Leythum ~ Absolute Comfort: Lennox

TEG has inked Leythum to their roster, after completing a series of spots at the helm – for Lennox, Inc. Leythum is headed up by Abdelkareem Abonamous, who started by writing code for animation software, evolving to become a director of his own. His talent is obvious, have a look at his Absolute […]

Nuke scriptname into write node possible?

Hello nukers!

Just a quick question, as we version the output files from nuke the same way as the nuke scripts themselves , they always share the name of the nuke script.
It would be great if one could get that info from nuke itself instead of having to type it in manually each time.

I have tried $scriptName $name $fileName etc. but I can’t figure out the variable for getting the filename of the script into my write node.
Is it even possible?

3D Maya Generalist.

An award-winning, London based, Print & Interactive Post-Production studio with an international client base is currently looking for a 3D Maya Generalist.

• 2/3 years production experience minimum.
• Rendering with Maya and Mental Ray / Final Render / Renderman
• Strong skills in lighting & illumination (HDRI)
• Texturing
• Strong skills in 2D packages as Photoshop, After FX, Fusion
• Camera flights / Cinematography
• Knowledge in camera animation and environment modeling is a plus
• Thorough knowledge of the principles of 3D (animation, FX, modelling, texturing, lighting, scripting, shading, rendering, rigging).
• We appreciate that the candidate may have varying levels of knowledge in these fields.
• Full working knowledge of Maya
• You would need to be comfortable with the more technical aspects of CG work, and have a good sense of the artistic side as well. Programming or scripting skills (e.g. mel, python) would be beneficial, but not essential.
• Familiarity with pipeline issues and a typical post-production environment.
• Minimum of 2/3 years experience in Print and/or Interactive. Experience in other areas of visual effects (TV, games) would also be taken into account.
• Experience with HDRI preparation would be welcomed.
• Excellent knowledge of Photoshop essential. ZBrush knowledge a bonus.
• You must be passionate about digital imagery, with an exceptionally keen eye for detail and photographic realism.
• You must work well within a team, be self-motivated and demonstrate a commitment to producing work of the highest standard.

http://www.smoothdevil.com/index.php?page=job&job_id=1002

closes: 6 Jul 2010

A Day in Paris

A Day in Paris; Don’t know much about this project other than it was beautifully shot on a canon 7D with CG in Maya, but it does make me long for OFFF.

Making of Aston Martin V8 Vantage

In this making of artist will focus more on the lighting and rendering of the Aston Martin V8 Vantagediv class=”feedflare”
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4 inch tall CG Wrestler

Four-inch-tall CG animated mexican wrestler selected for a Canadian cell phone company’s spokesmandiv class=”feedflare”
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Making of GH House

This 3d scene was made with 3D Studio Max 2009, VRay render engine, OnyxTREE, Adobe After Effects and Photoshop.div class=”feedflare”
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Archinteriors Vol. 19

Ten interiors scenes, ready to render with post-production PSD files. Intel Core Duo with 4GB RAM is recommended.div class=”feedflare”
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VFX newbie

Hey, my name is Michael and I’ve been looking into visual effects for a few years now and I’m planning on attending SCAD Atlanta to study Visual Effects. But I still do not know much at all but I have done a few things with AE but I’m not too familiar with composition programs appart from Nuke, Maya and Combustion. I’d love to know more and if some of you could hit me up with a few tips and other things just to know more seeing as most of the people on this forum know what they are talking about.

Thanks 😀

URGENT Nuke Compositor – Sauce Auckland

Sauce is urgently seeking experienced Nuke compositors to join their team in Auckland, New Zealand.
This position is for immediate commencement and will be based out of our Auckland Offices.

EXPERIENCED NUKE COMPOSITORS


  • Minimum 3 years live action and cg visual effects compositing experience
  • Should possess a keen eye for color and color matching
  • Should have strong aptitude for technical workflow challenges such as directory structure, file formats, naming conventions, scripts, automation tools, automated dailies, etc.
  • Should have strong knowledge of compositing workflow and the compositing application interface
  • Outstanding organizational skills and the ability to multitask
  • Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines
  • Australian or New Zealand citizenship/permanent residency

To apply for this position, please submit a cover letter, link to your showreel and resume to : jobs@sauce.co.nz
Please specify this position in your e-mail subject.