Add Project Settings value

Hi all

I would like to put a setting within the project settings to control where some read nodes are looking for the file paths, eg. look in job01 sc001 sh001 as route path. Is this possible? Im new to python so any commands that would be needed to refer to the project settings box would be great to know.

Thanks for any help

Joe.

Boujou individual prediction select problem

I dont know how easily others do it, but when I select one prediction in Boujou, all of them turn green, that means i no longer can identify the selected ones in 2d view. However, when in 3d view, individual predictions select well (but it’s useless as the footage is not visible).

Would appreciate help.

how to roto?

hey guys…….i am going through problems in roto
especially,when i have to roto cloth or shape changing kind of stuff
can anybody help me out of this?

editng showreel

Hi guys n gals this is my editing showreel made in sony vegas pro…….

Attached Files
File Type: wmv aadat(sony vegas).wmv (15.13 MB)

Character Animator / Effects Reel

Hi, just posting my reels here. I specialize in Character animation and Effects, I edited 3 Reels (one more general stuff, one animation and one Effects) more info and works on my website.

Commercial Reel: http://vimeo.com/11480917
Animation Reel: http://vimeo.com/10542942
Effects Reel: http://vimeo.com/10542673

Thanks!

Daniel Moreno
www.danmoreno.com

Flame Artist – Wellington New Zealand

Flame Artist

Sauce is a well established Wellington based production and post production company. We run a tight team of designers, editors, producers and directors and offer services across the board for film and television. Our offices in Thorndon Quay are situated only minutes from Wellington’s thriving commercial centre. We offer a friendly and creative team environment with great conditions and an atmosphere of support and collaboration.

The successful applicant will already be living in Australia or New Zealand or be able to present themselves at our head offices in Wellington for an interview.

We are currently seeking an intermediate Flame artist to join us here at Sauce. The ideal candidate will have the following skills:

  • Great personal manner with strengths in putting clients at ease and being able to interpret their needs quickly and effectively.
  • A minimum of 3 years experience in an online Flame role.
  • A strong knowledge of rotoscoping, compositing, grading and finishing.
  • A strong design sense including typography, colour and an understanding of professional design trends.
  • Ability to work both solo and as part of the design team.
  • Able to assess workflow requirements and accurately predict timelines and necessary resources to achieve desired outcomes.
  • Ability to lead other Autodesk artists in team projects.

Other skills of value are:

  • Lustre grading experience.
  • Smoke Experience
  • DI Understanding.
  • Familiarity with Adobe™ Photoshop, After Effects, illustrator and similar software.
  • A strong motion graphics/design background.
  • Knowledge of Film compositing and VFX design and creation.

Our ideal candidate will want to be part of our growing team, be able to lead when necessary as well as being able to follow a tight brief when called for. You will be happy to share your knowledge with our design team and want to contribute your ideas in an open forum.

Sauce offers a comfortable working environment, an energetic group of colleagues and a competitive industry rate commensurate with experience.

You will have a CV showing your previous professional roles and a list of referees from those roles that we can contact. The successful applicant will be a currently living in Wellington or are prepared to relocate. You should already be able to work in New Zealand with proof that you are holding all valid visas and work permits prior to apply for this position or your application will not be considered.

All applications in the first instance by email to Marten Coombe, VFX Producer via email jobs@sauce.co.nz.

Tiger

Classic sci fi flicks – the actors + the band = this

matchmover -> maya – trackingpoints ja – sequence nein?

Einen wunderschönen guten abend,

ich habe folgendes problem,
ich tracke eine längere sequence mit matchmover und exportiere das ganze danach für maya 2010.
dummerweise sehe ich in maya dann nur die trackinpoints und die cam – keine sequenze (bilder).

ich mache das ganze zum erstem mal mit eigener footage. habe vorher ein kleines tutorial gemacht mit einer bereitgestellten sequence – damit hatte ich nach dem speichern in maya die punkte, cam UND meine sequence im hintergrund.

hatte jemand schonmal ein ähnliches problem?
wäre für jede hilfe dankbar.

lg
danielll

Wax Tailor ft Charlie Winston: I Own You

Da un po’ di anni è ormai molto difficile anche nel panorama internazionale vedere video musicali veramente validi. Questo per vari fattori: mancanza di talento, creatività e fondi. Fa piacere, quindi, vedere un’idea carina realizzata con tanta passione. Per il nuovo video del musicista/produttore […]

Camera map

Hi
Matte painting test
Camera map in 3dsMax
Thanks for watching

http://www.youtube.com/watch?v=zl57LZdEzXw