Hydro74: New site, new font
Posted in: DesignHydro74 updated with a new site and new free font!
Hydro74 updated with a new site and new free font!
A good understanding of Compositing theory
Strong problem solving and communication skills
Ability to edit video and audio such as rough-cuts and integrating sound
tracks, a plus!
Understanding of 3d Studio Max and/or Maya, V-Ray, and/or Mentalray a
plus!
Must be able to work within a team environment, taking direction and
exercising attention to detail in a fast paced production environment.
Experience with 2D to 3D stereo conversion is a plus.
SEE TECHNICAL COMPETENCE
Typical Responsibilities/Duties
Technical Competence
Perform tasks such as tracking, matte extraction, color correction, paint fixes,
roto and assembly of live and 3d elements.
Produce creative work with speed and accuracy, meet design deadlines,
and communicate with CG supervisors and other team members.
Working knowledge of node-based compositing system (i.e. NUKE) is
helpful.
Ability to recognize color balance.
Creativity
Continue to look for and develop solutions and techniques that bring new and innovative ideas to the firm.
Ability to collaborate and contribute to creative discussions- give and
receive criticism
Work Schedule
§ 40 hours per week.
§ General hours Monday through Friday, 9:00 am to 6:00 pm.
§ After hour work and weekends may be necessary.
Compensation: We offer a competitive base salary, and benefits package, casual envorinment and a Great Team of Co-Workers. Salary is commensurate, based on qualifications and experience. Advancement opportunities available.
Send your cover letter and resume with a non-returnable portfolio and/or demo reel (e.g. Hardcopy, CD, VHS, DVD) include a shot breakdown of work produced. Online portfolio/demo also accepted. Relocation packages available.Only photorealistic work will be considered. Please apply only if you are already legally able to work in the USA.
Please submit resume, cover letter and portfolio/samples to:
Speedshape, Inc,
Recruiting
280 N Old Woodward
Suite 300
Birmingham MI 48009
or email: cheryl.rapp@speedshape.com :radar:
email is preferred
I’ve already work on stereo footages or full CGI stereo in Nuke… But i’ve never mixed the two… So what’s the way to do that?
I’ve left and right eye footages and i need to add in the foreground (so no need of rotoscopy) some objects from Nuke (PSD files…).
I’ve the camera rig from 3DSMax (so the same 3D space)
How to have the footage visible? Does i need to project them on cards?
Thank you for your help
Nuke 6x
Thanks!
I’ll be directing a short film soon where we’ll combine/integrate live action footage from actors in a green screen studio onto a completly maya/photoshop created scenery.
Even tho I’m "just" the director, I’d like to get to know the compositing proccess as I feel it is important to know at least a little more than "the guy in vfx will do it". and also, I’m still a bit of a nerd and will want to try one or another thing himself 😉
I’ve been searching the internet for tutorials (free & paid) that shows that kind of workflow in some tracking software, photoshop, maya and nuke (preferrebly, as that’s the software our compositor will use) but all I seem to find is about integrating 3d stuff onto live action footage…
any ideas? links? tips?
would be brilliant!
cheers & thx!
is it possible in 6.2 to flipbook a write-node (with already rendered frames) without Nuke to render it again?? Or flipbook a read-node so that Framecycler reads the image-sequence and Nuke doesn’t prerender it?
I just installed 6.2 yesterday, but didn’t see any flipbook-advantages by now… but maybe i just don’t get it.
cheers
q.addCommand("Python/Python_Nuke_help", "TopDir = os.path.dirname(nuke.env[‘ExecutablePath’]) + ‘/’;\n\ |
thanks