Vfx Works
Posted in: Freelancer Listingswe are small team ready to take up challenges through freelance.. all of them are having a really gud exp in international projects… if anybody interested u can give us a try by giving us test shots.. and we will be giving international quality for a nominal price…
if interested contact :-
+91-9611235319
MY VFX MATTE PAINTING!
Posted in: GalleryDone in a week.
Hope you’ll like it.
http://www.youtube.com/watch?v=FA9md_v3tSY
email: dewitt_angelo@hotmail.com
Can someone help walk me through a way to use 3 stills and cycle them (1, 2, 3) in an automated loop that I could use to plug back into a paint node as the background?
I know I can do this with the switch node, but I’d have to animate every frame. Expressions? Help is appreciated!
I’m a Lost Boys Student working on my UFO project. Well, deadline was on Friday but until it goes on my reel I’ll consider it a work in progress.
My goal is to be a compositor and I didn’t want to spend long on modelling so a big thanks to Nick (http://solcommand.blogspot.com/) for his cool models. I only did some minor augmentations to change the sillhouette to work with my composition.
The sound is from a movie that doesn’t quite match up but I thought it might help convey the atmosphere I’m going for… so please it’s the only thing I’ll ask excuses for.
Enjoy. Hoping for some CCs.
Camera tracker fail
Posted in: NUKE from The FoundryI have few shots, all of them camera on tripod, making some pan or tilt movements.
In all shots i had the same problem – while i am solving camera track with camera motion set to "rotation only" -solving is failing after long time.
in terminal i see something like solving 5 cameras, then solving 15 cameras(do not remember exactly – not at work now)
and then Nuke is crashing.
When i set camera movement to free motion (which is false) i do able to track my shots.
Did someone had same problem before?
Thanks in advance
Happy F5 Site is Live
Posted in: General, Industry, StudentsCome one, come all to the Happy F5 site—now open with all the information you’ll need for this April 15. Behold the immediacy of the festival scoop—morning, noon and night! Witness the whole story behind our history, ethos and expectations for this year’s event! Step into Roseland Ballroom! Scan the network of attendees expected to grace the floor!
And follow F5 on Twitter and Facebook for the latest news, clues and ticket giveaways as we inch ever closer to the party.
got a dolly-shot with a huge object in the foreground (nearly filling 40% of screen). Nukes Cameratracker tracks lots of reliable features all over the picture (foreground as well as background) but ONLY solves the background. Of course the created camera is useless trough creating just some kind of panning instead of a dollymove.
i entered the correct cameradata, increased number of features, threshold, the right movement and created reliable holdout-mattes….
anyone any ideas….?? or maybe some way to force trackpoints of the foreground to be solved?!?
thanks