire family, the app also offers a diverse collection of series and movies for kids and teens along with Marvel kids’ animation shows.

Besides this, the app also brings in a unique character customisation option where fans can choose from their favourite Disney, Marvel, Pixar or Star Wars character such as Mickey Mouse, Captain America and so on, to browse the entire range of content available on that character.

JioCinema is now home to popular stories and memorable characters from Disney such as The Jungle Book, The Lion King and the ever-so-popular tales of Disney princesses like Cinderella, Snow White and the Seven Dwarfs, Sleeping Beauty and more.

For fans who enjoy larger-than-life action, there’s Marvel’s mightiest Super Heroes who bring in their superpowers with movies like Iron Man, Captain America: The First Avenger, Thor along with animated series such as Marvel’s Guardians of the Galaxy, Marvel’s Avengers Assemble and more.

The best of films from the Star Wars Universe such as Star Wars: Return of The Jedi, Star Wars: The Empire Strikes Back and others are also available for fans.

Disney fans can also enjoy popular international hit shows like Hannah Montana to blockbuster original movies like Descendants and more. JioCinema’s original slate includes, Mickey Mouse, Roadster Racers, recently released DuckTales along with local animation stories of Gaju Bhai and Simple Samosa.

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Marvel releases the trailer of ‘War of the Realms’

Marvel Entertainment has released a new teaser trailer for next year’s War of the Realms. From the award-winning Mighty Thor team of Jason Aaron, Russell Dauterman and Matthew Wilson, War of the Realms is a crossover event that will have every great Marvel hero to save Earth and beyond from complete annihilation.

“The story really begins when that war that’s been brewing for years in the pages of Thor explodes here in Midgard,” said writer Jason Aaron in a statement. “And at that point, it’s bigger than a Thor battle — everyone becomes a part of that battle.” The writer said previously that he has been building toward this storyline for the entire duration of his Thor run. “So, we’re talking six years and 80-something issues and counting.”

The Marvel Universe will witness the change after the conflict which is scheduled to begin in April 2019.The prologue to the event will begin in Asgardians of the Galaxy #7, Avengers Vol. 8 #16-#17 and Thor Vol. 5 #10-11.

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‘Lamput’ all the way!

Lamput was released globally in 2017 as a micro-short series of 15 seconds on Cartoon Network, Boomerang and Turner’s other affiliated channels – both on TV as well as digital platforms. In a very short span the Lamput shorts crossed a million views and stands at a whopping 20 million views today.

Lamput season two was immediately commissioned as a series of two minutes. It allowed us more time to establish characters, personalities, plots and situations better. We got to explore newer zones in terms of storytelling. A series of 21 shorts of two minutes each was released in 2018.

Brainstorming session at Vaibhav Studios

Personally I feel some of the best episodes came up in this season. In 2017 Lamput was awarded the Best case study at the FICCI Frames awards. Earlier this month Lamput won the award for the Best 2D animated programme or series at the Asian Academy Creative Awards. So the appreciations are coming in from all fronts and we are extremely happy for that. 2019 will mark the start of season three – a new challenge for all of us!

On a personal front I am in a very happy state. At Vaibhav Studios we are currently creating our own content from scratch and making it work extremely well commercially too. The icing on the cake is that we are funding our feature production with it too! I cant ask for more. My gratitude to all the mad men and women I work with at Vaibhav Studios.

Vaibhav Kumaresh

Here are the folks that make the Lamput happen:

Concept – Vaibhav Kumaresh
Script and Direction – Vaibhav Kumaresh & Anand Babu
Storyboards and animatics – Anand Babu, Abhilash Narayanan, Rajiv Eipe, Vaibhav Kumaresh and Upamanyu Bhattacharyya
Color art and backgrounds – Ganesh Kotale
Music, voices and Sound design – Roto Shah
Additional sound design and music – Advait Nemlekar
Animation Production – Inspidea, Kuala Lumpur, Malaysia
Post production and Mastering – Bhavesh Gondaliya & Sajid Khan
Studio assistance – Baadal Chaurasia
Produced by – Vaibhav Studios, Mumbai

I want to express my sincere gratitude to Silas Hickey, Yoshiya Ayugai and Mark Eyers – the team at Cartoon Network Asia Pacific that supported and encouraged Lamput at every step. Its purely due to their support that Lamput has achieved the visibility it has.

(This article has been contributed by Vaibhav Studios founder and director Vaibhav Kumaresh and AnimationXpress.com does not necessarily subscribe to these views).

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