Looking for Grey Suit for VFX

Hi everybody,

I’m looking for a grey slim suit with tracker marker (like avatar, LOTR…) i don’t know where i can buy it, i found green models but i’d lke gray ones.

If somebody can help me it will be so cool.

Thanks in advance.

spider

Weather Change

Hey guys,

whats your opinion on the overall composite of this shot?

Is there anything about the sky and fog which does not fit or sticks out?

There also is some rain falling down, but subtle ^^

Clip:
http://www.youtube.com/watch?v=90nPC…eature=related

thanks,

yaku

Find and Replace Comps? (for multi artist workflow)

I’m looking for a way to replace all of the instances of a precomp that I have inside a much larger main comp with a new version of the precomp, imported from a diffrent project and that can’t be prerendered(collapse transforms has to still work).

Basically opt. drag but automatically and down through every precomp layer.

So I have…

Main comp A
{

subcomp A
{
comp to replace A
}

subcomp B
{
comp to replace A
}

subcomp C,D,E...
}
so I want to replace “comp to replace A” inside of subcomp A – Z
without manually going into each subcomp and option dragging

It seems there should be a script for this but I haven’t been able to find anything.

Anybody got any good ideas here?

The problem is that I have a multiple artists working on the diffrent subcomps and need to get the “comp to replaces” to all link to the same comp when we import each project file with the finished subcomps. (otherwise I end up with a “comp to replace” for each artist and cant make global changes)

Thanks!

Udnerstand Shuffle, copy and Shuffle copy

Please im very confusing about channels management and i have some doubts about this process. First i would like to understand what happen in the process of COPY channel copy node, with this node does i copy a channel of a node A and ADD in the channel of Node B or simply there is a replace of channe A´s channel for B´s channels? I posted a file where i copied the green channel of A to Blue Channel of B, but the image B´s color changed to blue; this i dont understood, if i am compying the channel of A to B why do the image A changed? When does i use shuffle to swap channels i am change just the numbers of luminanci that channel? For example 8bit that have 256 colors in each channel. Or simply the value that input how red outpu how green? And what happen in the shuffle copy, Does the values that enter in a channel are diverted to other channel? Would i like to now in a detailed techinal language what happen in these nodes.

Thank you

Attached Thumbnails

Click image for larger version

Name:	Moon.jpeg
Views:	N/A
Size:	11.3 KB
ID:	10636
 

Click image for larger version

Name:	Fireworks.jpeg
Views:	N/A
Size:	32.1 KB
ID:	10637
 

Attached Files
File Type: nk copy.nk (2.0 KB)
File Type: nk shufflecopy.nk (2.0 KB)

Object package for compositing?

I just shot a bunch of interviews against a plain (but well lit) background. There’s a lot of empty room on the shots, so I plan to fill them with photographic objects like plants or lamps.

I’m new to compositing, so I’m looking for a recommendation of a good pack of stock objects/photos ready for compositing (alpha channel) that I could buy!

Thanks

SR. VFX Technical Coordinator

Position: SR. VFX Technical Coordinator with Data Wrangling Experience. Some Vfx Editorial & 3D Stereo a PLUS!
Division: Identity Visual Effects

responsibilities
VFX Tech Coordinator is responsible for the management of information and asset flow during a project. This Coordinator will Log, Prep and manage assets for use by the artists. Must be organized with knowledge of naming conventions and ability to interact with artists & supervisors

duties

•Maintain schedules, asset logging and flow both internal and to client
•Knowledge of Shockwave a plus
•Follow-up on action items as needed
•Set up and maintain project binders
•Help maintain directory structure
•Some Correspondence with client for project specific information
•Recording client notes and approvals
•Maintaining database

qualifications

•Prior VFX coordinating experience using FileMaker Pro or Shockwave and Data Wrangling.
•Well-developed interpersonal and communication skills
•Proven ability to multi-task and to handle high volume needs while being organized
•Experienced in MS office (word, excel) and Adobe Acrobat (pdf’s)
•Knowledge of FTP software

NUKE Compositors SR. and JR. 3D stereo a Plus

NUKE Compositors – SR. and JR. needed for a GREAT PROJECT. Must be very organized. You will be integrating and or prepping elements and compositing, pending your level of experience. Please include resume, level of expertise as well as other skills. 3D stereo Experience a Plus!
STARTS IMMEDIATELY!

Freelance Lightwave 9.6 Genralist needed ASAP

Senior freelance Lightwave generalist needed for ongoing short-term stereoscopic 3D projects. Candidate should be an expert in all aspects of project lifecycle including modeling, texturing, lighting, animation, and rendering.

Candidate must:
-Work from storyboards and deliver final rendered shots
-Build environments with terrain and vegetation
-Be proficient in camera animation
-Have expert lighting and texturing skills
-Experience in stereoscopic animation a plus
-Have knowledge of Poser import (helpful)

**Lightwave generalists only

Submit resume and link to on-line reel to: mocap4d@gmail.com

Tech Coordinator w/VFX Editorial experience

Technical Coordinator with experience in Data Wrangling. A great environment to work! Must be very organized. Knowledge of VFX editorial and 3D stereo a plus. Good project you’ll be proud to be a part of. Starts Immediately

3D Animator for 35mm Film in Los Angeles

Nanuq the film is searching for a 3D animator specializing in particle animations:

-Snow
-Aurora Borealis
-Stars

Check out more about the film at: www.nanuqthefilm.com

Please send your resume and work to Brent Yontz at: nanuqthefilm@gmail.com

Brent Yontz
Director of Photography
www.brentyontzdp.com