Placing an object in space Zdepth

Hey guys, I’ve rendered 3d leaves falling in Maya, Vray. The files were rendered in a multichannel exr with motion blur. And I rendered the zdepth for DOF in Nuke.

I’ve got footage of a person shot on a green screen and I keyed the bg out.

Now, id like to be able to position the person in z space in the middle of the falling leaves. How can I go about doing this with the render layers I have. Is it possible?

I’ve added a camera, scene, and a 3d card that I mapped the person on. How do I do this last bit?

Thanks guys

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