Cake is here!

Thiago Maia and David Pocull launch Cake, a creative animation, design and live-action studio based in London. Check out the showreel and the site, tasty stuff!

Freelance Fusion Compositors Needed!

Taylor James is looking for some freelancer compositors to work on several projects we have within the studio at the moment. Ideally you would be able to start asap, but definitiely by the beginning of August. Project length is negotiable depending on experience.

Ideally we are looking for experience in Fusion, but Nuke or Shake skills may well be transferable.

If you are interested, please get in touch with Chloe via recruitment@taylorjames.com.

Thanks very much, we look forward to hearing from you.

ARRI Alexa experiences?

Hi Guys,
a TV show I’ll be working on later in the year is thinking of using ARRI Alexa camera’s to shoot with. I was wondering what peoples experiences are with it in a Nuke workflow. How good is the pro-res 4:4:4 compared to the ARRIRAW? I got some basic test footage to have a look at and something that strikes me straight away is that the AlexaV3LogC colourspace in the Nuke 6.3 Read node settings, still seems quite flat for what I would expect (lifted blacks).

I’d be interested to hear peoples experiences with footage from this camera at any rate.

Cheers 🙂

Jr/Mid System Administrator

About Luma Pictures:
Luma Pictures is an artist-run feature film visual effects studio located a block from the beach in Santa Monica, California. We maintain a unique culture with an amazingly talented staff that consistently cranks out top notch work. We are currently searching for a Jr/Mid System Administrator to fill some of our tech needs.

The position:
You will be working amongst some of the most talented visual effects artists, but in the IT department, in a small team of dedicated employees. Primary tasks of the IT department are keeping the artists working and keeping the pipeline running smoothly, as well as security and scalability implementations.

Responsibilities:
The ideal candidate will be able to contribute to many aspects of our production network; including user support, OS management and scripting. The precise tasks can vary depending on what you bring to the table, but some of the outstanding responsibilities are:
-manage and troubleshoot hardware and software issues on user workstations running Mac, Linux and occasionally Windows
-BASH and/or Python scripting to increase production in our area of supporting the artists
-assisting with other items such as power issues, building issues, and other general Issues
-ethernet cabling, power cabling, server setups and take downs, deployments

Qualifications:
-knowledge of OSX, CentOS/RHEL, Fedora including software management and deployment
-knowledge of and some experience with networking concepts and network implementations
-basic knowledge of DNS, LDAP, HTTP, HTTPS, FTP, SSH, RDP and other common protocols
-proactive, curious, energetic, troubleshooter
-strong desire and ability to learn and apply new knowledge and techniques
-able to lift a server or other similarly weighted item from time to time, independently

Bonuses:
-familiar with visual effects shops, pipelines or similar
-wireless networking experience
-video card experience (drivers, troubleshooting, Xorg, etc)
-familiar with puppet

PLEASE DO NOT REPLY DIRECTLY TO THIS THREAD.
Simply email your resume to jobsysad2011@luma-pictures.com

MPC Vancouver- Modeller TD

Position Summary:

Candidates should be willing to consider their task part of the creative process, not only a matter of duplicating scans or drawings. Often designs must change in the modelling/rigging phase. So a design and/or sculpting background would be ideal but not essential. Some technical proficiency with building models for deformations (like blendshapes, deformers and muscle/skin simulators) is a must. Solid production experience required.

Duties and Responsibilities:

· To bring a creative spirit to the task
· To build 3D models which artistically represent the designs while technically meeting the needs of other processes
· To be flexible and team oriented
· To communicate about their progress and ideas with their supervisor and producer daily

Requirements:

· Ability to interpret models from both 3D scans or 2D artwork
· Advanced UV skills a must
· Experience building models for facial and body deformations
· Thorough working knowledge of Maya’s modelling tools, and Zbrush/Mudbox
· Knowledge of any supplemental modelling tools or additional packages a plus eg: Cyslice
· Experience working in a Linux environment
· Fine art skills and design background a plus (sculpture, drawing, Industrial Design)
· At least 5 years relevant experience

Details:
· Location: Vancouver, Canada
· Start Date: Immediate
· Duration: Project based
· Date Posted: July 19, 2011 to August 18th, 2011

If this position sounds of interest then please apply via our website.

We look forward to hearing from you!

Convert Maya Models to .3ds (Urgent Please Help!!!)

I need my final models in .3ds format and I have all my models in maya.

I tried exporting as obj/fbx and then importing it into 3dsmax and exporting as .3ds

But I ran into few issues.

1.All the smoothness is gone and when I try to smooth it do sent work properly.

2.In .3ds file some of the vertices are not weld together but they are perfectly fine in maya and in max.

Please help me convert my maya models in .3ds

Thanks

Fire scene, FumeFX

Hi there,

today was the first day of getting started with fumefx. This is the reference scene:


pwd: feuer

and this is what I came up with today:

Well nothing spectacular, but I’d be glad to get some feedback of you guys 🙂

here is something to listen to while watchinghttp://www.youtube.com/watch?v=gRlj5vjp3Ko

hair modeling with planes

Hey, have been looking at some peoples work and noticed a lot of people say they model hair with polygonal planes.. was looking for some opinions as to whether this is the best method or not and would love if anybody could point me in the direction of any articles or tutorials.. thanks 😀

Nuke Compositor (Freelance) Needed

We are looking for Nuke Artists who have a good understanding of 3D. If think you fit the bill please reply to jobs@atomicarts.net with the subject line "Nuke", your daily rate (whatever currency) and links to your show reels and images.

EXPERIENCED NUKE COMPOSITOR NEEDED ASAP.

Mainframe is a high-end animation and visual effects studio which is home to some of europe’s top directors, producers, animators and vfx artists all working closely to produce a plethora of groundbreaking and visually stunning work.

http://www.mainframe.co.uk/

>Job Title: Nuke Compositor
> Location: London
> Specialises in: Photo real, CG composting

> Freelance (must be ON SITE)

We are looking for an experienced Nuke Compositor for a visual effects job to work ASAP.

If you are interested please send examples of work or showreels to : armand@mainframe.co.uk

We look forward to hearing from you!

UK APPLICANTS ONLY.
ArmandMainframe
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