Anonymous Content director Daniel Benmayor recently directed these two :30 spots for Schick Hydro.
Made in Cinema 4D and After Effects
p.s.
for those who don’t follow the tech internet buzz, this model of iPhone is just an assumption of how the new Apple device could look like, based on leaked photos of prototypes.
CGArena High Quality References Library
Posted in: 1CGArena launched a free high quality references library, more than 350 images which currently covers India temples, buildings, traditions….div class=”feedflare”
a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:yIl2AUoC8zA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=yIl2AUoC8zA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:7Q72WNTAKBA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=7Q72WNTAKBA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:V_sGLiPBpWU”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=iAo_FWH7e4s:gTlxAPE81po:V_sGLiPBpWU” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:qj6IDK7rITs”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=qj6IDK7rITs” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:gIN9vFwOqvQ”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=iAo_FWH7e4s:gTlxAPE81po:gIN9vFwOqvQ” border=”0″/img/a
/divimg src=”http://feeds.feedburner.com/~r/Cgarena-GetAttentionInCG/~4/iAo_FWH7e4s” height=”1″ width=”1″/
Vray 1.5 SP5 for 3ds Max Released
Posted in: 1The build adds compatibility with 3ds Max 2011 and 3ds Max Design 2011 and includes new features with many modified improved onesdiv class=”feedflare”
a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:yIl2AUoC8zA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=yIl2AUoC8zA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:7Q72WNTAKBA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=7Q72WNTAKBA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:V_sGLiPBpWU”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=Ghq-4XksHeU:GGOASaba1gw:V_sGLiPBpWU” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:qj6IDK7rITs”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=qj6IDK7rITs” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:gIN9vFwOqvQ”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=Ghq-4XksHeU:GGOASaba1gw:gIN9vFwOqvQ” border=”0″/img/a
/divimg src=”http://feeds.feedburner.com/~r/Cgarena-GetAttentionInCG/~4/Ghq-4XksHeU” height=”1″ width=”1″/
Frankie De Leonardis
Posted in: Argentina, bbva, boolab, character animation, General, illustration, lost, Spainboolab recently teamed up with agency Young & Rubicam Madrid to create a whimsical three-spot testimonial campaign for financial services company BBVA. Directed by Frankie De Leonardis, each spot stars a different Spanish celebrity relating the story of their life to BBVA’s 59+ program for seniors.
We first bumped into De Leonardis’ work via the epic Season 6 Lost promo he directed for Spanish network Cuarto last year. Visually, that project is so radically different from the BBVA work that I wanted find out a little more about this eclectic filmmaker.
Read on for our Q&A with Frankie De Leonardis and a making-of video for the BBVA campaign…
when working with custom channels I very often use a [value in] expression in the label of a shuffle node so I can easily see what this node is shuffeling.
until recently, this always gave me the layer-name, which I like.
since one of the latest nuke updates (not sure which, it may have started with 6.v01) nuke sometimes (not always) outputs the layer-name split in rgb channels (so its 3 times the layer name + the channel), which makes everything very cluttered
this seems rather random since I can make a new shuffle with exactly the same settings and it would show only the layername
any ideas?
thanks
Maxim Zhestkov: RECURSION
Posted in: General, Maxim Zhestkov, Recursion, RussiaRECURSION is a new film that comes from Russia-based director Maxim Zhestkov.
His films exude the quality you would expect from a world-class studio but with a certain trace of characteristic that only an artist could produce.
And this time is no exception: elegant, simple and beautiful.
Please help me choose
Posted in: Hardware & Tech TalkPrecision T3500
Processor One Intel Xeon W3570, 3.2GHz,6.4GT/s,8MB
Hard Drive 146 GB (15000RPM) SAS
SAS Controller SAS 6/iR Controller Card PCIe x8
Memory 12GB (6x2GB) 1066MHz DDR3 ECC-UDIMM
Graphics 1GB Quadro Nvidia FX3800 2 DP, 1 DVI
2
Precision T3400
Intel Core 2 Duo E8400
3 GHz
4 GB DDR II SDRAM ECC
1×147 GB 1×300 GB
SAS
Nvidia Quadro FX4800
Please help me choose….
i WILL USE IT MAINLY FOR MAYA (MODELING, TEXTURING, ANIMATION, DYNAMICS)
I WONT USE IT MUCH FOR RENDERING BECAUSE I WILL DO NETWORK RENDER..
Please, can someone help me? I don’t exactly understand what means PREMULTILPY and POSTMULTIPLY by alpha. What do these functions with image? I know this isn’t related explicitly to Fusion, but I’d like to know this.. In Fusion you can find "postmultiply by alpha" in any tool containing alpha channel.
Thanx.
B
Please, can someone help me? I don’t exactly understand what means PREMULTILPY and POSTMULTIPLY by alpha. What do these functions with image? I know this isn’t related explicitly to Fusion, but I’d like to know this.. In Fusion you can find "postmultiply by alpha" in any tool containing alpha channel.
Thanx.
B