how can i edit “Openexr” files rendered out from 3ds max to edit in Nuke ?
Posted in: NUKE from The Foundryi have rendered my scene via vray and saved my passes in "openExr" one file .. (using 3ds max)
how can i edit the passes separately in Nuke ? (each pass to be edited indivedualy .. diffuse , shadow , speculer .. etc)
thanks in advance