Poke NY
Posted in: UncategorizedPoke NY updates with a simple and fresh new site.
I am setting up an student film festival accepting applicants from all over the world to be shown in a public London cinema.
We’re looking for the best and most diverse films from a variety of backgrounds. If you think you might be interested. Please visit the website:
Thanks 🙂
I have a couple of questions that I was hoping someone could answer for me!
Firstly I am a newbie to vfx, not to say I have dabbled in maya and other programs for a year or so, but am now in a position to speed up the learning process.
Firstly I am getting a new machine, as my pc is relatively old, and can’t really handle what I plan to use it for. I am going to subscribe to a well known training site that has someawsome tutorials etc and was wondering if the new iMac 27" quad core i5 could handle complex animations, renders composit’s etc.
Another reason for purchasing the iMac is because my other half wants to it to run the creative suite etc.
I don’t really want to get into the whole mac vs windows debate, just some advice as to whether or not I’d be happy for a couple of years learning basics of the vfx trade.
in a nutshell, the machine is the i5 quad core, 8gb, 27" iMac with 4850 ati graphics card. I will mostly be using maya, nuke and real flow…. Would the machine be good enough….?
Thanks guys, any help would be greatly appreiated.
Fresh
As a Character FX Artist you will:
* Designs and creates character effects such as cloth and fur simulations
* Develops generalized tools, used in Character FX, to help enhance the pipeline.
* Creates cloth simulation, animation and finaling animation for shot work in production.
* Creatively solve problems and achieve art direction for a shot.
* Troubleshoot and solve problems independently.
* Demonstrate artistic vision and appropriately expand upon the art direction given.
* Technical Animation for shots in production
* Cloth and Fur simulations
* Deformations, procedural modeling and animation
Qualifications:
* Strong knowledge of Maya. Exposure to rigging tools and surface modeling techniques preferred.
* Dynamic simulation background preferred.
* Scripting proficiency in Mel and Perl.
* Good problem-solving abilities.
* Strong communication skills.
* Production experience.
* Ability to handle and resolve recurring problems.
* Ability to establish priorities, work independently or within a group, and proceed with objectives without supervision.
* Experience using Syflex a PLUS
To apply, please send your demo reel, resume and reel breakdown to:
DreamWorks Animation
1000 Flower Street
Glendale, CA 91201
ATTN: Character FX Artist
I would really appreciate any help. Cheers
Mike Spicer & Dave Desjardins launch Fiction Motion Design
This is my first Demo Reel. I just finished it. Please let me know what you think of it. Is it good enough, or should I change something, remove, add
Footage is taken by me with Sanyo Xacti HD1010, except bluescreen part – that is footage from the compositing class I’ve taken.
Thanks!