Ned Wenlock: “Apache” for Danger Beach

Watching Apache is like riding a merry-go-round of revolving visuals. With each part building upon itself in steady rotations, the piece reads like a narrative. Directed by illustrator Ned Wenlock, alongside character animator Rodney Selby, Apache is a Wild West inspired music-video for indie rock band, Danger Beach. Through a looping tale of time and travel, the characters assume several modes of transportation, only to be defeated by the modern metropolis.

Read our exclusive Q&A with Apache director, Ned Wenlock, here.

Posted on Motionographer

Lens-Distortion / distort CGI

Hello, I working in 3D Equalizer, and I’ve tracked my first tracking video.

First of all, I’ve found Lens-Distortion in 3DE and Rendered UNdistorted footage back, then I worked with this footage and got good solving camera data from 3DE->.FBX-> Cinema 4D and there I’ve been recreated proxymesh and modeled few models to put into the scene.
I rendered it fine, I still working with colors, I have so many Object-Buffers. Everything looks okay, but I want to give me renders distorted look, and combine it with original footage.

Original footage from camera:

RGBA render from C4D:

Distorted RGBA render:

RGBA render + original footage (distorted originally by camera lens)
I don’t know how to match original footage and distorted CGI! I don’t want scale it up, is there any way to do it?

One of the color-correction mockup.

Do you have any suggestions?

Ring of Fire, Santa Monica seeks experienced FX TD

Ring of Fire, Santa Monica seeks experienced FX TD. Min. 3+ years experience with Maya and RealFlow required. Houdini experience a plus.

Please forward resume and reel via e-mail to RoF_HR@ringoffire.com. No phone calls please.

Artist must be based in L.A.

Thanks.

Urgent Start – Lighting TD

Job Position: Urgent start – Lighting Technical Director

Sauce FX studios in Wellington, New Zealand has an immediate opening for a intermediate/senior lighting technical director to work closely with our creative team on an international commercial.

Sauce FX Studios, a leading Post production facility based in Wellington, New Zealand, is currently looking for a 3D LTD with strong all round skills that are able to take the initiative when needed and also to work well in a team environment.

The must haves are:
• A minimum of 5 years industry experience preferably in high end commercial work.
• A high level of Vray and Mentalray for Maya knowledge
• A strong shading and texturing knowledge
• At least an intermediate knowledge of generalist Maya skills.
• A fantastic commercials reel
• An ability to turn around iterations quickly

Bonus points for:
• Scripting
• Knowledge of Deadline and render management
• Experience working on car or premium product commercials
• Practical photographic or film experience
• Production experience

Please note that we work in a Windows environment and an understanding of the limitations of this should be accepted as part of the role.

This position is starting in the next week so the successful applicant will either already be living in New Zealand or be prepared to relocate to take on this role. We will only consider applicants that are already residents of New Zealand and/or have a valid working visa.

To apply for this position please email your CV and reel link to jobs@sauce.co.nz

Media Producer/Generalist

General Description:

Formed to develop media for one-of-a-kind special venue films and technically complex attractions, Peregrine Pixels is the premiere production management and rendering house for innovative 2D and 3D media experiences worldwide.

Peregrine Pixels is currently expanding its core team to include a Media Producer located in Orlando, Florida. The Media Producer is responsible for the day-to-day management of the production pipeline.

Management responsibilities include forging strong, successful partnerships with internal and external development teams including recruitment of a qualified CG team, if required. The Media Producer will ensure that milestones are delivered on-time, on-budget and that the approved submissions maintain a high standard of brand integrity.

On top of possessing excellent management skills, the Media Producer must be extremely analytical with a strong practical background and intimate knowledge of the technical challenges associated with delivering large format 3D CG media. The Media Producer will support with originating and/or implementing projection logic, rendering optimization and distortion algorithms for profound media content.

Essential Functions:
1.Manages day-to-day technical aspects of media production by providing leadership and guidance to the development team.
2.Oversees and creates a production pipeline for all CGI animated productions.
3.Collaborates with the management and creative teams on the media productions by technically interpreting the creative vision to ensure the project is effectively realized.
4.Responsible for developing, researching and implementing emerging industry production techniques and methodologies.
5.Helps recruit and assumes responsibility for training and mentoring qualified media production staff.
6.Prepares production schedules and budgets.
7.Works closely with management to ensure there are no project trends.
8.Manages the procurement of the appropriate equipment and software necessary to produce high quality media pieces.
9.Forecasts future requirements for critical pipeline resources such as network storage, software and tracking tools.
10.Works with the management to develop a stereoscopic style that supports the storytelling of the produced films.
11.Supervises and/or creates all stereoscopic camera settings and animation for the produced films.
12.Works with management to create additional capabilities in stereoscopic cameras in the system.
13.Exhibits passion about creating great work.
14.Demonstrates attention to detail and consistency.
15.Communicates and plays a role in supporting management and works well in a team environment.
16.Manages efficiently personal and team deadlines.
17.Performs other related duties incidental to the work described herein.

JOB REQUIREMENTS

1.Must be creative, resourceful, innovative and pro-active.
2.Minimum of 3-5 years as a proven technical leader on CG productions required.
3.Experience in the development of CG production pipelines.
4.Production experience in all of the following areas: layout, animation, modeling, texturing, rigging, effects, lighting, and compositing preferred. Some experience with fur/hair preferred.
5.Knowledgeable in the CGI animation production process, including CGI production and pipeline hardware and software.
6.Proficient knowledge of Maya, Max and other CG software.
7.Must be a highly skilled 3D generalist.
8.Proficient in Excel and Word is required.
9.Knowledge of the Post Production process helpful.
10.Must have the ability to communicate effectively and tactfully with a wide variety of personalities, both written and verbal, including clients, directors and artists.
11.Must have the ability to pay close attention to details.
12.Must understand oral and written instructions.
13.Must have the ability to organize and schedule work effectively.
14.Must be proactive and an effective problem solver.
15.Must have ability to lead with a positive attitude and encourage collaboration.
16.Must have an ability to manage time and balance priorities amid the pressures of busy, deadline-driven production.
17.Strong aesthetic sense; demonstrates ability to make creative and aesthetic judgment calls.
18.Must possess a valid driver’s license.

How to add 3D Model in Real Image

In this image artist will concentrate on the presentation, toning and compositing and explain you how to add 3d model in real imag…

Maya Intermediate NURBS Modeling

Maya Intermediate NURBS Modeling digs deeper into Maya\’s extensive NURBS modeling toolset. In this video visual effects artists, …

Expression question switch/read node

I am trying to a switch node to be: 1 whilst (framerange = 0-24 AND 250-274 AND 500-524 AND 750-724 [and so on…] ) ELSE 0

this is the expression I think, where n = 0,1,2,3….

0>frame<((250n-1)+25) ? 1:0

how do I write the expression for this?

is this possible ?

a few years back I wrote a small dos program that reads a wave file and passes the data to a fft algorithm it then outputs data to a text file. I then wrote a small plugin using Max Script to read this data to animate a set of objects in 3d studio max.

so I would like to use this same program to do the same sort of thing in nukex .

so can I get nukex to read data from a text file and set a load of keyframes ?

Thanks for reading guys

We’re Hiring for a Sr. Technical Artist at Gener8 (formerly Conversion Works)!

Senior Technical Artist

Location: Vancouver
Open Positions: 1

About G83D
G83D is an industry leading developer of stereoscopic 3D solutions and technologies. We have developed advanced proprietary software and patented technologies, resulting in a highly economical and superior quality stereoscopic 3D solution. With endorsements from James Cameron and Lightstorm Entertainment, we believe that converting existing 2D films into 3D versions will give movie lovers an enhanced experience viewing their favourite films.

Responsibilities:
· Works with the technical team to help design and implement proprietary and third-party production pipelines.
· Identifies, defines and implements tools that automate production.
· Works with IO department to ingest, process plates and VFX assets.
· Assesses client plates for technical quality issues.
· Prior to submission to client, reviews all shots for artifacts relating compositing or colour space issues.
· Provides general support and reviews for data input and output functions.
· Reports to Technical Production Manager.

Qualifications:
· Solid knowledge of VFX shot production and its iteration process.
· Thorough understanding of color theory, film application and stereoscopic theory for live-action features.
· Ability to understand the client approval process.
· Must have a positive, team-based approach to work.
· Extensive hands-on experience with production tools and pipelines.
· Experience with compositing as well as integration of 3D elements into plates.
· Experience using Maya and Nuke.
· Experience with programming/scripting languages such as Python is a plus.

Submission Process:
If you are interested in this position, please submit your resume and cover letter to recruiting@gener8.com.