Zoic Studios LA seeking Sr. Level Nuke Compositors

Zoic LA is seeking Sr. Level Nuke compositors for our busy commercial department.

the ideal candidate must poses a superior level of CG integration experience, work well in a fast paced (quick turn-around) environment, and able to execute creative directions in a team environment. (Preferable someone with an established track record in commercial, and episodic world. )

please email 1. Resume. 2. Demo Reel. and 3. Breakdown!!! (must) to jobs@zoicstudios.com with subject title: "AE Compositor"

no phone calls, and the greater Los Angeles area only.

thank you

Does anybody have a good grasp of Ocula using Nukex and more specifically correlating

Does anybody have a good grasp of Ocula using Nukex and more specifically correlating roto

I’ve been plugging in an O_Solver followed by a O_DispartyGenerator then rendering out the disparity, the left eye, just on its own (not embedded into the plate), then plugging that into a PaintRoto or Roto node, making a roto shape in the left eye, do the roto required either by keyframes and applying trackers or by keyframes alone, then using the correlate to generate the right eye.
When I apply a tracker to a roto shape I usually apply it to a ‘folder’ inside the ‘ root’ folder in the node and then generate the roto shapes inside that tracked folder.

How do I know if I have a good ‘solve’ or ‘ disparity map’ ? How can I make them better? What are the settings to be watching? Are there any good tutorials I can watch/read?
Why are my results so random?

vfx and compositing Reel

This is my first vfx and compositing Demoreel..

I hope it like

http://www.vimeo.com/15830113

MTV Classic

Not sure if I’m late to the party on this one, but I really like the live action element of these MTV Classic spots, by Sven Müller. Very minimal and weird (which is always awesome in my book) but they totally tell the right stories.

Before and after in Nuke

Hi,

just one short question:

is it common to do these before-after switches as seen in many showreels (like http://vimeo.com/16592561 at sec 19) directly in nuke? Probably in something like final cut, am I right?

If it’s common to do it in nuke: how is it done?

Thanks in advance! 🙂

Carson Magazine

David Carson finally took matters into his own hands and started his own magazine. Can’t wait for my first issue.

RotoFactory Now Hiring for Northern California Offices- Multiple Positions

Visual Effects in the Wine Country
Multiple Positions


RotoFactory, located in the beautiful Sonoma County Wine Country, is now accepting applications for upcoming projects! RotoFactory is one of the world’s leading post production facilities creating high-end visual effects for both film and television.

We are seeking the following qualified candidates for our Northern California Offices for current and future projects:

3D-Stereo Compositors
Primary responsibilities and skill-sets:

  • Perform all tasks associated with the compositing process: incorporating roto, matte extraction, layering of elements, color correction, 2D and 3D tracking.
  • Integrate cg elements and matte paintings into live action or CG Animated plates.
  • Take creative direction from leads and/or stereographer.
  • Present work clearly in dailies and respond to supervisors in a timely fashion.
  • Work with other 3D Artists to convert 2D media into high quality Stereoscopic 3D in a timely manner.
  • Must have thorough knowledge and ability to use After Effects or node based compositing system, as well as Photoshop.
  • Familiar with Rotoscoping, particularly Silhouette and Mocha Pro.
  • Excellent understanding of stereography.
  • Ability to understand and interpret the creative requirements in order to create an accurate representation of stereoscopy.
  • Ability to take direction and structure working practice so that design changes can be efficiently made.
  • Desire to learn from others and to take on increasingly challenging shots.
  • Must have excellent communication skills.
  • Must be able to accurately view 3D images.
  • 2-4+ years of previous experience in VFX compositing, 6+ months of stereo conversion experience.

Compositors
Primary responsibilities and skill-sets:

  • Able to composite shots effectively.
  • Good understanding of color, photography, film, and light.
  • Experience with digital film pipelines.
  • Ability to take direction and implement needed design changes.
  • Desire to learn from and teach others to expand skill-sets.
  • Previous rotoscoping/painting experience a plus.
  • Able to composite shots effectively.
  • Node based or After Effects compositing ideal.
  • Stereoscopic expertise a plus.
  • 2-4 years of previous experience in feature film compositing required.

Rotoscope/Paint Artist
Primary responsibilities and skill-sets:

  • Frame by frame rotoscoping to live-action plate elements.
  • The ability to create photo-real clean plates and track them onto live action plates.
  • Ability to effectively hand-paint on live action plates when needed.
  • An understanding of HD and Film grain and how to replicate it on clean plates.
  • Solid tracking skills in a 3D or 2D tracking package. Knowledge how to export and use this data in a compositing package.
  • A creative and proactive attitude to the task at hand.
  • To organize their time, collaborate, and effectively communicate with their supervisors and colleagues.
  • To stay positive and creative in the chaos of the production environment.
  • An understanding of movement essential.
  • Must have some technical understanding of a 3d software package.
  • Must have a great eye for detail.
  • Experience in Silhouette Fx critical, After Effects, and node based compositing, a plus.
  • Stereoscopic expertise a plus.

Senior Match-Movers
Primary responsibilities and skill-sets:

  • Must be able to reproduce exact camera moves within a computer environment.
  • Understanding of photography and the effects of different lenses on perspectives.
  • Artist, animator or camera operator experience is a plus.
  • Advanced knowledge of Maya.
  • Must have the ability to work under tight deadlines, and possess excellent problem solving skills.
  • Good written and oral communication skills including strong interpersonal skills.
  • Experience in gathering information on location for Match movers.
  • Maintains an expert level of knowledge about current developments in match-move tools for computer graphics, especially in areas that relate to the film industry.
  • Must have a willingness to improve skills, be detail-oriented and to work efficiently within a production environment.
  • Stereoscopic expertise a plus.

Please contact Liz Crawford lizc@rotofactory.com with your resume and a link to your online demo reel.

Thank you. RotoFactory is an E.O.E.

Project Overview: Turkish Airlines

Taylor James expertise was able to produce this striking image by combining CGI and photography with creative direction & retouching…

Particle FX Artist

Ingenuity Engine is currently seeking a Particle FX Specialist to work on projects in February and March that require particle development and shot integration. Must be able to work on site and know 3ds max, fume fx, plfow, and rayfire. Please send applications to jobs@ievfx.com.

lock mouse point of color inspector

Hi is there a way in fusion 5.2 to lock the color inspector on a point? would be really good for color correction, rather than constantly trying to find the pixels again… Currently have the color inspector up on the subview but I can find any info on this … I think photoshop has a similar function where you can lock several points on the screen and see the color info

Thanks for any help