Fumiko no Kokuhaku


Hailing from the land of the rising sun, this quirky independent short film is about the confession of Fumiko. It’s a simple plot but, extremely well executed and will be sure to raise a smile. I’m not entirely sure on what the girl says at the end, but if you are able to understand Japanese then we’d be super grateful for the translation.
The dialog at the beggining and at the end is the same. The girl asks “Would you like to go out with me ?” The boy answers “Sorry, I have to focus on baseball training …”

For more information and staff translation check out Catsuka.

Be sure to check out their amazing Making of to see all the storyboards, character development and research.


Credits:
Animation / Artwork / CG / Audio: Hiroyasu Ishida
Artwork / CG textures: Yuko Iwase, Kazuhiro Murakami
Anim: Tatsuro Kawano
CG Modeling: Yusaku Nagata

Posted on Motionographer

Lisa Shahno: Squaring the Square ~ Collection 2009

Squaring the Square is Lisa Shahno’s 2009 Collection, based on rectangular pieces of various length and width ranging from rectangles to squares sewn together and bonded in different order. The Collection won a Createurope: Fashion Design Award. Some crazy work on Behance too.

We Are Handsome

Australian based We Are Handsome is a collaboration between Indhra Chagoury and Jeremy Somers : “Each piece is made by hand, with the finest quality Italian Lycra, printed with high density inks using a placement sublimation process which is tedious to say the least … Each of our designs is limited edition and designed by […]

PANTURAL: My Cars

Incredible 3D video by Pantural…

We believe / Neue Digitale ~ Jorinna Scherle

We believe / Neue Digitale … Visuals for DMEXCO’09, Cologne from Berlin based motion designer & digital artist Jorinna Scherle.

Despill gizmo

I’ve been playing around a bit with this despill gizmo.
It’s my first one, so feel free to comment, or add your own improvements.
It’s pretty self explanatory really:

pick color you want to suppress (red, green, blue)
pick the spill method (min, avg, max…avg works best in most cases btw)
then tweak the spill amount

Enjoy!

Attached Files
File Type: gizmo DeSpilla.gizmo (3.8 KB)

Explosion Keying attempt (it’s not a pretty sight!)

Elo,

Just tried to extract this explosion – thought it would be easy coz "it’s just a blue background?!" but it didn’t turn out that way and after much twiddling this is the best i’ve come up with. Can anyone pass judgement – point me in a better diretion to tackle it. Should i post a picture of my nuke script (would it help?)

Thanks

p.s. I tried attaching the .mov but had some trouble so i uploaded it to a file-storage place. Hope this is ok:

http://www.filefactory.com/file/a1a1…inalnKeyed_mov

Imagi’s Astro Boy Leaps With Autodesk Maya

[NEWS=”http://www.cgnews.com/wp-content/uploads/astro_boy_thumb.jpg”]22443[/NEWS]The newly released animated film “Astro Boy” brings the iconic Japanese manga character to movie theaters. Filmmaker Imagi International Holdings Limited (HKEx: 585) created “Astro Boy” with Autodesk Maya software from Autodesk, Inc. (NASDAQ: ADSK). Maya was at the core of Imagi Studios’ around-the-clock production pipeline spanning Hong Kong and Hollywood.

Osamu Tezuka first created the manga series about Astro Boy, a permanently youthful robot boy, in the 1950s. Quickly gaining popularity, it was developed into a black-and-white televised cartoon in 1963-the first Japanese TV series with an aesthetic that later became known worldwide as anime. On October 23, 2009, “Astro Boy” made its cinematic debut as a fully animated feature film.

Imagi Studios invested US$65 million to create “Astro Boy.” The company’s production pipeline included concept and character development, script writing and preliminary design work by its Los Angeles team; and a Hong Kong team of more than 400 artists focused on modeling, texturing, animation, lighting, rendering and compositing.

Francis Kao, founder and creative director of Imagi Studios, said, “We chose Autodesk Maya as our animation platform for ‘Astro Boy’ because of its openness, creative tools, and large pool of trained artists. We relied on the software’s powerful feature set, and our programmers also developed custom plug-ins for Maya, enabling us to efficiently create high-quality animation.”

Imagi Studios’ principal business is the development and production of computer-generated films. Released in 2007, the company’s animated film “Teenage Mutant Ninja Turtles” was also made with Maya. The film opened in top position at the U.S. box office- a first for an animated film created in Asia.

“For ‘Astro Boy’ foliage simulation we used the Maya software’s paint effects together with our in-house plug-in,” said Johnny Mak, head of technical operations at Imagi Studios. “Having relied on Maya for many years, we’ve seen great advancements in the software’s capabilities. It
continually helps us deliver world-class animation.”

About Imagi International Holdings Limited Imagi International Holdings Limited is a listed company on the main board of the Hong Kong Stock Exchange. Imagi Studios’ principal business is the development and production of computer-generated (CG) animated theatrical feature films. Imagi’s CG production studios are located at its Chai Wan (Hong Kong) corporate headquarters with development and marketing operations based in Los Angeles, California, and an office in Tokyo.

Imagi Studios produces major CG-animated theatrical feature films by combining Hollywood storytelling with Hong Kong high-tech animation. This fusion of Western and Asian creativity delivers premium entertainment that appeals to audiences around the world. Imagi’s first animated movie, “Teenage Mutant Ninja Turtles,” was released in March 2007, topping the U.S. weekend box office during its debut.

About Autodesk
Autodesk, Inc., is a world leader in 2D and 3D design, engineering and entertainment software for the manufacturing, building and construction, and media and entertainment markets. Since its introduction of AutoCAD software in 1982, Autodesk continues to develop the broadest portfolio of state-of-the-art software to help customers experience their ideas digitally before they are built. Fortune 100 companies Ø as well as the last 14 Academy Award winners for Best Visual Effects Ø use Autodesk software tools to design, visualize and simulate their ideas to save time and money, enhance quality and foster innovation for competitive advantage.
For additional information about Autodesk, visit www.autodesk.com.

Autodesk, AutoCAD and Maya are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Academy Award is a registered trademark of the Academy of Motion Picture Arts and Sciences. All other brand names, product names or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.

www.autodesk.com

Domain of definition

Hi all
I just want to share how happy I am with the new set domain tool.
It’s really something I was dreaming about. I just had to render out a HD shot monitor replacement like 10 pixels wide and 900 frames of it. It took less that a minute. Wheeee
Do you nukers have such thing?

🙂

3d Character Animator needed

3d Character Animator needed
AlienFx is looking for a skilled 3D character animator to work on various short term projects on a freelance basis.
Candidates must be proficient in modeling, texturing, lighting, and animating characters. Experience in camera tracking and compositing is preferred.

We are now one of the premier fx studio in Poland. Check us out at WWW.alienfx.pl All applicants should

  • submit a show reel demonstrating their ability to animate a variety of characters/objects in a realistic manner.
  • be able to take direction and work in a team focused environment, good communication skills are a must.
  • be competent in at least one Animation software e.g. 3d max, Maya,
  • Must be available for on-site work during portions of the project.
  • If interested please email a CV and a link to your reel to: gosia@alienfx.pl