im trying to calculate specular while do relight in NUKE with P and N,
thus i need the vector of viewer position
im not a programmer and new to this ,i’ve just done diffuse calculating so far.
sorry if stupid questions
here are my questions:
How to generate camera position from P
How to transform P world space to camera space?
How to generate p camera space from Z depth?
somebody help me~
thanks very much!