about flame Z800 HW problem

Would like to ask you flame user

HP Z800 whether the use of hardware parts which are particularly susceptible to damage?

For example, AJA 2K HD’s I / O cards can easily damage it?

The hard stone will be very easy to damage it?

FX5800 will be very easy to damage it?

Motherboard with the CPU itself will not overheat easily broken situation?

In case you are using HP Z800 with other versions of the stability, such as between HP Z800 and HP xw8600
Which one of the more stable and less? (for prior to the first part of IRIX is not discussed)

Also would like to ask, if you have damage to their hardware, are probably in how much time after the (start count from the purchase of hardware)

Because I was the first time using flame would like to know about this information
To easily assess whether I need to do preparation for replacement?

Thank you

Psyop: Fage “Plain”

With the lead-up to F5 taking up so much of our time at Motionographer, we were admittedly led astray and almost (keyword: almost) let a piece of stellar quality slip between the cracks. But as they say, better late than never.

Last month, Psyop released a piece unique to its typically CG pipeline and something that —on YouTube alone— has already garnered over 5 million views. In Plain, for Greek dairy company, Fage, Psyop was forced to rethink it’s pipeline when they discovered they would only be allotted two short weeks of post-production time. By approaching most of the shots in-camera and integrating CG only when absolutely necessary, the team of artists rose to the challenge and created a piece that is not only hauntingly beautiful, but a testament to their ingenuity.

In an exclusive Q&A with additional behind-the-scenes artwork, we caught up with Psyop to find out exactly how they did it. Check it out here.

Posted on Motionographer

Vray Lighter – Method Studios- LA

  • Expert knowledge of V-Ray
  • Help maintain lighting pipeline/work flow as dictated by project
  • Ensure work is of the highest possible quality
  • Good knowledge of maya and use of V-ray within maya
  • Understand how to properly economize renders while still achieving required quality
  • Work closely with the artistic leads to ensure creative direction is achieved
  • Thorough understanding of linear workflow
  • Be able to work with lighting artists to provide guidance and assist in problem solving
  • Commercial / Feature Film experience required
  • Advanced understanding of lighting and advanced shading networks
  • Good balance between artistic and technical skills
  • Advanced knowledge of Fusion or similar node based compositing package
  • Be able to properly assess appropriate balance of lighting and compositing for a given shot
  • Knowledge of modeling, animation, FX and surfacing a plus
  • Able to communication effectively to people across all disciplines, and with various levels of experience
  • Must be detail oriented and organized, possess strong communication skills, and be able to handle a variety of tasks in an efficient manner.
  • Must possess exceptional problem solving skills.
  • Works in a collaborative manner and follow direction as required
  • Must be a team player and perform well under tight deadlines

Resumes/Reels can be sent to:
method-la-recruiting@methodstudios.com

Cineform for fusion

CG Artist (commercials)- Method Studios-LA

Job Summary:
CG Artists will create and animate high quality, photo-real VFX using various tools and techniques, including character lighting, set lighting, image-based lighting and HDRI.


Job Duties:
· Match-move practical scenes, creating both cameras and modeling geometry around which the CG is built
· Work within the show structure and production deadlines to complete all tasks
· Scene setup skills are also required to produce elements
· Requires strong technical knowledge and organizational skills
· Work closely with Lighting Artist and Compositors to ensure all effects will work smoothly within the show pipeline
· Take direction from show Leads and TDs
· We are looking for enthusiastic, dedicated team players who are looking to start their careers in Feature and Commercial VFX

Job Requirements:
· Degree in Animation, Arts, Fine Arts or equivalent production experience
Working knowledge of Maya

· This is a generalist position and you will be responsible for the creation, execution, and rendering of CG within Maya
· Proficiency in rendering and shading, ideally VRay and/or Renderman, but Mental Ray will be considered
· Experience with one or more other professional software packages such as Houdini, Nuke, Photoshop, Boujou, PF Track, ZBrush is a plus


Please include detailed breakdowns with all submitted reels.

Reels/Resumes can be sent to:
method-la-recruiting@methodstudios.com

need some free lance work

hi

iam a nuke artist searching for some freelance work..if u have plz contact me sreekanthnaidu.j@gmail.com

Digital Domain Media Group in Florida Seeks Software Developer

OFX or NDK/SDK API Software Developer/Engineer- Digital Domain Media Group

Digital Domain Media Group, formerly known as Digital Domain Holdings, is the parent company of California-based Digital Domain, an Academy Award®-winning digital production studio focused on visual effects for feature film and advertising production. In 2009 Digital Domain Media Group received incentive Grants from the state of Florida and the city of Port St. Lucie to support the creation of a large-scale digital production studio, which will focus on animated feature films, military simulations, visual effects, stereoscopic conversion and games.

OFX or NDK/SDK API Software Developer/Engineer

– Staff position

We require an expert software engineer/developer to facilitate tool creation for VFX production. Knowledge of visual effects theory is desirable. Previous experience scripting and creating custom plug-ins for compositing packages is essential. Must be advanced in below languages with significant industry experience ready to produce work without additional training. Ideal candidates will be self-motivated, quick learners and able to take direction well.

Job Requirements:



Knowledge of OFX or NDK/SDK API Engineering
Knowledge of custom tool and plug-in development• Knowledge of python
Knowledge of C++• Knowledge of OpenGL or OpenCL (CUDA) Knowledge of Compositng Software• Strong understanding of post-production pipeline, workflow, and visual effects theory
Minimum 2 – 5+ years development experience within broadcast/commercial/VFX industry
Demonstrates innovation and enthusiasm for inventing new techniques and tools


Must be available to work full time on site in PSL, FL

Preferred Skills:



Knowledge of multiple scripting languages
Experience with other professional graphic applications such as Nuke, Fusion, After Effects, Maya, Photoshop, Combustion, Mocha, Silhouette, SynthEyes, PFTrack, Boujou, or similar
Artistic compositing skills

Qualified candidates should submit resume to: careers@media.d2.com

Please write: "Software Developer" in the subject line

Digital Domain Media Group is an Equal Opportunity Employer

Sandro Miller, Gentleman Scholar: Butterflies feat. John Malkovich

Take a trip through the tenebrous, somber and suicidal thoughts of John Malkovich — Butterflies — an experimental short directed by Sandro Miller with design and VFX by Santa Monica based Gentleman Scholar.

Rob Ashe: CONAN opening titles

We all love Conan don’t we? I know I do and I’ve seen these titles many times so was happy to see its source; L.A based Rob Ashe designed the show logo and opening title sequence for Conan on TBS.

Sehsucht: Lamborghini Aventador ~ Triumph

Hamburg, Germany based Sehsucht’s latest car porn introduces Lamborghini’s new 700 PS bull power Aventador, shot in the Californian desert Coyote Dry Lakebed and directed by Ole Peters.
The new image film by Philipp und Keuntje and Sehsucht is a 3-minute special effect thunderstorm. “Triumph” was produced by Sehsucht Hamburg (live-action & VFX), directed by Ole […]