Grow Rig System Beta

Hello,

I’d like to share a little pluggin I’ve been developing for XSI over the past year or so in between jobs. I call it The Grow Rig System, and it’s basically a simple auto rigger with a character mesh already attached. Sort of a combination of a rigging tool and a modeling tool.

Here’s a demo video:

http://www.kylevargas.net/growrig/de…_rig_demo.html

It’s a very simple tool, definitely a work in progress. I’ve certainly seen more advanced rig builders out there, but I feel the ideas my system centers around are very strong.

There are many features I have in mind to add to this system but I must admit my scripting and rigging skills are limited. Any feedback

would be a great help, but what I’m really hoping for are any riggers and scripters who would be up for working with me to improve and add to it.

Here’s where to download the files:

http://kylevargas.net/growrig/beta.html

So, if you’re interested in any capacity whatsoever, feel free to use it, test it, let me know what you think. And again, if you’re interested in working on it with me I’d love to hear from you.

Enjoy!

-Chris Covelli

The Backwater Gospel

The infamous Animation Workshop hit hard this time, churning out a really impressive production, which is way ahead of what you’d expect from a student film. Granted, they had a pretty reasonably sized team, and from what you can see, all of them were apparently crazy talented. Now go and enjoy the Backwater Gospel – also make sure to check out their extensive blog with progress elements and making of snippets.

Posted on Motionographer

physical ‘flipbook’ expression help

Hi there,

I’m attempting to create a ‘flip-book’ animation from a frame sequence. My best reference is the marvel logo;
http://www.youtube.com/watch?v=ZmfiIqzdIbM

Key framing the frame-hold node’s increment value gets the timing right, but for the life of me, I can’t figure out how to get the next frame layered over with a transform at the right time, ideally controlled via expression from the increment value.

Any advice would be greatly appreciated,

P.S. the ‘flip’ animation is a super simple y transform that’s only 3 frames w/ motion blur.

remap hotkeys

hi

i dont have an english keyboard (and dont wont to set the layout to english) and cant switch between my left/right viewers because i have to press shift to get the semicolon ;
is there an option to remap hotkeys? or another workarround?

cheers
joe

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Power SubD-NURBS is a revolutionary product that will fundamentally change the way that artists, engineers & designers work

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I have installed photoshop-cs5 64-bit from master suit but am not able to find 3d option in it can any one tell me weather 64bit has 3d option r not because i can find 3d option in 32 bit but not in 64 bit ……..

derelict showreel 2010

Hi here is my last showreel.
I did 100% of the work on every shot.

http://vimeo.com/19478473

alternative link :
http://www.youtube.com/watch?v=fnLqAK7flQw

used software:
3d max (ray fire, fume fx, vray)
syntheyes
photoshop
after effect

oh, by the way! Im just looking for some work 😉

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Moullinex – Catalina

Dopo il lancio di Kinect, l’innovativo sistema di gioco per Xbox 360, non si aspettava altro che lo sdoganamento dalla piattaforma (esattamente come è successo per i controller della Nintendo Wii) per poterne testare le potenzialità fuori dal contesto videoludico. Ci ha pensato uno sconosciuto, o quasi, dj portoghese per il lancio del suo nuovo singolo “Catalina”: Moullinex, aka Luis Clara Gomes, è anche il co-regista del videoclip e si è impegnato a rendere […]

Python read node help

I have a question about read node. I am working on a stop-motion film, my input material are 3K DPX. As you know on stop-motion film you double the frames, freeze some of them… you are playing with retiming al the time. Back in the days of using Shake I was able to do that inside read node. Simply in file path like this:

/shot.1-22,22,22-30.dpx -> in this case it read frames from 1-22 than hold F22 and continue 22-30.

I don’t have all that Python knowledge already, I am learning it in small steps. But is there an option to do the same inside read file path in Nuke? Or is there any gizmo for that?

Many thanks for reply, it will save many of hours for me! Now I am simply duplicating read nodes and merging them together. It is a slow and painful way.

Regards, Teo