Thanks for any help
which motherboard is best for our purpose AMD,INTEL or ASUS ?
graphic card ATI or Nvidia ?:confused:
thx
Requirements:
· Must have production experience with After Effects
· An impressive reel with a written breakdown
· A self-starter with strong technical experience, have a creative flair, and an ability to organize and prioritize your work
· Artists will be responsible for taking a shot from start to final, creating temp composites, 2D tracking, assembling green screen composites, and incorporating 3D elements
· Strong problem-solving skills
· Vancouver based applicants only.
Interviews will be held in Vancouver.
Please send on-line demo reels to:
resumesnorth@entityfx.com
**No phone calls please**
FX Artists – DreamWorks Animation
Posted in: The Job Lot* Designs & creates images, elements & effects
* Responsible for coding & providing support & documentation for tools created
* Solid understanding of Maya to be used for particle systems, fields, expressions, MEL scripts, soft bodies, rigid bodies, cloth dynamics & particle instancing/flocking
* Develop EFX systems & use EFX Systems developed by other animators
* Creatively solve problems & work with other departments to achieve goals of art direction
* Solve minor problems independently
* Strong artistic vision & ability to be creative
* Strong sense of design & composition
* Strong understanding of Animation & how things should look, feel & move
* Some experience writing scripts and/or programming is preferred
* Ability to multi-task on multiple shots
* Prioritize tasks
* Work on shots independently & efficiently
* Patient, willing to answer questions & mentor other artists
* Stays abreast of current technologies & attempt to implement them effectively
Job Requirements:
* 2-3 years of experience involving simulations of natural phenomenon, particle systems, procedural modeling, procedural animation, hard and soft body dynamics and other similar effects
* Must have strong visual and technical skills
* Ability to work collaboratively in a high-end software and production environment
* A strong background in computer programming, preferably in C or C++ and UNIX
* An understanding of physical dynamics and natural phenomena is key
To apply:
Please send your resume, reel and reel breakdown to:
DreamWorks Animation
1000 Flower Street
Glendale, CA 91201
Attn: FX Artist
Or to apply online, please send your resume and reel breakdown along with your website to: jobs (at) dreamworks.com. Please use "FX Artist – Your Name" as the subject line of your email.
I am looking for an experiences texture artist (z brush and other) for texturing of 3d maya creatures………..BUT …..YOU WOULD DO NO WORK YOURSELF.
The work would be emailed to you for your email comment…………and we would pay you per email and for guidance.
Please respond with offers of how much you would be prepared to be paid for each email.( dollars per month)
my estimation is about 7 to 10 emails per month.
the project is for 16 creatures and the modeller is based in india……my estimation is that it would last for about 6 months.
thanks
vik:)
Ken Taylor: New Site
Posted in: art, Design, illustrationMelbourne based Illustrator & Designer Ken Taylor updated with a new site …. Ken has worked primarily within the music industry and is predominantly well known for his striking rock posters including those for Queens of the Stone Age, Metallica, Pearl Jam, Nine Inch Nails, Kings of Leon, Bob Dylan & The Rolling Stones.
Brand New School: Fuel TV IDs x 5
Posted in: directingBrand New School has been busy these past few month yeah? Personally I’m loving everything they’ve been posting … this time its five more IDs for Fuel TV:
Meet Mr. Donald Bag — Supermoto — Board Breakers Anonymous Safe Place and Focus — Pioneer
Andrew Serkin: New work
Posted in: cg, DesignAndrew Serkin is a Russian Motion Designer and Art Director. He recently updated his site with great new works, plenty of inspiration to click through.
Multiple GPUs with Maya
Posted in: MayaI ‘ve just installed a GFX285 on my Mac Pro 8 cores 2009 on the slot 1 (with 2 Dell u2410 connected to it) and the GT120 on slot 2 (since I plan u start using Resolve). I’m quite new to Maya (I’ve been mostly doing compositing stuff in Nuke/Shake) so I’d like to ask u guys a few questions!
I noticed that the render time with Mental Ray remained the same after I installed the GFX285 and was a little dissapointed since I thought the render time would decrease with the new card.
How I can make sure that Maya is using the GFX285 and not the GT120? Do I need to configure something in Maya to have a gain in performance? Is it possible to use both cards together? What’s the best way to set this up?
Cheers
F5: SOLD OUT (Kind Of)
Posted in: creativity, f5, festival, gatherings, General, Industry, nyc, StudentsGot ya and it’s not even April Fool’s yet. 🙂 The scale has been ‘tipped’ and we’ve sold out our early tickets.
What’s surprising is the response from other creative communities; not only have the motionographers come out in support, but there’s also been an unprecedented response from creatives in fashion, fine art, publishing… even pharmaceutical marketing. You all share the desire to break out of this harsh winter and start the spring anew. Happy.
Regular tickets are now available at the price of $480; student tickets at a reduced rate of $280. These prices will remain until the end of the festival.
Tune in next week for another announcement—this time about what’s surely on everyone’s minds…