6.2 Flipbook behaviour

Hi,

is it possible in 6.2 to flipbook a write-node (with already rendered frames) without Nuke to render it again?? Or flipbook a read-node so that Framecycler reads the image-sequence and Nuke doesn’t prerender it?
I just installed 6.2 yesterday, but didn’t see any flipbook-advantages by now… but maybe i just don’t get it.

cheers

F13-F15 keys on mac

Hallo
i am using mac pro keyboard with F1 – F19 keys that used for shortcuts
on windows all works perfect:thumbsup:
on mac i able to use only F1 – F13 (F13 – F19 are dead:darth:)
(tried to find solution on Net but found nothing)
thanks

path to document question

Hallo all.
I added to my nuke menu shortcuts to access sertain files (my notes.doc, art and since of compositing.pdf etc) they are in my user folder so i have them wherever i go. it works good on windows, but in places with mac shortcuts do not work. (i am windows user).
please help me to find mistake in my code

Quote:

q.addCommand("Python/Python_Nuke_help", "TopDir = os.path.dirname(nuke.env[‘ExecutablePath’]) + ‘/’;\n\
if nuke.env[‘MACOS’]:\n\
TopDir = os.path.abspath(TopDir + ‘../../../’) + ‘../’\n\
nuke.tcl(‘start {‘ + TopDir + ‘plugins/user/user/my_documentation/NukePythonHelp.pdf}’)")


thanks

Fur testure tutorials

how to create our own fur texture for lion, bird e.t.c.,

CG Portfolio: Real Multimidias

Real Multimedia is a Brazilian company dedicated to imaging in 3D architectural, industrial, engineering, product and in health.

Rotoscope Artists Needed – Mumbai

Summary: The Roto Artist is responsible for creating mattes that accurately reflect the motion of a particular object over a series of frames.

Required Spoken Language: English

Responsibilities include:

  • Sophisticated shape creation and editing.
  • Shape animation (by hand and with trackers)
  • Shape compositing, fill modes, opacity settings.
  • Make corrections to work as may be required and/or directed.
  • Take creative direction from leads.

Skills/Experience:

  • 1+ years of industry roto and paint experience preferred
  • Experience with hand paint and “procedural” or “comp” paint a plus
  • Working knowledge of rotoscoping software packages such as Nuke and/or Silhouette
  • Strong interpersonal and communication skills
  • Team player with a great attitude
  • Dependable and flexible
  • Takes direction well
  • Exercises close attention to detail
  • Proven excellence in artistic ability and aptitude.
  • Ability to understand and interpret the creative requirements in order to create an accurate representation of stereoscopy.
  • Accredited post secondary school compositing course or equivalent preferred

Submit current resume, contact information and references to: gem.anuj@gmail.com

Luma Pictures – Jr Lighter

__________

– Jr Lighting artist

Luma Pictures is looking for Lighters

LUMA PICTURES is an artist-run feature film VFX studio located a few blocks from the beach off of Abbot Kinney in Venice, California. We maintain a unique culture with an amazingly talented staff that consistently cranks out top notch work. We are currently searching for stellar Jr Lighters to fill a few choice spots on an upcoming, high profile productions.

RESPONSIBILITIES:
– Lighting look development for integration of CG elements into Live Action
– Lighting look development for full CG shots
– Creation of tools and scripts to facilitate workflow
– Develop methodologies for reduction of render time and improving quality of results

QUALIFICATIONS:
– Artist must know Maya and MentalRay extremely well
– Understanding multi pass 3D compositing required
– Knowledge of Renderman or Air a plus
– Artists must be able to take direction and work in a team focused environment, good communication skills are a must
– Strong time management skills and extremely organized.
– Solid work ethic and a positive attitude in the face of challenging situations.
– Los Angeles Residents or willingness to relocate preferred • Relocation assistance may be available subject to negotiation

SUBMISSIONS: If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com. Please make the email subject "ATTN: Recruiting – Lighters". Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit them to:

Attention: Recruiting – Lighters
Luma Pictures
248 Westminster Ave
Venice, CA 90291

Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com
__________

CIS Hollywood seeks System Administrator/Production Support

CIS Hollywood seeks System Administrator/Production Support team member for current and upcoming projects.

Summary:
Primary responsibilities to include basic system administration, workstation, server and render farm configuration work, etc.

Secondary responsibilities include working with the pipeline team to develop production tools and supporting modules in a Python and C++ language environment.

Responsibilities:
Maintain IT infrastructure.
Supporting production with tools, scripting, software installation and maintenance.

Requirements:
BS or MS in Computer Science or equivalent experience.

Expert knowledge of Linux.
Admin experience with MacOSX and Windows.
p { margin-bottom: 0.08in; }
2+ years experience in post-production.

Strong programming/ scripting experience with bash/tcsh, Python, Perl, C/C++.
Knowledge of SQL databases.
Web support experience with PHP, Java, HTML, Apache, SSL.
Excellent communication, documentation and problem-solving skills

Desired Skills:
Knowledge of 2D and 3D CG apps.
Pipeline integration/programming experience with Maya, Houdini and Nuke(Mel, Pymel, hscript, hou.py etc.) Shotgun/Tank configuration experience

This position is for the Hollywood facility.
There is no relocation budget attached to this position

Submission Requirements:
Please send cover letter, resume portfolios and/or demo reel (DVD or web link only) with shot breakdown list to:

CIS Hollywood
Attn: Recruiting
1144 N. Las Palmas Ave.
Hollywood, CA. 90038
OR
Email, web links and resume to: resumes@cishollywood.com
Please include position for which you are applying in the subject line and resume in the body of the email.

No attachments will be opened.
Candidates are reviewed weekly and resumes are kept on file for at least one year as a resource to fill future job openings.

Our staff is very busy on productions, so please do not stop by or call unless we have contacted you for an interview.

CIS Visual Effects Group is an award winning international visual effects entity with facilities in Hollywood and Vancouver. The CIS Visual Effects Group is a wholly-owned affiliate of Deluxe Entertainment Services Group Inc., a wholly-owned subsidiary of MacAndrews & Forbes Holdings Inc. For more information please visit:

www.cisvfxgroup.com

Nuke roto trackin question

Hi

Nuke noob question
Ive been trying to follow along with a tut from this site, and I keep runnin into an issue. The tut says to create a track, and then attach it to a garbage mask, but every time I do this, it moves the garbage mask off.

See attached. The tut doesn’t really explain this well, or at least it didn’t happen for him. Im using 6.1…with the root tool. Hes using 5.2, with the bezier tool. Is that my problem?

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Blue Source & A52 for LEGO: The Brick Thief

Following up their last successful short film for LEGO, Blue Source returns to A52 and RPS to collaborate on yet another whimsical, stop-motion, mixed-media tale.

Agency: Pereira & O’Dell
PJ Pereira – Chief Creative Officer
Kash Sree – Executive Creative Director
Jason Apaliski – ACD/Art Director
Jaime Robinson – ACD/Writer
Sara Krider – Producer
Jeff Ferro – Director of Production
Gary Theut – Director of Client Services
Skylar Fogel – Account Executive

Production company: MJZ
Blue Source – Director
Betsy Oliver – Line Producer
Eric Stern – Executive producer
David Zander – Excutive Producer
Eduardo Martinez – Director of Photography
Veronica Falcon – Choreographer
Nicolas Scabini – Art Director

Editorial: Rock Paper Scissors
Damion Clayton – Editor
Carol Lynn Weaver – Executive Producer
Aaron Morris – Assistant Editors
Justin Kumpata – Producer

VFX: a52
Andy Hall/ Andy McKenna – VFX Supervisors
Chris Janney – CG Lead
Erin Clark, Joe Chiechi, Abel Salazar, Steven Baker, John Cherniack, Kirk Shintani,
Adam Newman – CG Artists
Andy McKenna, Brendan Crockett, Andy Barrios – 2D VFX Artists
Pete King – Producer
Jennifer Sofio Hall – Executive Producer

Music: Stimmung
David Winer – Composer
Ceinwyn Clark – Executive Producer
Sound Design:
Damion Clayton – Sound Designer
David Winer – Sound Designer
Peter Rincon – Sound Designer

Mix: POP Sound
Peter Rincon- Sound Mixer
Susie Boyajan – Excutive Producer

Posted on Motionographer