modeler only worked once.
Posted in: NUKE from The Foundryi just tried the modeler node in 6.2v4
i was able to create a plane in the modeler as expected and all was ok.
later i tried again and now i am not able to use the modeler anymore o.O
after i connect it to my camera and the backplate like needed and view the modeler in the viewer
– the viewer always swtches to 3D display.
– if i change to 2D the image is plain black. ( i could create polygons there but that makes no sense)
any ideas? reboot and other user and other comter even was checked without any success. nukeX license is available for sure.
cheers
alex
p.s.: the attached image should create an image at least; right? (only for showing the problem; of course i try with my real sequence and the tracked camera)
These shots have no distortion grid and I have no information about the focal length or film back, etc. In addition, there’s no preset track points (I have to use whatever is in the scene).
This sounds pretty longwinded, but I was wondering if anyone on here had experience with the really REALLY tricky matchmoves and if they’d be willing to impart any wisdom upon me. I’d post the clips but unfortunately I’m not allowed.
What I’ve tried thus far:
– crunched the contrast of the shot to create more hard points
– garbage matted whatever was moving
– increased target features
– lowered tracking threshold
– estimated focal length and oriented scene
As I said, some shots will track but can’t solve. Some will just boot me out of the track altogether. The option is always there to tell the director that these shots simply cannot be tracked, but I need to be 100% sure that I’ve exhausted every option.
Thanks
morphing softwares????
Posted in: Professional TalkAdd Normals to Point Cloud
Posted in: NUKE from The FoundryPlease email jpbrebner@gmail.com for any submissions or questions.
Thanks!
Indian Crew Stealing Demo Shots
Posted in: Professional TalkThought I’d post this as here today I was contacted by an 25 man Indian “Roto Crew” with their showreel asking if there is work. Turns out good friend of mine and excellent artist James Pina is having shots stolen from his demo reel!
James’ latest reel:
http://vimeo.com/26184790
Thief’s:
http://vimeo.com/24981689.
In the video they listed the following contact information too. So hopefully you can avoid them. I’m sure they’ll change info if needed though.
vathilak@gmail.com
+919789855744
Their original posting to me:
hi…. am thilak working as a compositor in inida and I have 25 person team in india.Am strong in rotoscopy and chroma keying and cleanups , my contact number +919789855744 This is my online Demoreel link regards |
We are looking to recruit an experienced FX Department Coordinator to work with the Production team and Supervisors on our current film projects.
Duties and Responsibilities:
· Supporting HOD, Producers and Supervisors in implementing project plans and meeting deadlines
· Working with the FX HOD to coordinate the FX team
· Assisting in both the creation and maintenance of FX department schedules
· Working with FX artists to implement scheduled deliveries and milestones, along with reporting back status of tasks and milestone targets
· Scheduling meetings and daily reviews, note taking and database management
· Organizing reference materials and tracking incoming and outgoing deliveries to and from clients
Requirements:
· The ideal candidate will have experience coordinating on at least two significant projects of 80+ shots in an established VFX facility as an FX department coordinator
· A solid understanding of CG production pipelines and post production is required and a willingness to learn and adapt requested
· Excellent people skills and a proven ability to work in a team environment
· Strong project management skills and a sensitivity towards deadline related deliveries
· At a technical level a familiarity with standard Microsoft office applications is essential, especially Excel and Word, with further knowledge in Filemaker Pro and Microsoft Project being advantageous
· An ability to handle multiple tasks under varying degrees of pressure is a must
Details:
· Location: Vancouver, Canada
· Start Date: Immediate
· Duration: Project based
· Date posted: July 18, 2011- August 17th, 2011
If this position sounds of interest then please apply via our website.
We look forward to hearing from you!
No 32-bit Nuke 6.3?
Posted in: NUKE from The FoundryI know, I know, we all use 64-bit capable hardware. That said there many situations where for convenience we use 32-bit systems and we’d really like a 32-bit copy of Nuke 6.3. I’ll even take a 32-bit version with limited functionality. I guess we’re sticking with 6.2v3 for a while.
If there is a plan for a 32-bit release I apologize.