flame 2011 stereoscopic

how to create a splash in Maya dynaics

Dear Friends,
I am fresher in maya and m doing a project. I need to make a water splash to simulate a swan’s take off – please see the images attached ().


I am using particle surface emmiter and blobby surface particals with threshold .9

But it still does not look like the reference image i have.



Can you please help me to figure my mistake and know if there is a better way to get the result i am looking for?

I will really appreciate any guidance here.
Thanks

Slow-Motion Crash Filmmaker’s Career

Digital effects shots culminating in a crushingly effective slow-motion car crash lavished with beautiful breaking glass to make careerdiv class=”feedflare”
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/divimg src=”http://feeds.feedburner.com/~r/Cgarena-GetAttentionInCG/~4/1nIOv9JPtO0″ height=”1″ width=”1″/

Short Film: Mem

Mem’ let’s us watch while a meme gets planted into an ovum. Planting mem into the prepared ovum evokes a very unique reaction.div class=”feedflare”
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Tappin Gofton

tappin-gofton
Tappin Gofton is a London-based design studio founded by Mark Tappin and Simon Gofton. (old school Flash website which is a bit flakey, but the work is solid)

Set round to pixel as default (RotoPaint Clone), how?

When cloning with RotoPaint you just get a blurry, "round to pixel" removes this softening.

I’ve tried:
1. nuke.knobDefault("RotoPaint.source_translate_round ","True")
2. nuke.knobDefault("RotoPaint.Stroke.source_translat e_round","True")

At first glance when you open the node it seems like that nr 1 is working. "Round to pixel" is checked however it’s grayed out since we haven’t started cloning yet, as soon as you start cloning it goes unchecked.

How can I make "Round to pixel" defualt for every Clone Stroke?

Thanks 🙂

3D Modeler( modeling,texturing,animation ,3D Pr

www.3Davj.com

– 3D modeling of Characters, architecture hi polygonal, low polygonal
technical devices modeling;
– Texturing, mapping, bump, specular;
– Setup, morphing, rigging characters;
– Sketches in details, 2D pictures.
– Animation
– 3D Print

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Position Pass & UV Pass

Hi,
Is there someone who figured out how to render PositionPass & UV Pass out of 3dsmax 2011?
That was pretty easy in Max 2010 (built-in shaders for this) but it seems they disappeared.

Thanks

VFX 402 WIP- Divyam

Hi, this is just the basic view of what my perspective will be looking like, i will be placing a 3d mirror in front of her, as the camera angles moves i will matchmove the mirror and then the other girl wil be coming out of that mirror from front..

“D”

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india vs abroad/1yr vs 2yr/deg vs course

hello ppl….I’m karthik, from India….i’ve done my bacheolars in commnication but always had a softcorner towards VFX and post production of movies…
Now ‘ve decided to take up VFX as my career i’ve lot of things goin through my mind, may be this is the right place to pose them
1.I’ve a degree so not looking for one more in Vfx but want to learn from a good institute in India or abroad,

if u can suggest some good ones in India….(cos here only Maac and frameboxx are heard mostly which offer 12-15 month course from basics which include only 2-3 months of teaching related to vfx like dynamics,particles etc)

by my research i got to know

VFS offers one yr power packed course(expensive),
so is lostboys (46 weeks)(lesser than VFS),
escape studios around 12 weeks(costly for such a short time but even its power paked– still thinkin cos i’m still a beginner),
Academy of Art(if ur a graduate then u can have second bacheolars for two yrs –lesser then VFS)
n most other are offering degree course which i cant do now…
so a maximum of 2yrs is wat ‘m looking at…..so among these which one is worth the money?? and has placement opportunities….being an international student ‘ve look into stay, fee as well for placement so post ur suggestions
(looking for both students and industry insiders suggestions pls help)

2. My experience in this field is nill in the sense ‘d done basics of animation like ball bounce,walk cycle , dog fight etc and nothing related to Vfx till now…but standards here are low so planning to study in a good inst…
so do u want me to work bit more on vfx this in India b4 joining these schools??since most in those classes have yrs of experience in the field..
"m still very new to this field so should i jump into these schools right away ? can i cope up?? or do some course over here then plan of going to these schools???

3. How far does the knowledge of art helps u in this field??

4.I’m learning MEL on my own…so far will that be helpful??

hoping to get some replys:thumbsup: