programming, distribution

not sure if this goes here but it’s maya related. a friend of mine is a programmer, does a lot of renderman stuff, so we’re thinking or teaming up to create shaders and tools for renderman and maya and mental ray in the future.

I am not a programmer and he has never creating anything for sale so we are not sure how licensing will work as far as protecting the software, i.e. serial numbers/node locking and making sure it will work with renderman and maya.

If anyone can point us in the right direction or knows how to do this, we would appreciate any info.

Thanks

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