Dynamic Photo Illustrations

In this tutorial Jerico Santander demonstrates how to create stunning photo-illustrations with ease and fundiv class=”feedflare”
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Motionographer Studios to Shutter Stat

Very unexpected news from headquarters today: Motionographer Studios will be shutting down immediately. Production on the London Olympics Rebrand headed by Brian Gossett and Orange Washing Machine 2.0 in 3D, the stereoscopic fantasy comedy run by first-time helmer Boca Ceravolo have been suspended indefinitely. There’s no word on whether those projects will be resuscitated at another studio or left uncompleted.

There aren’t a lot of details to report right now, but in a brief statement Studio President Justin Cone gave his take on the situation:

Brian, Simon, Boca and the rest of the team did an amazing job in the few days we were open, but the dynamics of the industry are rapidly changing. Given today’s economic realities, we need to find alternative ways to bring creative content to audiences and MS no longer fits into the production model of our parent company, Proxima Concern of Hokkaido, Japan. Headquarters has asked that I say no more, for the sake of all the families involved.

Variety reports that 25 employees will be laid off as operations in New York, Santa Monica, Sao Paulo and London wind down.

Reports that Motionographer Studios would be saved by a last-minute sale to Cycorp, Inc. of Sheffield appeared to be groundless as tearful staff were escorted from the building with their belongings in boxes, the doors padlocked and a near-mint lime-green foosball table left out on the curb.

Posted on Motionographer

Maya t fusion Motion Blur Not working

Hi
I want to motion blur the maya render in fusion via RSMB

I m rendering Maya mv2DNormRemap motion blur pass as .iff filez with displace value of 512.

Its not getting the accurate motion blur in fusion with RSMB plugin.
The cylinders in the image are not moving at all. only hammer is moving in the scene.

i m following the Technique described
http://aloedesign.com/2008/12/maya-2…tors-tutorial/

Plz Chek Attached thumbails & Basic renders.

Is there other way to produce motion blur???

Attached Thumbnails

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Attached Files
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Clint – The Smoking Comedy (4 min.)

Hey Everyone,
our Award winning Shortfilm “Clint” is finally on the web. It`s about a Hero who can unfortunately stop smoking. There`s no Happy End.

http://www.youtube.com/watch?v=trHgxLbp7rc

Enjoy and have a Smoke.
FLo

Looking for a experienced Nuke compositor

Serious job offer for an experienced Nuke compositor on stereoscopic feature film.

Telecommute ok.

Email with your job experience and a link to a reel to: nukecomp at hotmail.com

It’s No Joke! Digital-Tutors Releases 14 New Courses Plus Dozens of Free Lessons

Hey everyone,

We know April Fool’s Day but this announcement is no joke!

We’re providing all monthly and semi-annual subscribers with access to our entire library including the 14 new courses we’re releasing today along with dozens of free lessons.

Get a free preview and find out more below.

Have a great weekend!

The Digital-Tutors Team


Maya
Shader Recipes: Brushed Metal Surfaces in Maya
Shader Recipes: Rendering Underwater Caustics in Maya


After Effects
Compositing 3D into Video in Maya and After Effects


Nuke
Introduction to Camera Tracking in Nuke
Composting Stereoscopic Images in Nuke
Advanced Stereo Workflows in Nuke: Disparity
Compositing 3D into Video in Maya and Nuke


FREE HDR Light Studio
Automotive Rendering with HDR Light Studio and Maya


Toxik
Compositing 3D into Video in Maya and Toxik


CINEMA 4D
Rendering Interiors in CINEMA 4D


3ds Max
Adding Facial Topology in 3ds Max


Visual Guide
3D Fundamentals: Normal Maps
3D Fundamentals: 3D Pipeline
3D Fundamentals: Texture Mapping
3D Fundamentals: Lattice Deformers


Illustrator
Designing a Logo in Illustrator: Mo! Television
Creating Ornate Logo Type in Illustrator
Integrating a Character Logo in Illustrator


FREE Illustrator and InDesign Lessons
Free Illustrator Lessons
Free InDesign Lessons

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DRIFT.

Click here to view the embedded video.

“To drift is to attempt analysis of the totality of everyday life by passively moving through space”. – Guy Debord

To partake in the full body exercise of drifting requires a long walk from neighborhood to neighborhood with no regard for mental or cultural biases. In other words: you gotta walk around without spending money while paying absolutely zero attention to where you are going. This is a time worn tradition for the stoking of creative flames and makes for a good excuse to get away from the dull, punishing light that emanates from your computer screen. We suggest bringing a camera with you to capture what you see. However, we’re not sure if Guy Debord would approve this accessory. Are there any armchair situationists reading who would know?

A workflow question regarding footage destined for keying

If you have footage recorded in apple prores or cineform that you need to bring in for keying, what is the best workflow? Convert it all to DPX or tiff? Or Fusion supports prores or cineform and it should be kept that way?

Noise daemon help

I posted a few questions about a shooting waterfall and have since figured a lot out, especially in Maya, getting the particles radius to decrease over time when the fountain starts to fall, however I’m getting the particles to separate on the way down by using a noise field animated over time when they fall. It’s works very nice by using velocity instead of force, but the particles seem to stop falling for a second when they separate then fall like they should. Any reason for this?
This is my last little hurdle with this thing.
Thanks a bunch.
I can post a vid of what they are doing if needed.

PipelineFX releases support for Maxwell Render™

Next generation standalone renderer from Next Limit Technologies can now be managed with Qube!
Honolulu, HI – March 31, 2010 – PipelineFX, makers of Qube!™ – the leading render farm management software for digital media creation, announced today support for Next Limit Technologies Maxwell Render standalone renderer.

Maxwell Render features include:

– enables users to create accurate and extremely realistic images with global illumination
– easy to setup scenes for rendering
– physically correct and unbiased rendering technology
– includes a rendering engine, a material editor, an editing application, and a series of free plug-ins all in one

“Many of our large design and manufacturing customers use stand alone Maxwell Render extensively for the accurate representation of materials and product designs," said Scot Brew, PipelineFX Director of Technology. “Qube allows artists to distribute that rendering work across many machines to speed up design iterations and provide feedback critical to the design process."

Qube! 5.5.2 with support for Maxwell Render is now available to all PipelineFX customers under support, and can be downloaded at ftp://ftp.pipelinefx.com.

About Qube!:

Qube! is a robust and highly scalable render management solution that can be quickly integrated into any production workflow, and is backed by world-class technical support. Qube! can be easily tailored to any pipeline requirements and works with all leading content creation applications including Autodesk® 3ds Max®, Autodesk Maya®, NUKE™, SOFTIMAGE®|XSI®, Shake®, Adobe® AfterEffects®, Pixar’s RenderMan®, DNA Research’s 3Delight, and Eyeon® Digital Fusion™. Qube! is the only production proven solution that is certified IBM ServerProven®, and runs on Windows®, Linux®, and Mac OS®X operating systems.

About PipelineFX:

PipelineFX is the leading provider of renderfarm management solutions for digital content creation. PipelineFX has more than 350 customers worldwide including BBC, Digital Domain, Electronic Arts, Fisher Price, General Motors, Herman Miller, Imagemovers Digital, Laika Studios, Lockheed Martin, MTV, NBC, NHK, Rainmaker Entertainment Inc., Reel FX, Smoke & Mirrors, Sony Computer, Sony Pictures Imageworks, South Park Studios, Starz Entertainment, Technicolor and Telemundo. PipelineFX is headquartered in Honolulu, Hawaii, and has offices in San Francisco, San Diego and Las Vegas.

For more information, please contact Richard Lewis, CEO of PipelineFX: richard@pipelinefx.com, Phone: 808-685-7823, 1000 Bishop Street, Suite 509, Honolulu, Hawaii, 96813, USA.