3D Roto Lead

Company: Technicolor
Job Title: 3D Roto Lead
Location: Hollywood, California

The Roto Lead manages the team of roto artists, to plan, and create tracks for visual effects shots.

Responsibilities

  • Lead will supervises a team of roto artists including development, scheduling, performance reviews, discipline, and making recommendations for advancement, hiring and termination.
  • Leading the team to delivering roto elements which are technically sound
  • Use discretion and independent judgment to allocate resources to meet expected quality levels within budget and ensure work is finished in a timely manner.
  • Use discretion and independent judgment to create bids for potential projects.
  • Manage and oversee the team of roto artists as required for each project.
  • Establish quality standards.
  • Supervise the development of shots, ensuring the team has the necessary skills and knowledge to complete a project.
  • Approve final track before moving down pipeline.

Requirements

  • A minimum Degree in computer animation, fine art, graphic design, or equivalent experience
  • Minimum of 5 years work experience in related field.
  • Stereo experience a plus
  • Ability to communicate in manner that creates collaboration, coordination and teamwork and to ensure the mutual sharing of ideas and information
  • Demonstrated ability to keep track of priorities, project activities, and critical milestones using the appropriate project management tools and techniques.
  • An established leader with a demonstrated track record of success.
  • Ability to generate new and innovative ideas
  • Ability to manage, develop and retain key talent.
  • Ability to direct and structure working practice so that design changes can be efficiently made
  • Thorough understanding of the visual effects pipelines and workflows.
  • Excellent understanding of photography and film, and the interactions of light, lenses and film emulsions make up the image.
  • Must have clear understanding of match moving, roto, re-projection, matte painting and compositing process
  • Must have strong leadership skills, be customer service oriented, and work well in a team environment
  • Experience in managing large teams of artists
  • Must be willing to travel

If you are interested in this position please send your resume to TDP.Recruitment@technicolor.com

3D Paint Lead

Company: Technicolor
Job Title: 3D Paint Lead
Location: Hollywood, California

Responsibilities

  • Supervises a team of paint artists including development, scheduling, performance reviews, discipline, and making recommendations for advancement, hiring and termination
  • Leads the team to deliver paint elements that are creatively and technically sound
  • Uses discretion and independent judgment to allocate resources to meet expected quality levels within budget and deadline
  • Uses discretion and independent judgment to create bids for potential projects
  • Manages and oversees the team of paint artists as required for each project
  • Establishes quality standards
  • Supervises the development of shots, ensuring the team has the necessary skills and knowledge to complete a project
  • Approves final elements before moving down pipeline

Requirements

  • Degree in computer animation, fine art, graphic design, or equivalent experience
  • A minimum of 5 years work experience in related field
  • Experience in managing large teams of artists
  • Ability to communicate in manner that creates collaboration, coordination and teamwork and to promotes the mutual sharing of ideas and information
  • Demonstrated ability to keep track of priorities, project activities, and critical milestones using the appropriate project management tools and techniques
  • Ability to generate new and innovative ideas
  • Ability to direct and structure working practice so that design changes can be efficiently made
  • Ability to manage, develop and retain key talent
  • Excellent interpersonal and teamwork capabilities, working with various internal business units.
  • Process oriented individual
  • Must have clear understanding of match moving, roto, re-projection, matte painting and compositing process
  • High level of understanding of available paint and environment modelling packages
  • Thorough understanding of the visual effects pipelines and workflows
  • Excellent understanding of photography and film, and how the interactions of light, lenses and film emulsions make up the image
  • Must be willing to travel
  • Stereo experience a plus

If you are interested in this position please send your resume to TDP.Recruitment@technicolor.com

3D Match Move Lead

Company: Technicolor
Job Title: 3D Match Move Lead
Location: Hollywood, California

The Match Move Lead manages the team of match move artists, to plan, and create tracks for visual effects shots.

Responsibilities

  • Lead will supervises a team of match move artists including development, scheduling, performance reviews, discipline, and making recommendations for advancement, hiring and termination.
  • Lead the team to delivering tracks which are technically sound
  • Use discretion and independent judgment to allocate resources to meet expected quality levels within budget and ensure work is finished in a timely manner.
  • Use discretion and independent judgment to create bids for potential projects.
  • Manage and oversee the team of match move artists as required for each project.
  • Establish quality standards.
  • Supervise the development of shots, ensuring the team has the necessary skills and knowledge to complete a project.
  • Approve final track before moving down pipeline.

Requirements

  • A minimum Degree in computer animation, fine art, graphic design, or equivalent experience
  • Minimum of 5 years work experience in related field.
  • Stereo experience a plus
  • Ability to communicate in manner that creates collaboration, coordination and teamwork and to ensure the mutual sharing of ideas and information
  • Demonstrated ability to keep track of priorities, project activities, and critical milestones using the appropriate project management tools and techniques.
  • An established leader with a demonstrated track record of success.
  • Ability to generate new and innovative ideas
  • Ability to manage, develop and retain key talent.
  • Ability to direct and structure working practice so that design changes can be efficiently made
  • High level of understanding of available match move and data integration packages.
  • Thorough understanding of the visual effects pipelines and workflows.
  • Excellent understanding of photography and film, and the interactions of light, lenses and film emulsions make up the image.
  • Must have clear understanding of match moving, roto, re-projection, matte painting and compositing process
  • Must have strong leadership skills, be customer service oriented, and work well in a team environment
  • Experience in managing large teams of artists
  • Must be willing to travel

If you are interested in this position please send your resume to TDP.Recruitment@technicolor.com

3D Compositing Lead

Company: Technicolor
Job Title: 3D Compositing Lead
Location: Hollywood, California

The Compositing Lead manages the creative team of compositors, to plan, and create compositing of visual effect shots and is also responsible for delivery of completed shots to clients.

Responsibilities

  • Supervises a team of compositors including development, scheduling, performance reviews, discipline, and making recommendations for advancement, hiring and termination.
  • Managing and overseeing the team of compositors as required for each project
  • Leading the team to delivering final shots that are creatively and technically sound
  • Uses discretion and independent judgment to allocate resources to meet expected quality levels within budget and ensure work is finished in a timely manner.
  • Uses discretion and independent judgment to create bids for potential projects.
  • Supervises the development of film shots, ensuring the team has the necessary skills and knowledge to complete a project.
  • Approves final shots for presentation to client.
  • Establishes quality standards.

Requirements

  • Ability to build and maintain excellent working relationships with key customers.
  • Ability to communicate in manner that creates collaboration, coordination and teamwork and to ensure the mutual sharing of ideas and information
  • Ability to direct and structure working practice so that design changes can be efficiently made
  • Must have clear understanding of match moving, roto, re-projection, matte painting and compositing process.
  • Demonstrated ability to keep track of priorities, project activities, and critical milestones using the appropriate project management tools and techniques.
  • An established leader with a demonstrated track record of success.
  • Ability to generate new and innovative ideas.
  • Ability to manage, develop and retain key talent.
  • Must be willing to travel
  • Degree in computer animation, fine art, graphic design, or equivalent experience. A high-level of film-based compositing systems, Shake/Nuke.
  • Thorough understanding of the visual effects pipelines and workflows
  • Excellent understanding of photography and film, and how the interactions of light, lenses and film emulsions make up the image
  • Strong leadership skills, be customer service oriented, and work well in a team environment.
  • Stereo experience a plus
  • Experience in managing large teams of artists.

If you are interested in this position please send your resume to TDP.Recruitment@technicolor.com

Company 3 Announces Expansion of New York Beauty Division

— NY post facility handles finishing and VFX for Avon, Olay, Pantene and more

New York, NY –
Award-winning post production house Company 3 (CO3) announced that it has expanded its New York Beauty Division under the leadership of creative director Randie Swanberg. The division, which handles projects for beauty brands including Avon, Olay and Pantene, has tripled in size since its inception in 2009, adding two Autodesk Flame compositing systems along with multiple seats of The Foundry’s Nuke and Adobe After Effects systems.

Along with the hire of four staff artists, including senior VFX artist Tom McCullough, a production team and two junior artists in training, senior producer Angela Lupo has been promoted as the department’s executive producer.


Randie Swanberg and Angela Lupo

“Randie and Angela have done a tremendous amount of work to grow the division and develop a loyal clientele,” commented Company 3 co-founder Stefan Sonnenfeld. “We’re thrilled at the level of success they’ve achieved.”

“Because of Company 3’s telecine operations and our association with sister company Method, we’re able to set up packages of services that fulfill a wide range of needs,” added Swanberg. “In addition to a truly collaborative team, it’s great to know that we have this tremendous infrastructure to depend upon for our clients.”

The division’s clients continue to return to Company 3 for their beauty finishing and VFX needs. “We regard the talented people at Company 3 as an extension of our toolkit,” commented Julie Shevach, Head of Production at Shilo. “Working together is truly a great collaborative experience with accommodating, flexible, resourceful and creative problem-solvers.”

About Company 3
Company 3 is a comprehensive post production facility for features, commercials and music videos. Known for our creative color artistry, pioneering technology and global reach, Company 3 is trusted to deliver a quality product every time.

Company 3’s incredible talent roster includes John Bonta, Sean Coleman, Siggy Ferstl, Billy Gabor, Dave Hussey, Tim Masick, Victor Mulholland, Stephen Nakamura, Mike Pethel, Tom Poole, Rob Sciarratta and Stefan Sonnenfeld. Recent commercial projects are campaigns for Audi, BMW, Heineken, Nike, and others. Recent feature film credits include “Alice in Wonderland,” “Robin Hood,” “Prince of Persia: The Sands of Time,” “The Hurt Locker,” “A Single Man,” “Public Enemies” and “Star Trek.” Company 3 www.company3.com is an Ascent Media www.ascentmedia.com company.

Fusion and AE

Does anyone know if it’s worth or possible to integrate eyeon Fusion with AE? Also please give your personal opinion on which of these software you think is better and why?
Thanks in advance!!!!!

displace texture with oflow vectors?

Can you take the generated vectors from furnace or oflow, and that motion to a different set of pixels or image. Hopefully making an image move around with the same motion the original footage had?

Here is a youtube vid of a similar effect.

http://www.youtube.com/watch?v=1D93RmW_eN4

Feedback Wanted: Portfolio 2010

Hey 🙂 !

I am Mediatechnology & Design Student in Austria/Europe and
currently searching for an international internship in the film industry.

For that reason I just finished my first portfolio / showreel and
wanted to ask you for some feedback.

Portfolio/Showreel Philipp Benedikt

Thx 🙂 !

Liebe Grüße,
Philipp

The Dark Knight Rises

Finally we got the title for the third Batman movie ^^

http://herocomplex.latimes.com/2010/…e-the-riddler/

AND NOT IN 3D (SO HAPPY)

just wanted to share this with you guys 😀

Troubleshooting Green/Blue Screen Setup – Follow Up

Hey folks,

This is part two of my keying thread, continued from my last post found here: http://www.vfxtalk.com/forum/prepari…ps-t27932.html

The good news is after many attempts, I was able to position my lights to obtain an evenly lit screen, which was confirmed by the Zebra Stripes settings of my camera.

However, the keying results are not great. I’ve tried changing the lighting setup, along with several different Iris settings. I seem to be getting this "webbing" effect on the inside edges aswell as around my fingers.

I’ve tried correcting this with software (smooth screen, edge feather, matte choke, etc), but nothing really seems to work.

I have attached an image to illustrate the issues I’m having on both Green and Blue screens:

As you can see I’m getting a pretty clean edge on the outside of my matte, but as the inside edges come together, that’s when they begin to give me issues.

I’ve tried both Primatte and Keylight, with the same results.

Any thoughts?