I’m not talking about having these lights light the whole scene, just add to it.
It’s this subtle kind of lighting that I can’t seem to find a tutorial on.
Recently, I’ve glanced at some tutorials on Luxigons. Is this the right path? Point me in the direction!
here is a tutorial what i watch
http://ae.tutsplus.com/tutorials/vfx…/#comment-6213
i got some problem when i try to do the same thing in my sence
http://www.flickr.com/photos/reddbastard/3516890651/
http://www.flickr.com/photos/reddbastard/3517701436/
http://www.flickr.com/photos/reddbastard/3517701378/
http://www.flickr.com/photos/reddbastard/3516890421/
here are what i did in the boujou
but i don’t know who to figure out which one is floor and which one is wall
it’s there are any tips or tutorial can tell us how to distinguish these !?:confused:
ps. the orignal video was right there
http://www.youtube.com/watch?v=TVzpTql-h60
Unlimited Media Editing Reel 2009
Posted in: Demo Reels!Available for contract work
Star Trek: The Next Lens Flare Fiasco!
Posted in: The PadGreat movie…SLOPPY DI.
Here’s hoping they will release a lens flare free version for the Blu-Ray….probably not tho…so I won’t be buying this one.
CG on “bad” deinterlaced footage
Posted in: Beginners Talki am adding some water FX for a clip, on some footage that has been shot with a Sony Z1 camera. The bad part is that it was shot using some fake 24p kind of pulldown straight from the camera. The actual footage is 29.97, interlaced of course, but has some kind of frame blending any 2 or 3 frames wich causes some very ugly flicker effect. Maybe some of you already know the camera and this feature.
I was not able to recompose it to some decent progressive format, and from forums reading i think that is not possible, due to the propietary method Sony has to produce that pulldown.
I am asking for some advice on how to deal with the progressive source coming from the 3d program comped onto this awful flickery shot.
Tracking has been a nightmare too.
Should i try to produce a 24p water effect and then try to carry it to the 29.97 rate? should that produce a similar look?
I am just starting this tests, but would be thankful to hear your opinions on this.
I would post some images and any test in this days.
Thanks in advance.
something about viewer..
Posted in: NUKE from The FoundryNot To Scale : Ubik ~ Voxel
Posted in: 1Not To Scale recently launched this atmospheric eye candy for Ubik entitled Voxel.