FREE finalRender 3.5 SE Trial

cebas Visual Technology Inc. is making the latest version of its industry leading 3D rendering software, finalRender 3.5 SE, available in a free, unlimited-use trial version for immediate download from the company website.

The trial version of finalRender 3.5 SE for 3ds Max (2009 – 2011, both 32- and 64-bit) is fully featured and includes all modules of its highest end version, as well as the industry leading non-photo-realistic rendering system, finalToon 3.5. thinkingParticles 4 is also available as a trial.

Except for the watermarked render output, all aspects of the trial version are identical to the full license, including its complete feature set, as well as the software’s blazing rendering speed.

Get into the Hot Seat and Test Drive the High Performance finalRender Engine – for FREE!

No Time Limitation for cenas Trials

The trial version runs without time limitation. Watermarked renderings are unsuitable for commercial use, but once a customer has purchased a full license, saved files created in the trial version can be re-rendered to create clean output, so no work is lost.


Try it, You’ll Like It!

Edwin Braun, cebas CEO and co-founder said: “Users unfamiliar with finalRender can finally try out our powerful software without cost or commitment, put its vast set of powerful features to the test, and benchmark it against other tools they may have used in the past."

CFO and co-founder Achim Smailus noted: “We are confident that the quality of finalRender will speak for itself and convince many new users of its power, reliability, and industry leading technology, once they become familiar with it.”

Free Trials of finalRender 3.5 SE, finalToon 3.5 and thinkingParticles 4

finalRender 3.5 SE Trial (including finalToon 3.5), as well as thinkingParticles 4 Trial, are all available from the online store on the cebas website and through cebas resellers worldwide. All interested users need to first register on the cebas website , after which they can download and activate the software using a special trial version code.

Advice for building a computer for Houdini/Realflow work??

Hey Folks

I want to build a computer from newegg for around $2,000. The main applications I will be running are Houdini and Realflow. I will be doing mostly fluid and particle simulations. Any suggestions for a good setup?

Thanks

Chris

Recruiter @ Double Negative Singapore

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows, Paul, Captain America: The First Avenger and Attack The Block.

Job Title: Recruiter
Department: Human Resources
Location: Singapore
Salary: Depending on experience
Reports To: HR Manager

What will you do?

• Working with central scheduling and Heads of Department to ensure clarity of recruitment requirements
• Responsible for the recruitment of 2D/3D Artists, Animators, R&D, Production crew, Editors and all support staff to be based in our Singapore office. Recruiting at all levels of seniority
• Managing the recruitment process from initial contact to interview and offer stage whilst managing the feedback process
• Providing full, practical support and advice to the many international recruits relocating to Singapore
• University liaison – responsible for strengthening the existing (and creating new) links to universities in order to access a large pool of international graduate talent
• Attending international University careers fairs, network events and conferences representing Double Negative – presenting to groups of students in order to maintain and develop our profile within the student community
• Developing and maintaining our advertising strategy whilst consistently evaluating its effectiveness
• Working collaboratively with HR Manager and Head of HR with respect to overall HR strategy and Recruitment initiatives

What do you need to know?

• Minimum of 2 years recruitment experience ideally in the VFX industry
• Flexible, can-do attitude with the ability to react calmly in a pressurised situation
• Basic understanding of recruitment law and the policies and procedures to adhere to
• Knowledge of common HR practices
• Proven track record of interpreting recruitment needs and delivering results
• Must be have experience in dealing with high volumes of people in a professional and friendly manner
• Used to working on own initiative

What type of person do you need to be?

• A friendly, positive team player
• Strong interpersonal/communications skills
• Self motivated and proactive
• Meticulous with strong attention to detail
• Action orientated, should enjoy a fast paced environment
• Ability to see the bigger picture and operate accordingly

If you are interested please send your CV and cover letter to jobs@dneg.com

We look forward to hearing from you!

3DS Max modeler/texture artist

Speedshape Venice is looking for 3DS max high poly modelers and texture artist for a broadcast spot we are currently working on.

The project begins immediately and will deliver March 14th.

please reply to

connor.meechan@speedshpe.com

VFX Editorial Assistant @ Double Negative Singapore

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows, Paul, Captain America: The First Avenger and Attack The Block.

Job Title: VFX Editorial Assistant
Department: Editorial
Location: Singapore
Reports To: Head of Editorial (London)
Direct Reports: N/A

Key Purpose of the Job

Provide general editorial assistance over multiple shows and departments.

Main Tasks Include

.
* Scanning and printing of storyboards/ reference material.
* Collating digitizing and exporting of video reference material.
* Compiling material on CD, DVD or Tape for clients and internal use.
* Managing and maintaining DNegs internal reference library.
* Encoding and transcoding of material using Compressor and other tools.
* Prepare showreel material for Artists post show.
* Maintaining databases (Filemaker & in-house databases).

Needs to Know

Needs to have some experience of film or video editing.
Be well versed in using Final Cut Pro, Compressor and DVD Studio Pro.
Possess basic Photoshop skills.
Have a base understanding of video codecs and file formats.
Good IT skills, networking,

Needs to be

Self motivated individual
Keen to learn new skills
A good listener and communicator
Strong multi-tasker
Good eye for detail
Strong team player

If you are interested please send your CV and cover letter to jobs@dneg.com

We look forward to hearing from you!

Studio Assistant @ Double Negative Singapore

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows, Paul, Captain America: The First Avenger and Attack The Block.

Job Title: Studio Assistant
Department: Studio
Location: Singapore
Reports To: Studio Manager

Key Purpose of the Job

To carry out all Studio duties to support smooth running of the facility. Working closely with artists and Producers to ensure the accurate and timely delivery of data into the facility, and at the end of the job to the clients in whatever format they desire.

Needs to Do

1. Input of digital image data. Responsible for the accurate renaming and reading of supplied data onto the facility servers, from any media such as tape, firewire and disk.

2. Output of digital image data. Responsible for the accurate dispatch of data to outside facilities as required.

3. To handle camera original film negative and accurately log the keycode data, then scan and upload the resultant files to the facility’s servers.

4. Administration of Studio Resources. To ensure that all studio records and databases are accurate and up to date.


Needs to Know

• Essential working knowledge of computer systems, preferably Linux
• Desirable to have experience of basic film and negative handling procedures, including the loading and unloading of 35mm motion picture cameras

Needs to be

• Natural problem solver
• Pro-active
• Committed to achieving targets
• Team oriented
• Adaptable
• Accept change

Measures of Performance

• On time delivery
• Accuracy
• Continuous improvement

If you are interested please send your CV and cover letter to jobs@dneg.com

We look forward to hearing from you!

Particular hangs NukeX

Hello everyone!

I have a really annoying problem with Particular 2.1.2 and Nuke 6.2v2.
Particular crashes really often when I do changes in the settings and sometimes it fills the viewer with a solid red colour. Anyone that has experienced something like this? It’s the demo version of Particular.

I get this error message in the console when I open up the Particular node, Nuke still operates, but this message is repeated every time I open the node.
"Warning: EndTabGroup with no matching BeginTabGroup."

I have re-installed Particular and Nuke, but it seems that nothing helps.

Cheers

Texture Artist @ MPC London

Description

We are currently looking for experienced Texture Artists to join our team.

Duties, Responsibilities and Requirements:

* Texture Artists are responsible for painting photoreal textures and relevant maps for other surface effects to be mapped to 3D objects
* Textures can be created from scratch or sampled from photos, scanned reference or any other artwork necessary to create new objects or to match the surfaces of existing live action
* Texture artists work closely with the modelling and shading artists and therefore must have a thorough knowledge of the practices of these disciplines
* You will be required to attend daily progress reviews to obtain feedback from supervisors
* A strong understanding and sympathy for real world materials is essential and must be demonstrated in your previous work
* You will work to improve your knowledge of MPC’s pipeline
* You will have prior experience of using Maya/Photoshop in a production environment
* Proven technical and creative ability in a broadcast or feature-film production environment
* Good problem-solving skills
* General understanding of linux/unix-based operating systems
* Ability to take direction and structure working practices so that design changes can be efficiently made
* Desire to learn from other and to take on increasingly challenging shots
* Capable of using initiative to effectively communicate and problem solve
* A traditional arts background with emphasis on photo-realistic character work and environments would be an advantage.

Please Apply on the link below:
http://www.moving-picture.com/index….jobslondonfilm

Outsource Manager @ MPC London

Description

Position Summary:

MPC Film are looking for a strong production manager to handle the overview of work between its London, Vancouver and Bangalore sites. This person needs to have a strong VFX background with a firm understanding of Matchmove/Rotoanimation, and Rotoscope/PaintPrep disciplines. They also need to be willing to travel at short notice.

Position based at London site.

Duties and Responsibilities:

· Involvement with in house departments in regards to ensuring workload facilitated to vendors.

· Ability to forecast workload and predict potential shortfalls with current MPC vendors in order to take necessary action to ensure work gets done

· Regular interaction with Show Producers / Production Managers regarding workload and vendors

· Aid with future growth planning for MPC Bangalore regarding resource/systems

· Strong relationship building with current MPC vendors and establishing relationships with potential 3rd party vendors

Experience, Skills and Abilities Required at Minimum:

· Highly organised, first-class time management skills

· Excellent communication skills

· Good understanding of Sinecync, FTP, Aspera and other common online delivery and review tools

· Good understanding of common digital image file formats and resolutions

· Proven ability to prioritise conflicting tasks

· Ability to remain calm and confident in a fast-paced environment

· Ability to work within a creative team towards a common goal

· Good knowledge of MS Office packages (incl Excel, Word and Project)

· Preferably an understanding of Filemaker software

· Open to learning new production tools.

Please apply on the link below:
http://www.moving-picture.com/index….jobslondonfilm

Lighting Artist @ MPC London

Description:

MPC are currently looking to recruit Senior Lighting TD’s to work on various projects on short term contracts.

Responsibilities:

• Light and render CG elements to match live action footage using MPC’s standardized toolset.
• Manage render scene’s, elements and assets.
• Composite rendered CG elements and live action for daily progress reviews.
• Technically and creatively maintain consistent shot quality and look for sequences as specified by lighting supervisor and CG supervisor.
• Develop shots in collaboration with shot compositor.
• Deliver renders according to agreed deadlines and schedules and specifications.
• Support lighting lead with technical and creative supervision.
• Support lighting and rendering pipeline for shots and sequences.
• Look development of rendered CG objects across shots and sequences.
• Monitor daily progress together with lead lighting TD and supervisors.
• Maintain daily routines, review processes and development cycles.
• Work with production to create schedules and project targets.
• Reports to lead lighter & supervisors.

Experience and Skills:

• Thorough understanding of techniques and technologies related to CG rendering and compositing.
• Good team leading ability’s
• Good communication skills.
• Proven experience in leading / managing a team of artists.
• Strong problem solving skills.
• Shading and lighting & rendering terminology.
• Very good understanding of production pipelines.
• Very good knowledge of a renderer such as Mental Ray or Renderman.
• Very good knowledge of a compositing software.
• Proven production experience in a large feature film production environment.
• Thorough understanding of computer graphics and the visual effects process.
• General understanding of linux / unix based operating systems
• Some understanding of programming / software development.
• TCL, MEL, Perl and Python, programming also an advantage.

Please apply on the link below:
http://www.moving-picture.com/index….jobslondonfilm