Megaforce: Is Tropical: The Greeks

Here’s the new music promo from Megaforce. It feels like the brilliant French trio have really exceeded themselves on this one, straight off the back of their hugely ambitious Cadbury’s commercial.

A fantastic concept, extremely well executed. A great one for a Friday afternoon. Watching this I couldn’t help my smile from ear to ear, in amongst the gasps of “no they didn’t!!!” and countless jaw dropping moments of mindless animated violence.
The best thing is seeing how much fun the kids must have had on this one.
The promo’s sure to cause a stir, but what’s a good promo without getting some chins wagging.

If you’re offended by cartoon violence, you may not want to watch this.


Directed by MEGAFORCE
Label : KITSUNE
Animation : SEVEN
Production : EL NINO
Producer : Jules DIENG
AE : Gianni MANNO /Francois PELLAE
Sound design : Laurent D’HERBECOURT / Tranquille Le Chat

Posted on Motionographer

LumenRT Review Ships

LumenRT Review for SketchUp works with both the free and the Pro versions of SketchUp. Sample LiveCubes

Subdivision Reversion

Subdivision Reversion will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the UVs.

Grunge Maps Toolkit Vol1

Allowing artists to generate thousands of dirt and grunge maps at any resolution for texturing and sculpting.

AE artists

A Hollywood CA studio is searching for senior AE artists w/ design, animation, and compositing experience for motion graphics and feature-film title sequences.

Responsibilities

Must have a senior level knowledge of animating & compositing in AE. Knowledge of particular and form a huge plus.
Artist must be highly organized, as comps & design will be pushed through for final Stereoscopic output.
Need someone who can apply creative solutions in design phase, and then execute through final delivery.

http://www.smoothdevil.com/index.php?page=job&job_id=1650

closes: 24 Jul 2011

Re_Cupero Ri_Ciclo Ri_Uso

Re_Cupero Ri_Ciclo Ri_Uso Bando di concorso per la realizzazione di un VIDEO-cortometraggio incentrato specificamente sul riuso in architettura e nel design. Il Bando è rivolto a DESIGNER, ARCHITETTI, STUDENTI, AZIENDE e prevede la presentazione di un progetto attraverso il mezzo video (durata max 5 minuti). I VIDEO selezionati parteciperanno a una competizione divisa per sezioni, […]

NEW 4KAY STORY POST: Stereoscopic 3D Finishing with Autodesk Smoke – PART 3

Hi Everyone,

I hope that you have all had a great week in post!

I have posted a new vlog to the 4Kay Story: Stereoscopic 3D Finishing with Autodesk Smoke – PART 3

This video is all about compositing in Stereoscopic 3D with Autodesk Smoke’s main 3D compositor, Action.

You will see the fundamentals of Stereoscopic 3D compositing in Smoke. *Hopefully this will stimulate your creative juices for what you can*pull off with Stereoscopic 3D and Smoke.

The great thing is if you already know how to use Action, you*don’t have to re-learn every single compositing tool*in order to do Stereoscopic 3D compositing. *You simply use Stereoscopic tools such as stereo objects and a stereoscopic camera*rig and work in a familiar environment. *Action’s real 3D*environment provides the*3D*space you need*to create 3D depth when viewed through the stereoscopic camera rig. *You have*a lot of control and creative potential when working on stereoscopic 3D projects in Action, with the ability to mix regular footage, lighting, lens flares & rays, cameras etc.
*
Check it out at http://area.autodesk.com/blogs/discreetuk or my YouTube channel – CREATIVEFINISHING

Don’t forget your anaglyph glasses!!!

Remember you can also see part 1 and part 2 if you missed them earlier!

Next week will be the final video in the Stereoscopic 3D training series. **
*
We will take a look at converting an*existing*normal*3D composite into a stereoscopic 3D composite in a few easy steps. *We will also cover that all important step of creating the deliverables and handing it off to your client. *
*
Don’t miss part 4 coming to the blog soon!
*
I am interested in how many of you are currently involved or interested in Stereoscopic 3D production. *Please write a few brief words in the comments. *How do you find Stereoscopic 3D production and what challenges have you faced?
*
That’s it from me and I hope you all have a great weekend!

Regards
Grant

The 4Kay Story – http://area.autodesk.com/blogs/discreetuk
Subscribe to my youtube channel – http://www.youtube.com/creativefinishing
Follow me on twitter – http://www.twitter.com/discreetuk

Transform movements on a path?

Anybody have any easy tricks to move objects along a path? I am working on a piece of motion graphic where fish jump out of water, and it would be sweet to use a drawn path and move stuff along it.

Cheers!

for idea

the production studios giving preference maximum for fusion, nuke, shake but
In composting we will do every work in aftereffects but major companies not giving preference

I am having this doubt for so many days.

fusion,nuke and shake are node based softwares after effects is layer based software so what it can give the same results so why dont production companies giving preference to that softwares only

__________________________________________________ ________________________________
demo:http://www.vimeo.com/22988495

Remove a huge reflection ?

Hi guys, Anyone have a suggestion how I can remove the camera reflection on helmet ?

Attachment 11803

Thanks.
Matheus

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