Scripting Query:

Hello everyone,
I was wondering if there’s any way of executing a piece of code as soon I open a comp.

AFC Asian Cup Song: Dust sim

I updated my blog with a first post about a dust simulation I did for the AFC Asian Cup Song: http://youtu.be/b_yK184Uqew…. You can find the post here: http://bit.ly/fyc63A…

Cheers,
Erik

Stereoscopic Player

Hi everyone..does Stereoscopic player works on mac platform as well..
do i require any specific codecs ?
does anyone have an ideas about this ?
what are the alternatives for mac…

Line Producer – SINGAPORE


Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows, Paul, Captain America: The First Avenger and Attack The Block.

* Job Title: Line Producer (Singapore)
* Department: Production
* Location: Singapore
* Reports To: Producer / Executive Producer

Key Purpose of the Job

To provide and frequently adapt a detailed plan for the delivery of a project to the visual effects producer, supervisors and individual artists and liaising with the London office central schedule to ensure efficient allocation of Singapore based artists

Needs To Do

Responsible for the company schedule in Singapore, working with central scheduling, producers and department heads in London and Singapore to allocate crew.
Forward planning and liaising with the central schedule in London to allocate crew in the future.
Setting up regular cinesync/telephone conferences with London.
Liaising with supervisors and leads to coordinate work going in and out of the building.
Working with HR, department heads and supervisors in London and Singapore to identify recruitment needs.
Ensure the visual effects team understand goals and deadlines running dailies and doing daily rounds.
Work with the coordinators to ensure the actuals of what has happened on shots and tasks are recorded.
Adapting the schedule to reflect the changing needs of the client and the company and to reflect the impact of how artists are actually doing based on info supplied by coordinators.
Communicating the schedule to the artists.
Sending deliverables to London.

Needs To Know

Project management experience with MS Project or similar essential.
Microsoft Office, particularly Excel.
Strong management skills.
Experience of working as a producer within a production driven environment.
Understanding of VFX processes.
Excellent communication, analytical and problem solving skills.

Needs To Be

Proven track record in project management.
Skilled at quick analysis, problem solving and decision making in order to meet daily/weekly challenges with solutions as well as the capacity to see longer term strategic goals in terms of resourcing and demands of upcoming projects.
Able to communicate effectively between offices internationally.
Capable of organising and coordinating people.
Capable of motivating and leading teams with enthusiasm.
Calm, organised and methodical in approach to work able to remain so under pressure and when working to tight deadlines.


If you are interested please apply online at http://www.dneg.com/jobs/line_produc…re%29_247.html

We look forward to hearing from you!

Nuke Compositing Reel

Hi Everyone,
I’m in the process of creating my first demoreel, I have had little experience in a studio so a professional or experienced eye would help me a great deal.
I would like it if you can view my current showreel and let me know where I can improve.
I dont want to send out a showreel until its up to a good standard.
The look of the reel is not polished at all as have have just put the shots together in AfterEffects so i can get some feedback.

Thanks a lot

www.vimeo.com/coligital

Cinematography and Visual Effects Reel 2011

http://www.youtube.com/watch?v=DuWzT6WjFS8

Please let me know what you think.

It is more towards CGI with live action than just CGI or cinematography.

The before and after is very simple, because I didn’t want to spend too much time with breakdowns to show each element and what blending mode it got, etc. Simple and fast, so that hopefully if someone likes it might ask for a breakdown to see more of the “skills”. But that is my reasoning and I might be completely off.

The Making of Tron Legacy

A look at the 8 min VFX for the film TRON: Legacy. VFX done by Digital Domain. Absolutely brilliant… Hope you will enjoy.

CG Portfolio: Damir Grgic

Freelancer from Croatia whose specialisation in Modeling, Texturing and created a popular personal series of Dinotaur.

mastering Lighting and Shaders

Actually I use mental ray Lighting and Shaders techniques for any kind of Job.

But my friend suggested that u need to master Lighting and Shaders in any kind of software which are used by different Companies.

He said that they have their own softwares for doing that jobs.

So I require some guidance on mastering Lighting and Shaders.

Hope for a replay.

Thanks in advance.

Using of wet Texture in Other 3D Softwares

Hello frnds…I hv Exported wet map textures from Realflow but i dont know how to implement it into Maya or 3ds Max…plz Help