Rotoscoping Artist for Dendelion Blu production


Dendelion Blu is in the final post-production stage of its short film "I Hate".

We’re going to convert this film in Stereoscopic 3D, and I’m looking for a rotoscoping artist that can extract the main character, Gloria, from a black background, separate hands/nose/eyes into layers, and make everything ready for a 3D conversion.

The rotoscoped layers will later be added to photographed backgrounds, graded, and composited for stereoscopic 3D.

Knowledge of Nuke is a plus.

Polarized passive 3D will be employed to project this film.

Dendelion Blu is based in London, UK. That’s a preferred location for you as well, but every candidate will be considered.

Please send me examples of your work here, and we can then arrange a call!

Best,

Edoardo L’Astorina
Film Producer
Dendelion Blu

www.dendelionblu.me

Mysterious error message

I`m getting suspicously long render times on small fixes. Especially on small easy paintnodes and even some simple transforms. Checked the console and found this error message. Its the same error message on transforms:

Warning_ RotoPaint1: [PaintEngine] Abort/Cancel checked with no valid trees. This op most likely needs to have its parent set correctly.

Any ideas anyone?

fuzzy edge blur

Hi,

anyone who know how can i get a fuzzy edge blur. I would like to use it for 3d pillow or something to match it better in a real scene. i tried a edge blur in combination with grain, but that doesnt give a fuzzy edge.
Any ideas?

maya fire problem

this is the fire test

http://vimeo.com/14983767

i done a test of fire fluid.the fire i done it looks ugly , i can’t see the fire shape .i tried to modify the swirl from velocity it still looks fake .can you all give me the advice to solve this problem?

Gucci: Guilty

Quando vidi il film di Frank Miller e Robert Rodriguez, Sin City, pensai che questo tipo di operazione avrebbe funzionato meglio per uno spot pubblicitario. Non che questa tecnica non sia stata mai usata prima ma non con questi toni alla film noir e un pò Nick Carter. Dopo la campagna promozionale (per lo spot!) ecco finalmente il filmato per la nuova fragranza di Gucci, Guilty, diretto da Frank Miller […]

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Dave from Bison lets me know they just completed a new video for the Four Tet remix of Vessel by John Hopkins!

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Particle distance from mesh?

Hi!

I am new to this forum and it looks like a good place to be for discussions like this. Im from norway and usually hangs on a local forum www.3dhue.com

But i thought i would find som more experience realflow users in this forum.

Im using Realflow 5 and i am supoosed to drop a big detailed object down in te water slowly.

What i want is for the particles to slide between the pipes and in to the model. so that when i drag i up again particles will fall out and make foam mist and so on.

Im using the hybrido function.

As you can see, the mesh collision is way to big.