This is the first release of Nuke running on Mac 64-bit.
Version
Nuke 6.1v2
Release Date
1 October 2010
Supported Operating Systems
• Mac OS X 10.5 “Leopard” and 10.6 “Snow Leopard” (32- and 64-bit)
• Windows XP SP2, XP64
• Linux CentOS 4.5 (32- and 64-bit)
New Features
• The R3D SDK has been updated, bringing FLUT (Floating Point Look Up Tables) and Shadow options to the R3D reader and support for newer R3D files with higher ISO settings.
• The RedRocket graphics card is now supported in R3D reader, on all operating systems except Linux.
• There’s now an Error Console tab next to the Properties Bin that displays all errors in an interactive list. For more information, see the Nuke User Guide, p. 109.
• The Viewer’s right-click options are now accessible via Python.
Feature Enhancements
• BUG ID 12440 – Python: A password input field knob was added.
• BUG ID 12709 – The Python help was improved on the RotoPaint module.
• BUG ID 12845 – Improved FrameCycler installation on Windows.
• BUG ID 13514 – OFX 1.2 access to camera extensions is now available.
Bug Fixes
• BUG ID 5862 – A threading issue occurred with OFX plug-ins on an 8-core machine, causing Nuke to crash.
• BUG ID 7544 – The Precomp node’s file control didn’t resolve expressions.
• BUG ID 8904 – A disabled Write node with an expression was processed by Nuke during render.
• BUG ID 8935 – The VectorBlur node crashed Nuke if grow bbox value was changed when method was set to forward.
• BUG ID 9231 – The Viewer menu’s reshape functionality can now be activated using the new invoke method on the appropriate menu item.
• BUG ID 9851 – There was a Windows file permission error occurring on render with a description "Can’t rename .tmp to final, file exists".
• BUG ID 10206 – The Camera and Light nodes weren’t following the correct logic when entering the interactive 3D view mode.
etc……
Full Release Notes
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