Tiger

Classic sci fi flicks – the actors + the band = this

matchmover -> maya – trackingpoints ja – sequence nein?

Einen wunderschönen guten abend,

ich habe folgendes problem,
ich tracke eine längere sequence mit matchmover und exportiere das ganze danach für maya 2010.
dummerweise sehe ich in maya dann nur die trackinpoints und die cam – keine sequenze (bilder).

ich mache das ganze zum erstem mal mit eigener footage. habe vorher ein kleines tutorial gemacht mit einer bereitgestellten sequence – damit hatte ich nach dem speichern in maya die punkte, cam UND meine sequence im hintergrund.

hatte jemand schonmal ein ähnliches problem?
wäre für jede hilfe dankbar.

lg
danielll

Wax Tailor ft Charlie Winston: I Own You

Da un po’ di anni è ormai molto difficile anche nel panorama internazionale vedere video musicali veramente validi. Questo per vari fattori: mancanza di talento, creatività e fondi. Fa piacere, quindi, vedere un’idea carina realizzata con tanta passione. Per il nuovo video del musicista/produttore […]

Camera map

Hi
Matte painting test
Camera map in 3dsMax
Thanks for watching

http://www.youtube.com/watch?v=zl57LZdEzXw

Derek Stenning ~ Born In Concrete

Derek Stenning is a Vancouver based artist/illustrator with an astronautical festish. Beautiful works to see on his blog Born In Concrete. Refreshing to see such detailed explanation and context given to each piece.

MATTE PAINTER NEEDED – PAID

Hello,

I am directing and producing a short film that will require a great amount of Matte Painting. I am a commercial director/VFX Supervisor, this will be my first film that will show alot of VFX. The film is independent and will mostly be self-funded.

It will be a pay per scene/content type of work. I will supply information, boards, concepts, and direction. Again, I will be paying out of my own pocket for this, so yes I would like some discount.. 🙂

SCENE: TUNDRA
The first scene I need will be in the teaser, hoping it will bring in more interest and budget to finish the film.

The painter will supply a matte painting of a snowy tundra like mountain range with some foreground element. The shot is very simple and there’s not alot of camera movement. The painting will be projected onto a 3D model for depth and to add other elements.

I have a subscription for iStock, so if the painter needs any contents or stock photos, I can provide them. The project will be ongoing as we are trying to get the movie completed.

Please contact me at chanse@chanse.us.com, PLEASE put SUBJECT: MATTE PAINTER so I know what you are apply for. Please give me some samples of you work and your cost for the scene mentioned above. Thanks.

Chanse
www.chanse.us.com

can i use m cybershot camera in matchmoving videos i have problem with it?

sorry about my english
when i capture a video with my sony cybershot 5 megapixel cam (dsc-v1) (mpegmovie vx) and i use after effect to convert my video into image sequence appears to be still the same problem at 3dsmax
i have tried another footage for tracking they worked well any help please ( i have tried another camera the same problem with videos captured with my cameras)

Ink Effect tests

tried to do somethink like ink:

ink_test from Mikhail Korovyansky on Vimeo.

ink_anotherOne from Mikhail Korovyansky on Vimeo.

CG Camera Operator

Role based in Guildford
Paying circa. £170 per day
6 Month Contract
Job Description:
Experienced camera operator for animating cameras for game content. Candidates must have experience of gameplay cameras and in game cinematics, and ideally TV/film, and be accustomed to working with a director in a high-pressured production environment.
The role involves both creation of camera animation from scratch and working with camera motion data captured on motion capture shoots. An understanding of film language and camera terminology, framing and camera moves is essential.

Responsibilities:
· Animating cameras in Motion Builder:
o From pre-visualisation (layouts) and block out to final cameras
o Editing captured camera motion data from mo-cap shoots
o Maintaining exported camera data for animation team and game designers/scripters
· Generate camera ideas and contribute to creative direction
· Manage camera updates and consistency between Motion Builder and Softimage
· Editing preview material

Requirements:
· Experience of animating cameras in a games, and film or TV environment
· Comprehensive understanding of camera terminology, grammar and aesthetic:
o Film language
o Camera positioning
o Understand whose story is being told, visually, at any one time
o Excellent eye for composition
· Experience of working with director, ability to work independently and with a team of content creators
· Editing experience
· Fast, efficient and flexible
· Good communication, team player
· Creative and passionate about cutting edge AAA games

Specific Skills:
· Motion Builder and other major animation package – Softimage, Maya, 3dsMax
· Editing software – Final Cut Pro, Premiere etc.

Additional Information:
· Experience of/familiarity with physical camera rigs and terminology
· Knowledge of Motion Builder ideal, but training can be given

NOMINT ~ The Greek Crisis Explained Episode 2

We posted the first Episode last week and just received word that the second Episode is now online. Its as great as the first and Episode three will be out next month. Congrats to NOMINT.