VFX404– 28 Days of Rain for Zombie Community

VFX404– 28 Days of Rain for Zombie Community
Submissions Start: 20 October 2010
Submissions End: 30 November 2010

The Zombies are restless and destructive and the incessant rain isn’t helping matters. It’s been 28 days since the heavens opened and the harsh climate is certainly not dampening the blood lust!

The VFXTalk Challenge series now invites you to showcase your bad weather simulation talents! VFX404 challenges you to set a scene reminiscent of those dark days and nights from Danny Boyle’s 28 Days later.

Create a miserable storm embattled world, a scene immersed in drizzling rain and fog; or struggling against a major gale or tornado.

Take your zombie, (or zombies) up a deserted city street, through a rain drenched forest or leave them pacing inside a leaking building. The more desolate and weather damaged your setting is the better.

You will have to deal with moving cameras and the integration of your zombie into the environment. Your matte painting skills will be needed to bring this horror piece to life!

You can introduce 2D or 3D elements just make sure to create a destructive and depressing atmosphere, the kind of place where a creature from the dead will feel right at home!

Guidelines
You will be judged on the integration of all elements, from appropriate shadow casting, grain, reflections, and originality. Judges will give consideration to both the technical aspects of the shot(s) you create, and the content of the shots. But since we want this to be a fun – but professional – forum, the emphasis will be on the technical aspect. A very funny but sloppy entry will not be as successful with the judges as a slightly less imaginative, but very realistic one.

The necessary skills you will need to learn to succeed the Series 4 challenges are: Matte Painting, Modelling, Lighting, Compositing, Onset Photography, Planning Ahead, Originality. Particle and volumetric FX generation, Animation, Projection and 3D Texturing and HDRI are all optional.

Everything must be created from scratch, save textures or photographs, of course. The complete shot should be 720 frames long at 24fps (minimum of 15 seconds long) at low HD, res 852×480. No prior work will be accepted. If we find that you are using existing libraries of cities or building models, you will be disqualified.

You get extra points from an active WIP! Begin your WIP thread by painting up this image to show us what you’d like to accomplish. From there, hit the visual effects supervisors mark by bringing that concept to life. It is not necessary to create other shots that lead up to this one, and you won’t get higher marks for it. Focus your time on creating this 30 second shot the best that you can! You can find the WIP forums here: http://www.vfxtalk.com/forum/vfxchal…orum-f109.html

Voting:
Moderators will judge all entries and will choose a shortlist of ten, these entries will be judged from the Work In Progress threads and the final result. The final ten submissions will then be voted on by the community in order to select the top 3 winners.

We do not want to see a final shot turn up out of nowhere and have no clue as to how it was created. Since you are starting this from scratch, having a WIP thread showing your progress will be vital in swaying the judges to vote you into the top 10.

Quote:

IMPORTANT NOTICE:
From VFX403 onwards it will not be possible for competitors to tie for prizes. Once the voting thread is closed, if there are any entries tied on the same amount of points then the judges panel will decide which entry is placed highest.


If you have any questions regarding this challenge please post them into this thread. Please start your WIP threads in the VFXChallenge WIP Forum, as always. Team entries are permitted, provided that all participants are members of VFXTalk and the team is no larger than 3 members!

As always, all the help you will ever need can be found in the relevant Software Forums for your software of choice or the WIP Forum. We are trying to encourage an environment for peer/team learning! The more we help each other, the further we can push each other, and the better our VFX skills will become!

The prize’s for this month:

1st Place: The 1st Place winner of each monthly VFX challenge will be taking home a hot Intel based Mac Mini! This fantastic prize has been sponsored by the cool people at online independent film site Sputnik7. They will also receive a Taskwise Small Business account, use this innovative software to easily create and share projects and information between a team of up to 10 people.

2nd Place: The runner up will receive a subscription to the eyeon SWAT program and a free copy of SWAT Edition of Fusion! eyeon’s new SWAT Membership program offers SWAT members the opportunity to learn Fusion in several different ways from introductory to advanced online training resources and webinars, extensive facility training, 3-day to 6-week courses, SWAT authorized curriculums, including universities and colleges and One-on-one seminars. Members also have access to great SWAT Edition pricing and upgrade models!

Third place: Third place winner is sponsored by cmiVFX, the leading provider of technological training for visual effects artists! You will take home your choice of one cmiVFX training video, take advantage of great online visual effects training to hone your skills! You can also buy training videos from their site this month at an added discount using the VFX403 promo code!

Judges Prize:
The challenges now feature a judges prize that will be awarded to the entry that has the most advanced and seamless use of visual effects. The judges prize is sponsored by Ribbit Films and receives a total of ten points which will go towards the final scores on the series leaderboard.

The Grand Prize:
Series Grand Prize: The coveted grand prize, awarded to the winner of the series, is sponsored by Sputnik7, Eyeon and The Foundry! It consists of an Apple Mac Pro workstation loaded with the latest complete versions of both Eyeon Fusion 6 plus Generation and a copy of Nuke from The Foundry!

The Sponsors
The VFXChallenges are supported by our very generous sponsors; without their help we would not be able to offer such fantastic prizes. These companies have been incredibly supportive of VFXTalk.com and we are extremely grateful to them for their continued involvement in the VFXChallenge Series.

Sputnik7 – www.sputnik7.com

eyeon – http://www.eyeonline.com

The Foundry – http://www.thefoundry.co.uk/

Ribbit Films – http://www.ribbitfilms.com

Silversoft – http://www.taskwise.com

cmiVFX – http://www.cmivfx.com


Feedback

We welcome all your input for the VFXChallenges…please let us know of any cool ideas, footage, or elements that you would like to have featured in a future VFXChallenge by letting us know HERE

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please help me with motion blur in nuke

hi everybody i was wondering if anybody can help me with this : am tryin; 2 do render some animation in 3ds max but iwant to do the motion blur in nuke and am rendering out exr sequence but when i choose velocity elemnt in exr there are an option that idont understand which is TYPE there are : rgb , rgba , xyz, xy and uv !!!! what do i need 2 choose to ddo a good motion blur in nuke ?

pleaaaaase any help would be great ,,,thnx

Edouard Salier Attacks Again


What a year Edouard Salier and his crew at Digital District has had! From big work for Coke to indie music videos for Massive Attack, Edouard rises through ranks as one of the more prolific and versatile 3D-animation storytellers of the moment. In association with RSA, Atlas, his prequel to Splitting the Atom, is an evolution of this dark, post-apocalyptic world which builds on both its narrative and abstract, 3D aesthetic.

Artist: Massive Attack ‘Atlas Air’
Directed by Edouard Salier
Produced by: Edouard Salier, Svana Gisla and David Danesi
Production Company: Black Dog Films and Digital District Paris
CGI: Jean Lamoureux, Emilie Caudroit, Rémi Gamiette, Kevin Monthureux, Jimmy Cavé, Romuald Caudroit and Thomas Marquet.
2D: David Sapyyapy, Lou Menais, Vladimir Mavounia-Kouka.
Art & Compositing: Julien Michel, Xavier Reye and Damien Martin.
Record Company: Virgin Records
Commissioner: Svana Gisla
Special thanks to Henrique Vale, Aymeric Vin-Ramarony,
Filipe Jardim, Amandine Moulinet and Olivier Gajan.

Posted on Motionographer

nuke.executeMultiple()

Hi,

i have 2 write nodes in my script named Write1 and Write2. I am trying to execute those nodes using the following python line:

Code:

nuke.executeMultiple(('Write1', 'Write2'), ((1,5,1),(10,14,1)))


Nuke crashes to the desktop with a kernel protection failure.
OSX10.6.4 Nuke6.0v3
Am i doing something wrong with the code? Or can anybody confirm this?
And secondly, as its not working i dont know if this command will give me what i want in the first place.
I want the first write node to be executed using the first frame range and the second write node using the second frame range. Is this the correct python command for doing this or am i on the wrong track?

Massive Attack “Atlas Air”

Arriva dalla francia il nuovo video dei Massive Attack – Atlas Air. Prodotto con tecniche miste racconta di scenari di guerra e distruzione, seguendo la sfrenata corsa di un coniglio non proprio tranquillo. Post Production a cura di Digital District […]

Could anyone give a hand for my project

Hi guys

Im planning for an effect shot in maya.I would be using maya fluids.I dont have much knowledge about tracking and rendering.I am doing this project to enhance my work in showreel.So if anyone of you feel so.Please get back to me.I would be glad to work with you.

python sqlite crash

I’m getting a segfault crash when running Nuke and activating some logging. It looks like a conflict between Nuke’s python and the default python version being called for the sqlite portion. Forgive my newness to Nuke (never used, first attempt at debugging). I’ve distilled it down to the sqlite portion which when run should crash nuke:

import sqlite3
import datetime

database_file = ‘/tmp/sqlite_%s.sqlite’ % datetime.datetime.now()
database_connection = sqlite3.connect(database_file)
database_connection.execute(‘create table t1 (t1key INTEGER PRIMARY KEY);’)

The SQL I’m executing is for the sake of the crash. Any thoughts or previous experience would be greatly appreciated!

a very short film about an unfortunate astronaut

firstly, HELLO, im new here.

thought i could just about get away with posting this on a VFX forum cause i messed about with some motion tracking etc. on adobe AE.

http://www.youtube.com/watch?v=4Wlxia7jCVI

hope you enjoy

Greg

Lightning Bolt

Spent a rainy afternoon making this clip with my son.

COMPOSITOR NEEDED – LOS ANGELES BASED

Digital Compositors needed

3D Depth Artist – Stereoscopic Conversion

Summary:
Convert 2D images to Stereoscopic 3D for feature films, commercials, and other media.

Required Spoken Language: English

Required Work Authorization: United States

Responsibilities include:
Work with other 3D Depth Artists to convert 2D media into high quality Stereoscopic 3D on a timely basis.
Make corrections to work as may be required and/or directed.
Take creative direction from leads and/or stereographer.

Skills/Experience:
Must have excellent working knowledge of software packages such as Nuke & After FX.
Excellent understanding to related technical terminology.
Good working knowledge of Windows production environment.
Proven excellence in artistic ability and aptitude.
Ability to understand and interpret the creative requirements in order to create an accurate representation of stereoscopy.
Good understanding of practical film making techniques.
Accredited post secondary school compositing course or equivalent.
2-5 years of experience in VFX industry or equivalent education.

PLEASE CONTACT ALISON 310-922-8481