VFX Showreel…

Hi guys, please check out my latest showreel…all creative criticisms are welcome….

the link : http://www.vimeo.com/5369747

Thanks…:)

Nuke tracker

Hi,
I would like to ask about how are you using the tracker, and how good/precise is it comparing to shake. Our company is currently switching from shake to nuke, and we have problems (after reading the manual, mailing lists etc.): sometimes it does the work fine, but in a lot of cases, there is a slight jitter, like if it couldn’t really grab the pattern well in sub-frame region. Even when it looks easy, for example tracking only a very slight camera shake of a near lockoff camera, is jumping when checking with stabilize. Which parameter do you usually adjust, when tracking (in the settings: epsilon, warp type, iterations etc) ? Is there a not so obvious thing that should be taken care of?
Any help appreciated,

Thanks,
Gabor

Modeling of the Punisher

In this time lapse video, artist Valentin will show how he model the character from the movie Punisher Warzone in ZBrush

3D artist immediate (remote)

Hi there,

We are looking for a few experienced, and committed 3D artists (Voluntary) to help us get through the final stretch of post production on our 5 minute live-action/green screen short film.

We have 3D Environments modeled but they require textures, lighting, shaders, and render passes (for compositing).

We are looking for artists who can work daily, and remotely on assigned work, and communicate frequently on progress.

The ideal candidate, should be a Maya user, and experienced with the above mentioned. The artist will be required, to match the style that we have established.

Please note your availability for the entire month of July.

If interested, please send us your resume, and links to your reel.

phatalbert_animate (at)hotmail (dot) com

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Film Video on IMAX Transformers shots

div xmlns=http://www.w3.org/1999/xhtmla href=http://www.studiodaily.com/filmandvideo/currentissue/ILM-Builds-the-Bots-for-IMAX-Shots-in-Transformers-Sequel_11019.htmlILM Builds the Bots for IMAX Shots in Transformers Sequel/a, at Film Video./div

Dan Black: Symphonies

Chic & Artistic sono Corinne Bance e Axel D’Harcourt: duo parigino di registi/motion graphics e graphic designers. Symphonies è il terzo video musicale che hanno prodotto per Dan Black.

L’idea di un videoclip realizzato come sequenza iniziale con titoli di un film non è nuova, anzi, ma l’originalità qui sta nell’aver esplorato, in un solo filmato, i vari generi del cinema (dal western all’azione, dal film d’autore alla fantascienza, ecc.) con tecniche, stili e modi differenti. Praticamente è un omaggio ai grandi “titolatori” del cinema.

Prod co: Chic & Artistic Unlimited
Director: Chic & Artistic
Editor & post : Chic & Artistic

Articolo redatto da Sergio Damele

best option for DOF in 3d scenes

Hi, We are starting to use Nuke more and more with models imported from Maya to create 3d scenes. I was trying tu use "in camera DOF" in Nuke but the render is terribly slow and control as over it is wierd. or at least I cant figure it out how to manage it. What is your way of doing DOF in more complex scenes – those with a lot of imported geometry

“Blood Trail” (Updated with interview and making-of)

nathanlove_bloodtrail
Warning: Extreme gore and violence. Content may not be suitable for all audiences.

Nathan Love’s latest masterwork, “Blood Trail,” is a neo-renaissance for the studio, a breakthrough as they launch into game and film territory.

“Blood Trail” unfolds mysteriously. Its subtle storyline is boosted by bloody, body-ripping visuals that are fervently executed as Nathan dives into uncomfortable CG guts territory. Consequently, this animation is gorrific, ultra violent, horror-themed, over the top CG storytelling in all its glorious might.

UPDATE

Nathan Love graciously chatted with us about this project, sharing their process imagery and delving deep into the details. Check it out.

Posted on Motionographer

Sebastian Wiernick : Interior Design

Forwarding thinking Interior Design from Paris based Sebastian Wiernick’s on-site-00 programmatic furniture. His residency project “This is the end” is fantastic, bringing form, function and unique creativity to public seating.

Gene Park

Some impressive new work from designer/animator Gene Park who is now freelancing his skills.