fbx help

I’m trying to import some fbx data into nuke.
When the 3D guys open the fbx in maya, everything lines up (cameras and objects), but when i load in the fbx into the camera and readgeo node in Nuke, the camera is too far back.
Needless to say i’m pretty new at this, but can someone walk me through the steps?
I’ve tried the things in the manual, but that leads to the camera not being in the right position.

Also, does nuke measure hapature and vapature differently to maya? (mm vs. inches?)
Thanks so much for the help.

Tom

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