vfx nation

Mauricio Leon: New work

Mauricio León is an Art Director originally from Mexico City currently living in New York. He has recently updated his portfolio with plenty of great boards, commissioned by the likes of Mass Market, Brand New School, The Mill and eyeballnyc.

Korb + Echolab: MTV Australia IDs

Loving the new IDs from Korb and Echolab for MTV Australia: MTV Hits – 10 Biggest Tracks Right Now (Director’s cut) | Ident

3d tracking / camera tracking

Hi,

I am 3d tracking artist…looking for frelance job.

call : +91 9867076401.

aryans_ybx@yahoo.com

Question about VFX types

Hello, I would like to know a short list of VFX types, sort by difficulty.

Ex: ( almost wrong )
1. green screen.
2. roro
3. 3D exterior
….
1x. creatures

I think the list that I need, in some case is not right, because it depends.
However I would like to know.( maybe some ebook has this info )

Thanks.

Nuke 6.2 Roto shape control point access

Hi guys, is there any way to set position for shape control points at the current frame from python? I would like to manually redefine the screen position bypassing the internal nuke interpolation.
The nuke.rotopaint.AnimControlPoint.setPosition(…) seems to have the appropriate semantics, but it does nothing.
Or maybe it is possible to define an expression for each control point position that could calculate its value at every frame?
Thanks

Mari 1.2 Released

Now shipping MARI 1.2 adds Python integration, Texture Mirroring, a levels filter and improved GPU detection and support.

Eat3D Training: ZBrush 4 New Features

ZBrush 4 comes with many new amazing features and Michael explores them in detail in this video. He first starts off with an overv…

Blind Revs Up for THQ

Inspired by classic Hollywood chase sequences, MX vs ATV Alive Announce is a thrilling, :60 ride through a stylized Motocross race…

wet street effects

Hi all, I have a scene that was shot on a street at night. The problem is that the street is wet in all the other scene except for this one. So I need to make this one wet.
At the moment, I thought I can get some wet street texture and blend it with the original. I also need to rebuild the reflection obviously. But I am not sure how to achieve that. I was wondering if someone could give me some tips on this. Thanks