“The two of the four” – Water test simulations

http://www.vimeo.com/7969811
or
http://www.youtube.com/watch?v=fBJkYCtpjbE

Simulation test for my Final Animation, Master Thesis, Project.
My objective is to create beauty shapes of Fire & Water.
Hope you like.
This is the first of many.
The work as to be completed in Aplril.
Cheers

Which is the famous software Now ?

Hi , all

Am a fresher in vfx . I Know Combustion. But in industry Which software is using for compositing. (Node based software like fusion,shake OR layer based software like After effects).

Camera Data formats

I’m working on a personal project to strengthen my understanding of mel and I want to convert camera data from maya to other programs like ae and nuke. I know this has been done before, but I want to try and get a grasp of it myself by writing my own converter.

What I want to know is what is the best way to access the camera data from maya, and also what are the acceptable formatting for both AE and Nuke for tracking data text files.

I opened up a .ma file and looked at where I thought the camera data was and so i’m picking that a part trying to figure out what everything means inside it. But if anyone can point me in the right direction for cam data formatting that would be great.

Over the Atlantic

Over the Atlantic has a new site, new clients, and new work. Load away!

NUKE COMPOSITOR WANTED!

Speedshape is a bi-coastal and cutting-edge digital advertising firm that specialized in commercial advertising, entertainment and film. We are currently seeking a highly motivated and focused Compositor who is an expert in the seamless placement of 3D motion and still objects into an environment.

In this role, your primary function will be to perform tasks such as tracking, matte extraction, color correction, paint fixes, roto and assembly of live and 3d elements. In addition, you will be expected produce creative work with speed and accuracy, meet design deadlines, and communicate with CG supervisors and other team members.

What we need for this position:

ü Bachelor’s Degree preferred in related field desired.
ü A minimum of 5 years experience
ü Experience with 32 bit workflow
ü Working knowledge of node-based compositing system (i.e. NUKE) is required
ü Strong problem skills and communication skills
ü Knowledge of automotive, camera animation, and environment modeling
ü Strong Ability to recognize color balance
ü Ability to edit video and audio such as rough-cuts and integrating sound tracks, a plus!
ü Basic Moderate skill set necessary in 3d Studio Max and or Maya, V-Ray, and/or Mentalray a plus!

Compensation:

We offer a competitive base salary, performance bonus and benefits package, casual dress and a Great Team of Co-Workers.

Send your cover letter and resume with a non-returnable portfolio and/or demo reel (e.g. Hardcopy, CD, VHS, DVD) include a shot breakdown of work produced.
Online portfolio/demo also accepted. No phone calls or drop-ins please!

:radar:Please submit resume, cover letter and portfolio/samples to:

RAPP/HR MANAGER
280 N. OLD WOODWARD AVE.
SUITE 300
BIRMINGHAM MI 48009

Equal Opportunity Employer

Old No. 7

Brand New School shows once again that they’re the masters of seamless transitions in this moody monochromatic piece for Jack Daniel’s. It’s the first spot of a three-spot campaign, so we’ll be looking out for the next installments. Full credits on the Vimeo page and BNS’s site.

Posted on Motionographer

Iris van Herpen

London based, Dutch fashion designer Iris van Herpen’s Radiation Invitation is amazing. See more of her work here.

Creative Control: Ski feat. Mos Def ~ Taxi

Ski featuring Mos Def : Taxi … video by Creative Control.

Cinema 4d and Matchmover

does anybody knows a tutorial with matchmover cinema 4d and after effects plz.

HELP! write node…wrong aspect

Hi all,
I have tried every combination there is to get this _uckin write node to use any pixel ratio other than SQUARE.

For example, My clip is 1440 X 1080 1.33 aspect = 16:9

I have been using MOV ext with ANIMATION as my codec.
Every render comes out with a square pixel ratio (4:3)

I tried:
checking or unchecking the "USE FORMAT ASPECT" in the write node
I made sure that my project & reformat node is set to 1.333
I even set the codec to ntsc/dv and selected 16:9 aspect
and it STILL came out as 4:3!

What gives???
What am I missing?
thanks a bunch,
Lou