NOW PLAYING: SLICED on History Channel

Show Open by Mechanism Digital

New York, NY – Mechanism Digital completed the show open and in-show graphics package, including a logo design, currently airing on History Channel’s. The show features host John McCalmont using powerful tools to slice open an array of everyday items to learn how they work.

History approached Mechanism Digital to design and create the elements that would become the series open, transitions, lower-thirds and ultimately become the show’s identity. To establish the most effective image, Mechanism’s designer Nate Mulliken performed a thorough study of the program, and researched current design trends. After reviewing all the creative materials and clips provided by the network, Mulliken developed the design for a powerful impression that supports the branding of the show.

The heavy, bold Bladi One Slab font in 3D exhibits the power of the tools and scale of the “slices”. Within the logo are visual elements that make the text appear to be cut in half as if to study the inner workings of the objects. The elements of the graphics package were then derived from the main design of the open to resonate throughout the show.

Maya plugin error help

I am using RealFlow 4.3 and the latest plugins for maya that I found are for 8.5 version. I work with Maya 2009 and recently am trying to switch to 2011 but even with 2009 the plugins give me this error when trying to load them:
//Error: Plug-in, "realflowmesher" was compiled against too old a version of the Maya API and is thus incompatible with the current Maya version. (realflowmesher) //

Could anyone tell me where I can get a more recent version for those plugins or if there is a way to fix this problem?
Thanks so much!

J.

Nuke and linear operations

I’ve been playing around a lot with a linear workflow in After Effects, and after reading a lot of articles, I see some people say that some operations isn’t ideal to work in linear blending. Keying and tracking for example. Is this correct, and if it is, how do you handle it in Nuke? I’ve never seen someone convert to Log or "Vid" space in Nuke before pulling a key.

color matching issue

I’ve got a 14 second animation to be comped in nuke, the last frame of witch has to butt up seamlessly with an animation rendered out of aftereffects. It’s a logo originating from ps.

The delivery is a quickime animation file (!). I have no control over the aftereffects render.

ideas of how to do this without error or color shift?

extra question. If I have an 8 bit rgb value, how do I accurately input that into a nuke constant node?

thanks

Producer

Meduzarts is well known for its high quality 3D matte paintings, 3D environments and character designs. Meduzarts is presently looking for a lead artist who has the skills and the desire to develop himself as a producer and is eager to be an active part of a growing studio.

Under the supervision and the coaching of the founder of Meduzarts, the Producer is responsible to manage the relation with major clients such as Lucas film or Ubisoft; he obtains and treats all the information required to complete the 2D and 3D projects. He/she will be the key communicator between the client and the production team and ensure the successful completion of the projects. More specifically, he will:

Simultaneously manage with success several projects;
Evaluate and negotiate with the client the budget and time required for the projects;
Establish an excellent business relationship with the clients and manage clients’ expectations;
Obtain from the clients the necessary information and analyze according to the production needs and requirements;
Insure a constant follow-up with the client during the different projects’ steps on many aspects such as: required information, quality of the deliverables, modifications, approvals;
Identify on a proactive way client’s potential problems and generate innovative solutions.

Skills required:

Experience as a lead artist in 3D or equivalent;
Experience in client management an asset;
Ability to negotiate with clients;
Interest in learning new responsibilities;
Very ease in written and spoken English;
Very well developed communication and organization skills;
Great team spirit!

*The position is located at our Laval Office, Qc.*

Should you be interested in this opportunity, please forward your CV by email at: careers@meduzarts.com.

Pay for VFX fresher in India ?

What is the pay for a vfx fresher in india ? I recently got through interviews of two major companies, Prime focus and Prasad studios..they were offering just Rs.4500 🙁 Can i expect more ?

RealFlow 5 now available for RealFlow customers

We are very pleased to announce that RealFlow 5 is now available for current RealFlow customers!

The new version is currently only available for existing clients, but in the coming weeks we will also open up version 5 to new customers.

RealFlow 5 represents another huge leap forward in simulation software. The latest version includes an enormous number of fantastic brand-new features and improvements, such as:

• Hybrido, the revolutionary new hybrid technology, which makes RealFlow 5 the only product on the market which enables the user to simulate large bodies of water with sophisticated secondary effects, like splashes, foam and mist
• Caronte, a cutting-edge body dynamics solver, which offers unmatched capabilities for large-scale, complex simulations
• A highly accelerated particle-based solver, which means that simulations with standard fluids are now up to 20 times faster
• New IDOCs and the new Job Manager, which enable you to spread scenes across several computers for simulation
• Each standard license of RealFlow 5 now comes with a free copy of the RealFlow Renderkit v2 for mental ray or Renderman (Windows/Linux only)
• And much, much more! To find out all the latest features and improvements, please see our website: http://www.realflow.com/rf_features.php

If you are a RealFlow 4 license holder and would like to upgrade, please log in to the customer gateway to purchase: https://portal.nextlimit.com/.

If you hold an earlier version of RealFlow, then please contact us for more information: http://www.nextlimit.com/contact_sales.php

If you are a new customer, we will shortly be announcing the public launch on the RealFlow 5 website: www.realflow.com, at which point you will be able to try a demo of RealFlow 5 and purchase licenses.

All the best,

The Next Limit Team
www.realflow.com

JavaScript Help

Hello guys

i am in the proses of trying to write a plug in
just for fun i guess

my question is i am trying to write a script that will
make a shape layer and then add parameters to it like fill stroke
and modifiers

since i have absoulty no idea what i am doing
i am using the adobe scripting guide as a basis for every thing
so by sayinng : app.project.item(1).layers.addShape()

that makes an empty shape layer

but i have no idea how to add parameters to it

the script guide says

var myShape = new Shape() ;
myShape.vertices = [[300,50],[200,150],[300,250],[400,150]];
myShape.inTangents = [[55.23,0],[0,-55.23],[-55.23,0],[0,55.23]];
myShape.outTangents = [[-55.23,0],[0,55.23],[55.23,0],[0,-55.23]];
myShape.closed = true;

to make a oval but that dose not seem to work

any help ?

Exporting Nuke cameras?

Anyway to export Nuke’s cameras? Specifically, into Smoke?

Nuke newbie question

Hi, new to nuke, but been using AE for years. This is probalby one of those node based newbie questions, but here goes.

I have a track marker on an actor’s neck that needs to be removed.
My plan is to create one clean frame and track this over the offending track mark.

My workflow in After Effects would be to open up photoshop, clean the frame, save out to TIFF and track on.

I could do the same thing in NUKe, but I’m sure there is a better way to handle this in nuke.

Can I use rotopaint to clean up my frame, then create a node somehow to be just the area of the neck that I’ve cleaned up. I’m familiar with masking and mergeing in Nuke, just have no idea how I can grab, or capture the area in a clip for use as a still to be tracked back on.

I hope this was clear. Any tips, or pointers would be much appreciated.

Cheers,

K.