Exporting dynamic rigid bodies

Hey all,

Im trying to export a test project I’m working on in Maya. What Im doing is taking a sphere breaking it up using shatter then making it a rigid body then adding a radial field to break it all apart.

I want to export this as an FBX to be imported into Unreal and every time I try I get a Warning: “Unsupported transform node error” with a description “This scene contains at least one transform node with multiple shape nodes. The plug-in will export only one of the shape nodes.” for each piece of the sphere.

I have tried baking out the animation then copying the keys into a scene where the sphere has only been shattered but being the translates aren’t being keyed when baked there are blank translates.

Is there any other way to get those values or perhaps another way to break apart the mesh and make it “explode” so I can export it?

Thanks in advance.
Joe

pause button on render

Hi all,
Anybody knows how to enable Pause button when you are rendering?
or it is not possible?

thanks!

ZSwitcher for ZBrush Beta

ZSwitcher allows you to use the same mouse and keyboard keys to navigate your viewports in ZBrush as you would in Maya.

Kwon Kyung Yup Paintings

Renderfarm nodes for sale – uk

Render farm for sale – £4,000.
6 x Twin HPC Node – Four Xeon E5320, 2x2GB Ram, 2x80GB DHDD,
with HPC Node, 4 Intel Xeon E5320 (Quad Core 1.86GHZ)
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email tony@luma.tv

Help: Render using expression

Hi, I will like to know the methods to render or flipbook using expression. eg (frame*2) to speed up my render time for efficiency to preview my work.

Thank in advance.

Cheers,
Young

Selling Final Cut Studio 2

I am selling final cut studio 2 on ebay.

http://cgi.ebay.ca/ws/eBayISAPI.dll?…STRK:MESELX:IT

Luma Pictures – Compositors

– NUKE Compositor
(focusing on feature film compositing)

Luma Pictures is looking for Nuke Compositors

LUMA PICTURES, located in Venice Beach, CA. is looking for the best compositors out there to add to our talented team for a number of high profile upcoming projects. Luma attracts some of the best in the business and many talented artists who have worked with us on a project basis have made Luma their home. We pride ourselves on providing a challenging environment with plenty of room to stretch your wings and be your best.

RESPONSIBILITIES:
• compositing of both digital and live action elements to create groundbreaking visual effects shots for blockbuster films
• Collaborate with fellow artist and supervisors to meet challenging production deadlines in a positive work environment

QUALIFICATIONS:
• Must be well versed Nuke (background with Shake considered a plus)
• Should have a good understanding of 3d multi-pass rendering techniques and colorspace concepts
• Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines
• An understanding of stereo (3D) and anamorphic compositing in Nuke
• Artists must be able to take direction and work in a team focused environment, good communication skills are a must
• Relocation assistance may be available subject to negotiation

SUBMISSIONS: If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com. Please make the email subject "ATTN: Recruiting – Compositor" . Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

ATTN: Recruiting – Compositor
Luma Pictures
248 Westminster Ave
Venice, CA 90291

Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com

Luma Pictures – Tracking Artists Needed!

Luma Pictures is looking for a Tracking Artist

Responsibilities
• work with animation and modeling departments to ensure accurate camera track
• problem solve and predict potential problems related to scene setup and continuity
• accurately reconstruct 3D geometry based on photographs

Qualifications
• mastery of core 3D principles rotation, translation, scale, gimbal lock
• thorough understanding of 3D camera principles lenses, distortion, parallax, camera projection, overscan, cornerpins
• artist must be well versed with Maya, Boujou, Matchmover, Syntheyes, PFTrack or other tracking software
• artists must be able to take direction and work in a team oriented environment, great communication skills are a must

SUBMISSIONS:
If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com. Please make the email subject "ATTN: Recruiting – Tracking Artist". Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:
•
• Attention: Recruiting – Tracking
• Luma Pictures
• 248 Westminster Ave
• Venice, CA 90291

• Submitted materials will not be returned and no phone calls please.
• www.luma-pictures.com

Luma Pictures – Lead Tracker

Luma Pictures is an artist centric feature film VFX studio located a few blocks from the beach off of Abbot Kinney in Venice, California. We maintain a unique culture with an amazingly talented staff and are always on the lookout for exceptional people for full time and project positions. We are looking for a Lead Tracker.
Responsibilities
• work with animation and modeling departments to ensure accurate camera track
• problem solve and predict potential problems related to scene setup and continuity
• accurately reconstruct 3D geometry based on photographs

Qualifications
• mastery of core 3D principles rotation, translation, scale, gimbal lock
• thorough understanding of 3D camera principles lenses, distortion, parallax, camera projection, overscan, cornerpins
• artist must be well versed with Maya, Boujou, Matchmover, Syntheyes, PFTrack or other tracking software
• artists must be able to take direction and work in a team oriented environment, great communication skills are a must
•
• Email applications should include (jobs10@luma-pictures.com)
• cover letter
• resume
• reel breakdown
• link to online reel/portfolio
Or snail mail your reel as quicktime on data DVD to:

Attn: Recruiting (Lead Tracker)
Luma Pictures
248 Westminster Ave
Venice, CA 90291