need help with twixtor problem

hi, I have trouble with twixtor in fusion, i try to slow motion using twixtor, with 30% from original speed and the result is became either have trail or the picture become distort! how to solve this?
anyone have a video tutorial about twixtor?
thanks!

720p to 1080p Output question

Hello, I have a question. I film a project in 1080p 30fps. Then I crop it into 720p which allow me to do some 2D pans and tilts because of the information outside the frame.

NOW! I have to submit the file in 1080p 23.976 with Avid DNxHD 1080p 36 8bit codec . I cant put in native 1080p because I will loose my 2D camera movements and I think if I scale up it will look like %$!”$. Also, is it safe to change the frame rate from 30fps to 23.976 just like that on the export settings?. I’m using after effects on a MAC I also have Final Cut.

So, what do you recommend to keep the image sharp and still meet the requirements? If you need more information just ask me. Thank you!

Film Scoring Reel 2009

Please pardon the non-visual effects nature of this post. I just figured some people might be interested in other types of reels/portfolios. I’m sure lots of other people on this forum have their own examples!

The two short films were written, produced, edited, and scored in 48 hours for Ohio University’s 48-hour Shootout Competition. I cut and scored them both. The two excerpts are projects from an advanced narrative production class.

thomas dane wagener | film scoring

You can also take a peek at my film editing demos if you want!

thomas dane wagener | reels

Shake motion vectors

Hi everybody,

I am trying to find a work flow of using reel’s smart motion blur plug-in in shake. Is there a special way that I can use the vector files rendered from Maya 2009 framebuffers to make it look correct.

The workflow for me currently is to render out a motion pass from Maya 2009 using framebuffers into open EXR format and import it into shake using the openEXR plugin for Shake v2.5.1. Yep I am on Windows.

The reason why I use openEXR is that that motion vector pass needs at least 16 bit of data, for some reason the file format iff and tiff in Maya cannot support 32 bit when rendering framebuffers (good one Autodesk).

Does anyone know of a solution to composite correct motion blur in Shake using vector passes rendered from Maya? Right now I seem to be getting just diagional lines blur, and not true motion blur. I have read the documentation and have been following http://aloedesign.com/2008/12/maya-2…/#comment-3029

motion blur tutorial, but that tutorial doesnt seem to be for Shake, its for after effects instead. It is a good tutorial but there is some confusion about temporal sync as he doesnt really explain how to fix it correctly.

Since Maya renders the data into the R,G,B, do I have to convert it into X,Y,Z inside of Shake, if so how do I do that?

Thanks for your time, and help.

I need the most help and fast!

im looking to get a new desktop and i am not hardware savy…
im torn between the new i7 or iMac..

i use the following:
AFTER EFFECTS
photoshop
flash
Maya

i also want to get into other 3d apps

i dont know what to do or what graphics card is best and how much memory or quad vs duo/dual?

please help 🙂

-skelatorrrrrrr

check out the quality of this pic b4 i matte it?

Hi, please see the attached pic.

I just bought this pic expecting it to be mint but it’s rather blurry. Could i get some opinions as to whether it’s ok to go ahead and work with it?

This is after i sharpened it.

spec:
original size 2.8k
output will be for portfolio so like 1k tops, about the size shown (dvd)
going to do matte painting then camera map and fly in

thanks.

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