Archmodels Vol. 67 is out

High detailed models of musical instruments with all textures, shaders and materials. It is ready to use.

A Portrait of a Chinese Girl

I was just recording my favorite Chinese actress ( do you know her?).
By wacom and Photoshop.

The Process:

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Fusion help

New to the list and thanks for the help. I want to do the old satellite zoom out trick in Digital Fusion where you scale separate images starting with a close up of a town and pulling back to another image that is taken from further back, parenting one to the next scaling each image smaller to match the next. I want to merge two scale tools in fusion and have been successful by linking them with an expression. The problem is if the one image is at 100% and the second image is at 25% when I connect it with an expression it always matches the end result to 100% so the images scale independently. What is the correct way of achieving this?

sRGB Gamma Question

Hi!

I just want to ask something about the srgb standard. I found not a real answer via google so maybe someone here can explain it further.

In the real world, we have linear values of course.

Our eyes are perceptual, so we can see smaller changes in the darks instead of brights. So Our eyes have a "curve" like this:

Our monitor with a gamma of 2,2 (or 2,5 to be correct) darkens the image we are looking at. So for now, a linear image would look to dark on a monitor.

In order to compensate this, a Gamma Correction of 2,2 (or to be correct an inverse Gamma of 0,454545) has to be applied to all the pictures (digicam, video…). Now the "image itself" looks to bight.

But mixed together, the gamma functions cancel out ech other (nearly) and we get a perfect linear image displayed on our monitor, right?

And with our eyes looking at this "linear image", it´s like we would look out of the window, and our perception leads it into something like this:

Okay, so far so good. But, why is in many many articles about sRGB said, that it matches the Monitor Gamma of 2,2 closely? Do they mean the inverse? Because an image loaded with the srgb standard embedded would look way to dark, because it has already a darkening gamma of 2,2 applied and then the monitor gamma of 2,2 darkens in down again. Or am I missing something?

Maybe someone can explain a little but about this further.

Kind regards,

Dez

Volcano God

Hi all,

I’m new to this forum, and this is my first post.
I hope you like it.
All composed in photoshop, around 12 hours of work.

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Go. Exclamation Point.

> Quicktime H.264
(31.1mb)
> iPod Compatible
(10.3mb)
> Watch in Flash
(7.5mb progressive)

> Quicktime H.264
(81mb)
> iPod Compatible
(42mb)
> Watch in Flash
(27mb progressive)

One of the great promises of digital multichanneling has always been the ability finally play out series with some regularity and respect to the audience. Channel Nine, the most middle of the road of the Australian networks flicked the switch on its new general entertainment digital channel tonight, with that promise at its core.

And for a broadcaster that hasn’t shown much in the way of innovation lately, its only apt that best name they could come up with was Go! (I’m sure they’re aware of the riotous success the name has had as failed internet portal, and a defunct airline, but third time is a charm I’m sure).

I would’ve loved to have seen the names they rejected..

Maya and motion graphics

am learning maya and i want to use it for motion graphics ….. BUT it feels its Time consuming when it comes to make effects ( like those in C4D Mograph )

Snap Card to Points

with the existing point cloud data on nuke’s 3d space, can i select four points and snap a card to that, than doing a manual placement of the card aligning with the points in nuke ?

realflow, whisky bottle hit by bullet

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3DArtist – Animator – Zbrush

Hello, please visit my portfolio :

www.3dshaystudio.com/Portfolio
And
http://img81.imageshack.us/img81/7583/43153834.jpg

Email me if you were interest.

Blue_Shay@hotmail.com

Regards
M.Shay