Nascar Underground

A volte basta cambiare il punto di vista e la vita sembra fantastica…..
Specialmente se è un autodromo del circuito NASCAR visto da sotto terra. Un’idea così semplice ma in realtà è complicatissima da realizzare.
Tutto il 3D è stato prodotto da La huella FX di Madrid, mentre la live action è stata girata a Los Angeles, con qualche problema logistico nel sopraelevare gli attori a più di 4 metri da terra per filmarli dal basso.
Lo spot sorprende per l’accurato livello di dettaglio, la qualità delle textures e l’illuminazione.

nascar

Articolo redatto da Stefano Paron

Lucas Kazakevicius

Portfolio of Lucas Kazakevicius, a 19 year old living in Brazil as a 3d generalist / VFX

K0R3 – shortfilm teaser

The KOR3-Team is looking for a skilled and experienced

3D-Artist to bring a future world alive on film. You will have

to be able to create realistic-looking and very detailed

models that blend in with filmed material on a highly
professional level.

The work you will be doing has a high chance of being

exposed to an international audience in various film
festivals all over the globe. We are open to discuss fees.

If you are interested in working together with the

KOR3-Team, please take a look at:

http://access.wemakeyouwonder.com/KOR3_3D.pdf

Made for Each Other

As part of Frito Lay’s “Made for Each Other” campaign, two Motionographer favorites have created two decidedly adorable mini-shorts about finding true love. Although they’re radically different in style, both spots pack a tidy narrative into their confines.

First up is “Two Hears Are Better Than One,” created by Nexus Productions’ Tom & Mark with illustrator Adrian Johnson.

Next up is the 3D complement to the first spot. “Love & Sockets” has Blacklist’s David Lobser written all over it, from the outlandish characters to the expansive sets.

Both spots drive viewers to the Made for Each Other website, which is chock full of cute character design.


Credits
2 Heart Are Better Than One (Magnets)
Production Company (animation): Nexus Productions
Director: Tom & Mark with Adrian Johnson
Executive Producers: Chris O’Reilly & Charlotte Bavasso
Head of Production: Julia Parfitt
Producer: Luke Youngman
Production Assistant: Denise Abraham
Key Animator: Valentina Ventimiglia
Compositor: Luke Carpenter

Love & Sockets (Light bulb)
Production Company (animation): Blacklist
Director: David Lobser
Animation Company: Little Sister
Animation: Peter Richardson, Ian Brauner
Rigging: Gwen Murray, Yaron Canetti
Modeling: David Avetisov
Matte Painter: Kristian Merc
Executive Producer: Adina Sales & Aaron Kisner

Posted on Motionographer

Made for Each Other

[MAX] Renderer ?

I started using MAX newly, and was using c+d with AdvancedRender3.

I was really good with AR3, and after I swap MAX, I noticed that I have to learn another renderer ^^

Ok. I need a good renderer which is fast and capable of rendering sitni sati plugins (because as I know, vray is not..)

Waiting for your suggestions..

I need some direction from you guys

Hey all,

I am a web/graphic designer that is completely doing something that I don’t belong in. I’ve been a lover of visual effects ever since the Delorean hit 88 miles per hour back in 1985. I am 35 years, I have a passion for film movie magic. I don’t really know where I belong, but I know that movies is where i want to be. I’ve been doing more research about compositing, and think that’s where I want to be, but I also love motion graphics, video editing, audio editing.

Here’s my website, since I am a designer, you won’t see much viz effects, but I want that to change.

Another question, I’ve been thinking about doing the Pixelcorps online training, I wanted to get some input on that, is it worth it? Is it not? I really am serious about this guys, I watch the reels over at Stargate Films and I get emotional seeing how incredible visual effects and movie magic is. I will not stop til I arrive to the place I know I belong.

Thanks for your opinions and inputs.

Buck’s Cure for Boiron

ossc_buck

Buck’s new spot for flu remedy Oscillococcinum (try saying that with the flu), yet again showcases their mastery of style and catering technical ability. Beautifully crafted environments and character design gush painterly details and blur the line between CG and hand-rendered nicely.

Also worth a gander is their, impressive as usual, R&D and accompanying print artwork for the campaign.


CLIENT
Client: Boiron

AGENCY
Agency: Tierney
Executive Creative Director: Patrick Hardy
Creative Director: Mark Cacciatore
Art Director: Andy Benson
Print Producer: Wylie Moran
Agency Executive Producer: Peg Finucan
Account Executive: Michael Bray
Account Manager: Erin Kuhls

PRODUCTION, ANIMATION & DESIGN
Production Company: Buck
Creative Director: Orion Tait
Head of Production: Kate Treacy
Associate Creative Director: Thomas Schmid
Art Director: Ben Langsfeld
Animation Director: Jordan Blit
Technical Director: Joshua Harvey
Lead Compositor: Gareth O’Brien
Compositor: Sohee Sohn
Compositor: John Cannon
Compositor: Matt Hanson
Compositor: Conrad Ostwald
3D Generalist: Nick Johnnides
3D Modeler: Paul Liaw
3D Generalist Intern: Chris Phillips
Rigger: Lee Wolland
Animator: Pete McDonald
Animator: Chris West
Roto Artist: David Marte
Matte Painters: Damien Correll
Producer: Brian Friel
Associate Producer: Kitty Dillard
Production Coordinator: Kevin Hall

MUSIC & SOUND DESIGN
Music and Sound Design: Q Department
Mix: Mixed at Color by Josh Abbey

Posted on Motionographer

Buck’s Cure for Boiron

Last Parish: The Portfolio of Dade Orgeron

We posted Last Parish a week ago as a quickie and after some debate (there has been a LOT of quickie to full debates as of late) we have decided that Dade should have been featured all along.

kung_fu_03

Dade started out as a designer with a knack for 3d in a time when knowing both trades was pretty rare. After joining Digital Kitchen, Dade quickly moved up the ranks because of his ability to lead his own projects and before he knew it his business card read CG/VFX Director. Currently, Dade is working for Superfad in Seattle directing projects and working as a Digital Cinematographer. I asked Dade to clarify his role of Digital DP since I had never come across that title, and this is what he had to say:

I realized that many times when I was working with other creative directors and directors, I would be asked to “man” the camera and of course set up the lights in our CG scenes. I didn’t see much of a difference from what I was doing virtually, and what many of the live action DP’s were doing on the spots we’d shoot. Digital
cinematographer was just a way for me to let people know my involvement and
that I took that responsibility quite seriously.

Now that Dade is a director doesn’t mean that he stays away from production work, in fact it seems quite the opposite. On any given project, Dade will not only direct, but he will also design, texture, model, sim, animate cameras, light, render and composite. Pretty impressive list of daily chores for any single person to handle, and yet he seems to manage it all pretty well. Although he did tell me that “I still find myself in my home studio staring at wireframes till 1am”.

I think what impresses me most about people like Dade is that although he has been in the industry long enough to sit back and take it easy, he still has the passion that drives him to remain hands on and put the long hours needed to make his projects feel complete.

Posted on Motionographer

Last Parish: The Portfolio of Dade Orgeron

Autodesk Development Network Partners Update Plug-ins

Numerous Autodesk Inc. development network partners (ADN) have updated their plug-in products for Autodesk Maya 2009, Autodesk MotionBuilder 2009 and Autodesk Toxik 2009 software. ADN Sparks developers provide compelling tools that enhance customers’ creative capabilities and workflow for all Autodesk Media & Entertainment products. For more information about available plug-ins and the ADN Sparks program, visit: http://partnerproductsme.autodesk.com.

Updated plug-ins, for both the 32- and 64-bit version of Maya 2009, MotionBuilder 2009, and Toxik 2009 include:

Maya
• Okino : Poly-Trans-For-Maya 2009
• Holomatix : Holomatix Rendition
• e-on Software : Vue xStream 7.0
• nPower Software : Power Translator for Maya
• Axceleon : EnFuzion3D 2009
• PipelineFx : Qube!
• Kickstand Labs : Stretchmesh for Maya
• Syflex : Syflex cloth
• Di-O-Matic : Voice-O-Matic
• Surrealistic Producing Effects : Maya nCloth Basics SVS and DVD
• Mystic Game Development : Emotion FX
• Cebas : finalRender Stage-2 for Maya
• Worldweaver : DX Studio
• HDRI-Studio : Neutral, Gels,Abstract and Automotive environments
• Anzovin Studio : Setup Machine 2
• Digital Tutors : Digital training suite for Maya 2009
• Renderheads : Vertex Chameleon
• 3D Aliens Ltd. : Glu 3D
• Xfrog : xfrog 4.3 for Maya 2009

Toxik
• Revision FX : ReelSmart Motion blur
• Axceleon : EnFuzion3D 2009
• PipelineFx : Qube!
• Digital Tutors : Digital training suite for Maya 2009

MotionBuilder
• Phasespace : Impulse
• Intersense : Intersense VCam

Plug-ins currently available only for the 32-bit version of Maya 2009 and MotionBuilder 2009 include:

Maya
• Dimensional Imaging : DI3D?
• Worldviz : VIZARD Virtual Reality Toolkit
• n-sided : Quidam
• Mihaila Radu Nicolae : Curved Space
• Ghost3D : Scribe-iT for Maya
• Lifemode : LIFESTUDIO:HEAD
• Blast Code : Blast Code for Maya
• SLA Audio Productions : m_cws_exporter

MotionBuilder
• Qualysis : Qualisys Track Manager

Feng Zhu School in Singapore

Leading Concept Designer from Hollywood, Feng Zhu, has announced his plans to launch a new school in Singapore