Reach Out

Reach Out is an interesting new PSA campaign by the Ad Council through DDB New York that attempts to raise awareness of teen suicide prevention with short films based on the stories of teens themselves. These four spots also showcase the work of several directors working in very distinct styles of film-making and animation. Who-Fu and Mirrorshade working with Guru Studios, both use their own takes on stylized animation; while Santamaria and Pandapanther explore live-action in new methods that aren’t typical of their commercial work. It’s great for us to see the wide range of expression in this campaign as well as compare the various approaches to the material by the different teams. Nice work, all!

Update: So we just got sent all 11 films in this campaign, and the rest are just as worthy of a look: including great cel animation from Steve May, marionettes from Boolab, graphic illustrations from Lesley Barnes and more from Adam Pierce, Jo Lawrence and Cal Brunker. Great to see all these different styles of work, done for a great cause as well.

Take a look at all 11 films here.

Posted on Motionographer

Mekanism Takes Roadtrip For Ann Arbor Film Festival

[NEWS=”http://www.cgnews.com/wp-content/uploads/roadtrip_car_thumb.jpg”]24996[/NEWS]Mekanism director Michael Langan created a brilliant promo for the 48th annual Ann Arbor Film Festival, held recently at the end of March 2010. The spot was created in slow motion and illustrates … literally …. how the world revolves around film. The Ann Arbor Film Festival is the longest running independent and experimental film festival in the world.

Mekanism have created a ‘making of’ video which explains, in Michael Langans own words, the detailed production process for this vivid and fun animation. Langans initial idea was to create three separate rows of scenery, with the items in the back row built smaller to look further away, whilst moving past the camera more slowly than those in the front.

The process then evolved into taking the scenery onto three cylinders, as a circle creates a seamless loop which is easier to animate. Michael then had the inspired idea to create the core of the cylinders from a stack of giant movie reels – showing that figuratively, the world revolves around film.

To hold all in place, a wooden support structure was built with bike wheels mounted on to a steel dowel, and then the wheels were wrapped in chicken wire to create a base. The road, countryside and general terrain were created from crumpled newspapers, plaster soaked paper towels and a collage of green foam, dirt and lichen.

The building designs were mostly lifted from pictures from the internet, then photo shopped into foldable printable cut-outs, mounted on chipboard and then painted.

(Road Trip Promo For Ann Arbor Film Festival)

A projective geometry trick was used to create the titles, whereby the cut-out letters are skewed if you look at them straight on but appear correct from a different angle. A piece of foam core was held in the position on the set viewpoint that the letters would eventually hang from. A photograph was taken and the letters were positioned onto the foam core in the computer.

The letters were then stretched out digitally to the same dimensions of the actual foam core sheet. The stretched letters were then printed out, mounted and then hung with fishing line in the exact place that the foam core square had originally been placed.

The total shoot took 6 hours and included 800 slow motion ‘burpees’ through the set. The majority of the effects were created in camera with little post production work required, although Langan did shoot a girl on green screen to sit within the travelling car.

The sound track is a song called Campfire by Starling Electric, a group that hails from Ann Arbor.

(Road Trip – The Making of Video)

About Mekanism:
Mekanism is a San Francisco and New York based creative production studio, housing film, animation and digital content creators. We sprinkle our love of good storytelling on viral campaigns, commercials and branded entertainment to inspire measurable brand loyalty.

About Ann Arbor Film Festival:
The Ann Arbor Film Festival is internationally recognized as a premiere showcase for creative, inspiring, and influential films of all types: avant-garde and experimental, story-based narratives, documentaries, and animation. As the longest-running independent and experimental film festival in North America, the AAFF is steeped in a rich tradition of ground-breaking cinema. Thousands of influential filmmakers have showcased early work at the AAFF, including luminaries such as Kenneth Anger, Agnes Varda, Andy Warhol, Yoko Ono, Gus Van Sant, Barbara Hammer, Lawrence Kasdan, Devo and George Lucas.

The 49th Ann Arbor Film Festival will take place March 22-27, 2011 in downtown Ann Arbor, Michigan. The Festival will open the call for submissions July 1, 2010.

RELATED LINKS

www.mekanism.com
www.aafilmfest.org

Vectorblur within composite

I have this sequence of a creature that I want to add motion blur to it. The thing is I don’t want to use the beauty pass I want to create the passes in post and edit them till I am satisifed.

The motion vectors are rendered out of Maya using the toxik preset I have no problem with this as I have had correct results with beauty pass and motion vectors straight out of Maya.

But here lies the problem, the majority of vectorblur solutions are very simple usually rendering to exr in the same file, and considering that the beauty pass that also contains the motion vector file embeded in it.

But I have a composite that I have created from scratch and have added all the layers together creating my own beauty pass but when I add the motion blur using the vectorblur node and shuffle copy it cannot find the toxik motion vectors, not sure what to do?

My motionvector is rendered into my color pass, motionvector is toxik preset with correct shutter settings.

Looking for advice on this matter of integrating vectorblur wihin the node tree of my composite.

Thanks

ShopVon

HelloVon has opened up ShopVon, adding original paintings as well as limited edition prints. Some truly gorgeous work here.

Polynoid: New work and reel

Polynoid updated with a new site, several new projects including their latest short Mem, and a reel for 2010. Polynoid was recently added to the impressive list of directors at Blacklist.

Spot: CG Frogs for Mitsubishi

Brickyard VFX recently created CG frogs that appear alongside live counterparts in a new fairytale-inspired commercial for Mitsubishi.div class=”feedflare”
a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=-tMaQO32XuQ:kDoL0bnIKgk:yIl2AUoC8zA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=yIl2AUoC8zA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=-tMaQO32XuQ:kDoL0bnIKgk:7Q72WNTAKBA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=7Q72WNTAKBA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=-tMaQO32XuQ:kDoL0bnIKgk:V_sGLiPBpWU”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=-tMaQO32XuQ:kDoL0bnIKgk:V_sGLiPBpWU” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=-tMaQO32XuQ:kDoL0bnIKgk:qj6IDK7rITs”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=qj6IDK7rITs” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=-tMaQO32XuQ:kDoL0bnIKgk:gIN9vFwOqvQ”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=-tMaQO32XuQ:kDoL0bnIKgk:gIN9vFwOqvQ” border=”0″/img/a
/divimg src=”http://feeds.feedburner.com/~r/Cgarena-GetAttentionInCG/~4/-tMaQO32XuQ” height=”1″ width=”1″/

Lightworks Open Source Platform

EditShare has transformed the editing solution into Lightworks Open Source, industry development initiative for NLE platformdiv class=”feedflare”
a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=RewZNAuR1PQ:9Axzx7znl4c:yIl2AUoC8zA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=yIl2AUoC8zA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=RewZNAuR1PQ:9Axzx7znl4c:7Q72WNTAKBA”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=7Q72WNTAKBA” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=RewZNAuR1PQ:9Axzx7znl4c:V_sGLiPBpWU”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=RewZNAuR1PQ:9Axzx7znl4c:V_sGLiPBpWU” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=RewZNAuR1PQ:9Axzx7znl4c:qj6IDK7rITs”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?d=qj6IDK7rITs” border=”0″/img/a a href=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?a=RewZNAuR1PQ:9Axzx7znl4c:gIN9vFwOqvQ”img src=”http://feeds.feedburner.com/~ff/Cgarena-GetAttentionInCG?i=RewZNAuR1PQ:9Axzx7znl4c:gIN9vFwOqvQ” border=”0″/img/a
/divimg src=”http://feeds.feedburner.com/~r/Cgarena-GetAttentionInCG/~4/RewZNAuR1PQ” height=”1″ width=”1″/

3D TD GENERALIST

UtopiaPeople is a freelance agency for postproduction and production specialists, we represent 7000 freelancers around the world.
For more information about us please visit www.utopiapeople.com

Hello!

Our client is a premier posthouse in Stockholm, Sweden.
They are looking for a multitalented 3D artist with high technical and artistic knowledge used to solve problems and coming up with solutions. You will have different generalist roles also working with particle simulation. Company offers great work with international clients, you work with Maya preferably (Max could be ok). You have a kickass showreel and are available 28/5-29/6. Dailyfee around 300Eur. EC citizens prefered (if you live or can arrange apartment in Sweden that is of course a plus), apartment included and client pays for airline tickets.

To apply
You must be registered as a freelancer on www.utopiapeople.com (register free at http://www.utopiapeople.com/forms/registration.php)
If you are interested please email job@utopiapeople.before monday 19 April at 17:00 CET (the sooner we can get your application the better), marking your email with "3D TD generalist" please write any information that you want to pass on to client in that email.

We will notify you if you are short listed.
Only applications with webreels will be considered (please use our HQ service www.theshowreel.tv, sign up free account, soon on Stash, AdLand and Resume).

Free Video footage?

Hi all, i´m starting at compositing and postproduction but i don´t find any decent material to start practicing. Can anyone help me? Exist free video footage?

Thank´s a lot.
Best regards.

MAYA RIGGER WANTED

MAYA RIGGER

Dinamo Productions is an expanding 2D & CGI Animation, and Visual Effects company based in South Wales within the UK. We are looking for enthusiastic and creative team members to join us at our new premises for big upcoming projects. If you have the talent, are hard working and dedicated, you could be just the person for us!



The Job

We’re looking for a talented Maya rigger who can:

·Set-up and rigging of character models
·Work with animators to design, create, and maintain animation rigs for characters that are clean, efficient, and animation friendly
·Design user interfaces and controls for characters and facial animation systems (Bone and blend shape driven)
·Maintain and improve current animation pipeline
·Knowledge of animation sharing, and motion capture transfer between character rigs

Contract terms to be agreed according to experience.

Your Experience


·Minimum 2 years industry experience in TV or Film preferred setting up rigs for low & high-res characters. Graduates with strong reels will be considered for junior roles
·Excellent of knowledge of skeletal and deformation systems, and the principles of character motion required to build high quality characters of all types (bipeds, quadrupeds, snakes, etc)
·Excellent experience and knowledge of Maya (Knowledge of MEL scripting experience a plus)
·Excellent knowledge of character animation tools and setup environment in Maya
·Animation and/or modeling experience a plus
·MotionBuilder experience a plus

Applicants Should

·Have a higher education qualification in an art, animation, design or computer related subject
·Be motivated, enthusiastic, and ready to work hard in a fun and relaxed atmosphere
·Be motivated to develop and maintain a strong knowledge in his/her expertise
·Able to take direction and work closely with a small group of people in an open environment
·Able to prioritize tasks and manage their own time effectively
·Have a passion for TV and Film

IMPORTANT INFORMATION

Applicants Must:

·Be a UK resident or have a valid current UK work permit
·Be able to work on site at our new premises in Treforest, South Wales

You must confirm both of the above requirements within your application email/letter. If these are not supplied your application may be discounted.

How to Apply

If you’re interested, please email your CV and a link to your online demo reel/portfolio with the subject "Character Rigger", to jobs@dinamo.co.uk

Alternatively send us a CV and a DVD of your showreel to us at:

Dinamo Productions
Phoenix Buildings
3 Mount Stuart Square
Cardiff Bay
Cardiff
United Kingdom
CF10 5EE

Submissions WILL NOT be returned, so please do not send original artwork.