Are small films defeating big films?

In my blog I talk about why I think The Hurt Locker is more relevant than Avatar

I loved both movies

Given the nature of this forum, do you guys agree / disagree?

Best

Edoardo
Movie Producer
Dendelion Blu

How can I bake / combine more projected maps onto an unwrapped texture?

Ok .. might be simple for some of you, but I can’t really figure a way out right now (except using Mari, which unfortunately I don’t have).

The problem:
I have an uncooked chicken on a plate rotating around its axis (shot – real footage).
I have a roasted chicken on a plate rotating around its axis. (shot – real footage).
I have to make a transition between these two. The problem is – they don’t have the same shape at all.

What I did:
Matchmoved the first shot. Brought camera and markers on the chicken’s skin inside 3ds max. Created a pretty high poly model of the first chicken.
Object tracked the shot againt just to compare results.

What I want to do and don’t know how:
Right now I have to unwrap the model. After that I will modify the 3 frames of the footage with the roasted chicken in photoshop so they will match the first chicken. After that I need to project those frames onto the model, and somehow combine those textures into a single map for the UVUnwrap, which unfortunately, I don’t know how.

The tools available: 3dsmax, Nuke, Photoshop, (After effects – pretty sure can’t do anything with it).

So the question is, how to project a map onto a geometry and after that take out the unwrapped texture. As far as i know, I can do this in Nuke relatively easy, but I’m not currently the Nuke master, so please help me.

Thanks.

Buck: Google Chromebook


Buck teams up with Google again to playfully and accessibly convey a game-changing idea… your future computer won’t be a computer… it will be a window onto your identity and content that lives on a data cloud. Music by Antfood perfectly drives the visuals and adds personality to the Chromebook via pizzicato strings.

Posted on Motionographer

.fbx import problem

Hi I’m a student from the Art Institute, just in my final quarter and working on my demo reel.

To keep it simple. I used Nuke X to track my footage, a simple nodal pan. I exported the camera and point cloud as a .fbx file

When I imported the .fbx to Maya I made sure it was set to Cm, went into the camera settings and changed the resolution to HD(1920×1080). Yet when I view through my camera(with the resolution gate) it doesn’t fit, some of my tracking points/Locators aren’t even in frame. I set up an image plane and confirmed that it’s wrong.

I obviously can’t zoom out my camera, because each frame has a key on it. Is it the way I’m exporting/importing? Is there a step I’m missing?

Thank you

What do you think??

Hey, check it out tell what you think 🙂

http://www.youtube.com/watch?v=P_2UsxMDrdc

Water, Balloons, Snow and Grass in 4000 fps

Another try to use my EOS Canon T2i/550D Rebel as a Phantom Flex camera by using the slow motion software Twixtor.

Camera:
EOS Canon T2i/550D Rebel

Lenses:
Canon EF 50/1,8 II

Music:
Lisa Gerrard – Now We Are Free

Thanks to:
Samuel Lindberg
Elis Waltersson
Simon Waltersson

60 fps converted to 4000 fps.
Shutterspeed: 1/4000

A tutorial interview can be found here:
dslrcinema.com/​2011/​05/​13/​slow-motion-twixtor-tutorial-by-david-lindberg/

Create camera (nodal pan/tilt) from 2D track-point?

Anyone know a way to translate a x/y position track-point to a camera move (camera orientation?) I have a plate with a pan/tilt move and I want to track in the bg, but instead of just translating the bg, I would like to put it on a shpere and have the camera pan to get a bit of distortion happening. Would be useful in other scenarios as well. This is for when you don’t need to 3D track your camera.

CG Portfolio: Ekaterina Pushkarova

Freelance Ilustrator artist from Bulgaria, worked on various films and having a more than 10 years of expereince

3 Dreams of Black

Mirada\’s interactive dreamlike creatures contribute to immersive music video experience produced by Google Creative Lab & @radica…

3ds Max 2012 Hotfix and Patch

Keep your Autodesk product current with the latest Service Packs and other maintenance releases. Here are Hotfixes and patches for…