Recruiter @ Double Negative Singapore

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows, Paul, Captain America: The First Avenger and Attack The Block.

Job Title: Recruiter
Department: Human Resources
Location: Singapore
Salary: Depending on experience
Reports To: HR Manager

What will you do?

• Working with central scheduling and Heads of Department to ensure clarity of recruitment requirements
• Responsible for the recruitment of 2D/3D Artists, Animators, R&D, Production crew, Editors and all support staff to be based in our Singapore office. Recruiting at all levels of seniority
• Managing the recruitment process from initial contact to interview and offer stage whilst managing the feedback process
• Providing full, practical support and advice to the many international recruits relocating to Singapore
• University liaison – responsible for strengthening the existing (and creating new) links to universities in order to access a large pool of international graduate talent
• Attending international University careers fairs, network events and conferences representing Double Negative – presenting to groups of students in order to maintain and develop our profile within the student community
• Developing and maintaining our advertising strategy whilst consistently evaluating its effectiveness
• Working collaboratively with HR Manager and Head of HR with respect to overall HR strategy and Recruitment initiatives

What do you need to know?

• Minimum of 2 years recruitment experience ideally in the VFX industry
• Flexible, can-do attitude with the ability to react calmly in a pressurised situation
• Basic understanding of recruitment law and the policies and procedures to adhere to
• Knowledge of common HR practices
• Proven track record of interpreting recruitment needs and delivering results
• Must be have experience in dealing with high volumes of people in a professional and friendly manner
• Used to working on own initiative

What type of person do you need to be?

• A friendly, positive team player
• Strong interpersonal/communications skills
• Self motivated and proactive
• Meticulous with strong attention to detail
• Action orientated, should enjoy a fast paced environment
• Ability to see the bigger picture and operate accordingly

If you are interested please send your CV and cover letter to jobs@dneg.com

We look forward to hearing from you!

3DS Max modeler/texture artist

Speedshape Venice is looking for 3DS max high poly modelers and texture artist for a broadcast spot we are currently working on.

The project begins immediately and will deliver March 14th.

please reply to

connor.meechan@speedshpe.com

VFX Editorial Assistant @ Double Negative Singapore

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows, Paul, Captain America: The First Avenger and Attack The Block.

Job Title: VFX Editorial Assistant
Department: Editorial
Location: Singapore
Reports To: Head of Editorial (London)
Direct Reports: N/A

Key Purpose of the Job

Provide general editorial assistance over multiple shows and departments.

Main Tasks Include

.
* Scanning and printing of storyboards/ reference material.
* Collating digitizing and exporting of video reference material.
* Compiling material on CD, DVD or Tape for clients and internal use.
* Managing and maintaining DNegs internal reference library.
* Encoding and transcoding of material using Compressor and other tools.
* Prepare showreel material for Artists post show.
* Maintaining databases (Filemaker & in-house databases).

Needs to Know

Needs to have some experience of film or video editing.
Be well versed in using Final Cut Pro, Compressor and DVD Studio Pro.
Possess basic Photoshop skills.
Have a base understanding of video codecs and file formats.
Good IT skills, networking,

Needs to be

Self motivated individual
Keen to learn new skills
A good listener and communicator
Strong multi-tasker
Good eye for detail
Strong team player

If you are interested please send your CV and cover letter to jobs@dneg.com

We look forward to hearing from you!

Studio Assistant @ Double Negative Singapore

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows, Paul, Captain America: The First Avenger and Attack The Block.

Job Title: Studio Assistant
Department: Studio
Location: Singapore
Reports To: Studio Manager

Key Purpose of the Job

To carry out all Studio duties to support smooth running of the facility. Working closely with artists and Producers to ensure the accurate and timely delivery of data into the facility, and at the end of the job to the clients in whatever format they desire.

Needs to Do

1. Input of digital image data. Responsible for the accurate renaming and reading of supplied data onto the facility servers, from any media such as tape, firewire and disk.

2. Output of digital image data. Responsible for the accurate dispatch of data to outside facilities as required.

3. To handle camera original film negative and accurately log the keycode data, then scan and upload the resultant files to the facility’s servers.

4. Administration of Studio Resources. To ensure that all studio records and databases are accurate and up to date.


Needs to Know

• Essential working knowledge of computer systems, preferably Linux
• Desirable to have experience of basic film and negative handling procedures, including the loading and unloading of 35mm motion picture cameras

Needs to be

• Natural problem solver
• Pro-active
• Committed to achieving targets
• Team oriented
• Adaptable
• Accept change

Measures of Performance

• On time delivery
• Accuracy
• Continuous improvement

If you are interested please send your CV and cover letter to jobs@dneg.com

We look forward to hearing from you!

Particular hangs NukeX

Hello everyone!

I have a really annoying problem with Particular 2.1.2 and Nuke 6.2v2.
Particular crashes really often when I do changes in the settings and sometimes it fills the viewer with a solid red colour. Anyone that has experienced something like this? It’s the demo version of Particular.

I get this error message in the console when I open up the Particular node, Nuke still operates, but this message is repeated every time I open the node.
"Warning: EndTabGroup with no matching BeginTabGroup."

I have re-installed Particular and Nuke, but it seems that nothing helps.

Cheers

Texture Artist @ MPC London

Description

We are currently looking for experienced Texture Artists to join our team.

Duties, Responsibilities and Requirements:

* Texture Artists are responsible for painting photoreal textures and relevant maps for other surface effects to be mapped to 3D objects
* Textures can be created from scratch or sampled from photos, scanned reference or any other artwork necessary to create new objects or to match the surfaces of existing live action
* Texture artists work closely with the modelling and shading artists and therefore must have a thorough knowledge of the practices of these disciplines
* You will be required to attend daily progress reviews to obtain feedback from supervisors
* A strong understanding and sympathy for real world materials is essential and must be demonstrated in your previous work
* You will work to improve your knowledge of MPC’s pipeline
* You will have prior experience of using Maya/Photoshop in a production environment
* Proven technical and creative ability in a broadcast or feature-film production environment
* Good problem-solving skills
* General understanding of linux/unix-based operating systems
* Ability to take direction and structure working practices so that design changes can be efficiently made
* Desire to learn from other and to take on increasingly challenging shots
* Capable of using initiative to effectively communicate and problem solve
* A traditional arts background with emphasis on photo-realistic character work and environments would be an advantage.

Please Apply on the link below:
http://www.moving-picture.com/index….jobslondonfilm

Outsource Manager @ MPC London

Description

Position Summary:

MPC Film are looking for a strong production manager to handle the overview of work between its London, Vancouver and Bangalore sites. This person needs to have a strong VFX background with a firm understanding of Matchmove/Rotoanimation, and Rotoscope/PaintPrep disciplines. They also need to be willing to travel at short notice.

Position based at London site.

Duties and Responsibilities:

· Involvement with in house departments in regards to ensuring workload facilitated to vendors.

· Ability to forecast workload and predict potential shortfalls with current MPC vendors in order to take necessary action to ensure work gets done

· Regular interaction with Show Producers / Production Managers regarding workload and vendors

· Aid with future growth planning for MPC Bangalore regarding resource/systems

· Strong relationship building with current MPC vendors and establishing relationships with potential 3rd party vendors

Experience, Skills and Abilities Required at Minimum:

· Highly organised, first-class time management skills

· Excellent communication skills

· Good understanding of Sinecync, FTP, Aspera and other common online delivery and review tools

· Good understanding of common digital image file formats and resolutions

· Proven ability to prioritise conflicting tasks

· Ability to remain calm and confident in a fast-paced environment

· Ability to work within a creative team towards a common goal

· Good knowledge of MS Office packages (incl Excel, Word and Project)

· Preferably an understanding of Filemaker software

· Open to learning new production tools.

Please apply on the link below:
http://www.moving-picture.com/index….jobslondonfilm

Lighting Artist @ MPC London

Description:

MPC are currently looking to recruit Senior Lighting TD’s to work on various projects on short term contracts.

Responsibilities:

• Light and render CG elements to match live action footage using MPC’s standardized toolset.
• Manage render scene’s, elements and assets.
• Composite rendered CG elements and live action for daily progress reviews.
• Technically and creatively maintain consistent shot quality and look for sequences as specified by lighting supervisor and CG supervisor.
• Develop shots in collaboration with shot compositor.
• Deliver renders according to agreed deadlines and schedules and specifications.
• Support lighting lead with technical and creative supervision.
• Support lighting and rendering pipeline for shots and sequences.
• Look development of rendered CG objects across shots and sequences.
• Monitor daily progress together with lead lighting TD and supervisors.
• Maintain daily routines, review processes and development cycles.
• Work with production to create schedules and project targets.
• Reports to lead lighter & supervisors.

Experience and Skills:

• Thorough understanding of techniques and technologies related to CG rendering and compositing.
• Good team leading ability’s
• Good communication skills.
• Proven experience in leading / managing a team of artists.
• Strong problem solving skills.
• Shading and lighting & rendering terminology.
• Very good understanding of production pipelines.
• Very good knowledge of a renderer such as Mental Ray or Renderman.
• Very good knowledge of a compositing software.
• Proven production experience in a large feature film production environment.
• Thorough understanding of computer graphics and the visual effects process.
• General understanding of linux / unix based operating systems
• Some understanding of programming / software development.
• TCL, MEL, Perl and Python, programming also an advantage.

Please apply on the link below:
http://www.moving-picture.com/index….jobslondonfilm

DMP Artists @ MPC London

Description

Position Summary:
With an emphasis on the aesthetics and techniques of photo-realistic image creation, the DMP artist will be responsible for painting photo real environments, elements and textures for matching into live action plates or to stand on their own as DMP plates.
These Digital Matte Painting’s may also be used in a 3D environment and may be mapped onto 3D objects. These will eventually be rendered through a variety of off the shelf and proprietary renderers.

DMPs can be created from scratch or sampled from photos, scanned reference or any other artwork necessary to create new objects or to match the surfaces of existing live action. A strong understanding and sympathy for real world materials and lighting is essential and must be demonstrated in the work on your reel. DMP artists may work closely with the compositors, modelling, look-dev and lighting artists and therefore must have a basic knowledge of the practices of each discipline.

A Senior Digital Matte Painter works under the guidance and direction of the project Lead, Head of Department and the show Supervisors.

Duties and Responsibilities:
• Proficiency in creating photo-realistic DMPs.
• Assisting and developing the look of a shot or sequence with the supervision team.
• Work alongside the production team to establish schedules and technical requirements.
• Works in partnership with look-dev artists, lighters and compositors to ensure that the shots are delivered to the very highest standard.

• Design and construct Maya and Nuke environment scenes to develop and animate the 3D digital matte paintings, according with the visual and technical standards defined with the Environment Lead.
• Check and release the renders, or the Nuke scripts for the comp department to gather.
• Regularly release dailies so that progress on a shot can be assessed.
• Attend dailies sessions and obtain feedback from supervisors.
• Report any day-to-day problems or concerns to the lead Environment TD on the show and any software issues to the appropriate support list.
• Work with the Environment HOD to improve the feature set and stability of our tool set.
• Improve his or her knowledge and understanding of MPC’s Environment tool set and pipeline.
• Needs to be proactive and fairly autonomous.
• Act as a mentor to Junior and Mid-Level DMP artists in the department, aiding them in developing their creative and technical abilities and knowledge.
• Adequately document Environment practical methods, and ensure that documentation is available centrally for use by the 3D DMP Department as a whole.

Experience, Skills and Abilities Required at Minimum:
• A Senior DMP should have at least five years experience in creating matte paintings for commercials, TV or feature films.
• Proficiency with Adobe Photoshop.
• Knowledge of traditional art skills and techniques: composition, colour, lighting; drawing, painting, photography.
• Basic understanding of Renderman compliant renders and LINUX.
• Deep understanding of UV texturing and camera mapping techniques.
• Autodesk Maya: Basic knowledge of hard surface modelling and general software interface.
• Good knowledge of The Foundry Nuke (or any other node based compositing software).
• Capacity to work collaboratively with other Matte Painters, Technical Directors and Compositors.
• Excellent learning and communication skills.
• Strong organizational and follow through skills with the ability to handle complex projects within a fast paced, dynamic, deadline driven environment, according to leads and supervisors expectations.
• Creative problem solving.
• Proactive and open to comments and critics approach.
• Proficiency with Eon Vue, Autodesk Mudbox or Pixologic Zbrush is a plus.
• Mel or Python scripting is a plus.
Please apply on the link below:
http://www.moving-picture.com/index….jobslondonfilm

what is alpha gain in fusion doing..?

im blending two images together in fusion with alpha gain…
now im trying to do the same in nuke… but there is no way to get the same look…

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