Animation – Fire & Ice (Robert Frost)
Posted in: GalleryThis animation is based on Robert Frost’s famous poem “Fire & Ice”.
The beautiful song is from Ingrid Michaelson and Sara Bareilles and is called “Winter Song”.
Hope you’ll like it!
This animation is based on Robert Frost’s famous poem “Fire & Ice”.
The beautiful song is from Ingrid Michaelson and Sara Bareilles and is called “Winter Song”.
Hope you’ll like it!
I have this shot http://img146.imageshack.us/img146/4219/svetlina2.jpg and my task is to make a light that comes from us towards the boy.So , I made 3 different layers with fractal noise, high contrast and Trapcode plug-in Shine. It’s looks like the light is coming from the boy to us . Can somebody suggest something better ? :confused:
Sandre
I have tried to run some of the OFX plugin examples from the official OFX repository and I dont get them to work with Nuke. In particular, I tried to run basic.cpp and invert.cpp.
For both I get the following error:
Traceback (most recent call last):
File "<string>", line 1, in <module>
RuntimeError: C:/Users/Me/.nuke/invert.dll: plugin did not define invert
I have put all the header files in place,run the invert.cpp with Visual C++, built the project(no errors!), placed the .dll in the appropriate .nuke and C://ProgramFiles/CommonFiles/OFX/Nuke/ folders.
Also, one thing to mention is that I haven’t modified the code at all..
What would you advise me to do? It’s probably something very silly, but it’s my first attempt to build Nuke plugins so I would really appreciate any help.
Many thanks in advance.
What we can offer is a highly innovative and artistic project, a transmedail social browser game which blends reality and fiction.
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Let’s say I have a scene with a room and a desk in it.
I orient my ground plane to the desk. But what If i want to add and an object that walks on the wall and on the table? Do i need 2 ground planes on the wall and on the desk ?? How to do this ?
Im exporting this to maya.
Software’s Used : Real Flow 5,Maya 2011,After Effects CS5,Photo shop CS5.
Project Duration : 1 Month.
Stimulation Time : 10 Hours
Rendering Time : 144 Hours(Including All Passes)
My Blog :
http://vasanth3dworks.blogspot.com/
http://www.niccolobarbero.com/r&d.html
K_Denoise: It works on YCbCr colorspace instead of RGB. It helps to soften digital artifact working with different parameters on: black dots, white dots and coloured dots
K_LumaKeyer: advanced tool that give you the opportunity to perform a luma key in different color space
K_AlphaEdge: It helps to menage the alpha edges. It makes an edge detects of the alpha and it allows to have some advanced operation such as dilate/erode, blur e gain on both inside and outside the edge in separately
K_BeautyCleaner: It helps to have a classic beauty clean up. Expecially designed to clean models or actors skin and face
A short motion graphics animation made by me.
What I focused on in this clip was the light settings and the sound.
Over 30 sound sources were used.
Please give me some feedback.
I’m coming with a new earth animation that will be uploaded tomorrow or next day, and it would be fun to get some critics from you guys before I finish my project of the new animation.
I worked in AE CS5, Premiere Pro CS5, and Magix Music Maker 14
Thanking you