Ametsub – Repeatedly
Posted in: Design, Motion, vfxHarmonic and rhytmic structure in faux stop motion.
Harmonic and rhytmic structure in faux stop motion.
I hope you might be interested in my short film ‘Mr. Bojagi’ starring Brian Blessed (Flash Gordon / so much more!) and Hildegard Neil (Anthony and Cleopatra).
The film is online in full from today for a limited run on Dailymotion.
With a tiny budget and no outside support/backing, it was very much a job where we had to think laterally to rise above our meagre resources.
We shot DVCPro HD and cut in FCP. Effects were everything from simple Trapcode Shine stuff in AE to some reasonably complex tracking in Bijou.
We hope we’ve managed to create effects that blend nicely with an ambitious and detailed set build – and keep with the retro / steampunk feel of the film.
If you have 10 minutes spare the film – as well as several ‘making of’ features – is at www.dailymotion.com/mrbojagi
Many thanks in advance,
Marco van Belle
Director / producer – Mr. Bojagi
For example if i need paint in nuke X.. i can type Paint in tcl expression and dat node automatically come to my node tree…
can anyone guide me the basic expression like which u r using in production.
waiting for ur valuable suggestion….:)
Anonymous Content director Daniel Benmayor recently directed these two :30 spots for Schick Hydro.
Made in Cinema 4D and After Effects
p.s.
for those who don’t follow the tech internet buzz, this model of iPhone is just an assumption of how the new Apple device could look like, based on leaked photos of prototypes.
CGArena launched a free high quality references library, more than 350 images which currently covers India temples, buildings, traditions….div class=”feedflare”
a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:yIl2AUoC8zA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=yIl2AUoC8zA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:7Q72WNTAKBA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=7Q72WNTAKBA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:V_sGLiPBpWU”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=iAo_FWH7e4s:gTlxAPE81po:V_sGLiPBpWU” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:qj6IDK7rITs”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=qj6IDK7rITs” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=iAo_FWH7e4s:gTlxAPE81po:gIN9vFwOqvQ”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=iAo_FWH7e4s:gTlxAPE81po:gIN9vFwOqvQ” border=”0″/img/a
/divimg src=”http://feeds.feedburner.com/~r/Cgarena-GetAttentionInCG/~4/iAo_FWH7e4s” height=”1″ width=”1″/
The build adds compatibility with 3ds Max 2011 and 3ds Max Design 2011 and includes new features with many modified improved onesdiv class=”feedflare”
a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:yIl2AUoC8zA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=yIl2AUoC8zA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:7Q72WNTAKBA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=7Q72WNTAKBA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:V_sGLiPBpWU”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=Ghq-4XksHeU:GGOASaba1gw:V_sGLiPBpWU” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:qj6IDK7rITs”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=qj6IDK7rITs” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=Ghq-4XksHeU:GGOASaba1gw:gIN9vFwOqvQ”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=Ghq-4XksHeU:GGOASaba1gw:gIN9vFwOqvQ” border=”0″/img/a
/divimg src=”http://feeds.feedburner.com/~r/Cgarena-GetAttentionInCG/~4/Ghq-4XksHeU” height=”1″ width=”1″/
boolab recently teamed up with agency Young & Rubicam Madrid to create a whimsical three-spot testimonial campaign for financial services company BBVA. Directed by Frankie De Leonardis, each spot stars a different Spanish celebrity relating the story of their life to BBVA’s 59+ program for seniors.
We first bumped into De Leonardis’ work via the epic Season 6 Lost promo he directed for Spanish network Cuarto last year. Visually, that project is so radically different from the BBVA work that I wanted find out a little more about this eclectic filmmaker.
Read on for our Q&A with Frankie De Leonardis and a making-of video for the BBVA campaign…
when working with custom channels I very often use a [value in] expression in the label of a shuffle node so I can easily see what this node is shuffeling.
until recently, this always gave me the layer-name, which I like.
since one of the latest nuke updates (not sure which, it may have started with 6.v01) nuke sometimes (not always) outputs the layer-name split in rgb channels (so its 3 times the layer name + the channel), which makes everything very cluttered
this seems rather random since I can make a new shuffle with exactly the same settings and it would show only the layername
any ideas?
thanks