Short Film-Once Upon A Time
Posted in: GalleryTime length -4.35 min
click here to watch it –http://www.youtube.com/watch?v=QXKAk-8fiDg
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KERNEL /011 è in cerca di giovani artisti e talenti emergenti da inserire nella programmazione dei tre giorni del Festival, dall’1 al 3 luglio 2011.
Electronic Sound & Music, Audiovisual Mapping, Interactive & Digital Art, Temporary Architecture sono gli ambiti artistici con cui il Festival animerà la settecentesca Villa Tittoni Traversi a Desio e il suo bellissimo parco. Gli ospiti internazionali e i giovani talenti selezionati tramite le open call […]
Hello there, i’m a final year student in film production. my final year project is about ‘Digital Compositing’ techniques and tools. one of my objectives to produce a sample of compositing work, and get my work evaluated by experts. would you guys please help me with that. could you answer the questions below and if possible i would like some information about digital compositing, different methods and of doing it, e.g blending modes.
1. How well the Camera Tracking been done? 2. How well the Keying been done? 3. How well the tracking of fire been done? 4. How well the other added elements been done? 5. Does the compositing work looks convincing or real ? YOU CAN ADD ANY OTHER QUESTIONS YA MAN. THANKS
I’ve been looking to buy and read the Art and Science of Digital Compositing (2nd ed) by Ron Brinkmann… The "cheapest" I could find it was for around $50 which I can’t really afford! Its so hard to find a used copy anywhere too. Does anyone know of a way to get this book at a discount or at a student price? Used, new, anything.
Appreciate the help, thanks!
Hey guys how can you call the relight tool and the position to points nodes without updating the all plugins menu …. I just want to put it in my menu.py so I can have it ….
Thank you.
I’ve set up and tracked a shot in Nuke using the ‘CameraTracker’ node. Before tracking, I’ve undistorted the lens using the ‘LensDistortion’ node, so my track and camera are based on the undistorted lens.
I’ve also used a ‘modeler’ node to create some rough location geometries as reference when I take the scene into Houdini. Again, all based on the undistorted lens and footage.
Upon importing the FBX file, it’s all worked beautifully, apart from the fact the camera, track and modeler geometry are all based on the undistorted lens, and so, inside Houdini, the Nuke elements obviously don’t agree with the background plate. And, besides, even they did, if I create, say, a fluid sim in the Houdini scene, it’ll obviously not match the undistorted scene in Nuke. :spacedout
Is there anything I can do in either Nuke or Houdini to make this workflow…work? 😀
I reeeeeally hope this makes sense
Thanks in advance.
Chaz
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I’ve tried to key the window with IBK, Primatte, Keylight, luma, min/max, but it doesnt seem to work well… Also HSVTool but nothing…
I just would like to know if maybe there is another approach for this, like some kind of color correction.
Thanks.