Set round to pixel as default (RotoPaint Clone), how?

When cloning with RotoPaint you just get a blurry, "round to pixel" removes this softening.

I’ve tried:
1. nuke.knobDefault("RotoPaint.source_translate_round ","True")
2. nuke.knobDefault("RotoPaint.Stroke.source_translat e_round","True")

At first glance when you open the node it seems like that nr 1 is working. "Round to pixel" is checked however it’s grayed out since we haven’t started cloning yet, as soon as you start cloning it goes unchecked.

How can I make "Round to pixel" defualt for every Clone Stroke?

Thanks 🙂

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